For too long I've had multiple pages bookmarked with different rotations for different items. I figured it would be more convenient to put them all together in one place. Preference goes to rotations that use 0 RNG, and if possible little to no food.
None of these are my own creation, and I have linked to the original poster if you would like more information and feedback on any specific macro.
Notice: I will not be listing the cross class skill requirement on every individual rotation. If you need to reference which skills are needed, here is a list:
Lvl 50 Carpenter's Byregote's Blessing
Lvl 37 Culinarian's Steady Hands II
Lvl 50 Alchemist's Comfort Zone
Lvl 50 Weaver's Careful Synthesis II
Lvl 50 Goldsmith's Innovation
Lvl 50 Blacksmith's Ingenuity II
Lvl 50 Armorer's Piece by Piece
Also, as most all of you know, if you proc an excellent on the Great Strides before Byregot's, DO NOT USE GREAT STRIDES, instead just use Byregot's.
1 Star 40 Dura
**Not confirmed 100%, maybe 99% HQ**
** Thanks to Holy_Killer via Reddit. This is a slightly altered version of his rotation. Check it out if you are interested in a ~95% HQ rotation that requires no food and only 338 CP**
Requirements:
- LQ Mats
- 347 Craftsmanship / 370 Control / 382 CP
Rotation:
01 Comfort Zone
02 Inner Quiet
03 Steady Hand II
04 Manipulation
05 Basic Touch
06 Basic Touch
07 Basic Touch
08 Standard Touch
09 Steady Hand II
10 Ingenuity II
11 Innovation
12 Advanced Touch
13 Great Strides
14 Byregot's Blessing
15 Careful Synthesis II
1 Star 80 Dur
**Thanks to Scarebearz for her great rotation that needs no food!**
Requirements:
-LQ Materials
- 347 Craftsmanship / 355 Control / 341 CP (possibly less Control/Crafts)
Rotation:
01 - Comfort Zone
02 - Inner Quiet
03 - Careful Synthesis II
04 - Waste Not
05 - Steady Hands II
06 - Basic Touch
07 - Basic Touch
08 - Basic Touch
09 - Basic Touch
10 - Basic Touch
11 - Great Strides
12 - Steady Hand
13 - Ingenuity
14 - Standard Touch
15 - Great Strides
16 - Byregot's Blessing
17 - Careful Synthesis II
18 - Careful Synthesis II
1 & 2 Star 40 Dura
*Thanks to SeleneVenizelos, posted here in more detail*
Requirements:
- If you want 100% every time (this includes two star) you will need fully melded gear plus your Artisan Tool:
-- 392 Craftsmanship, 375 Control, 381 CP which means:
-- +36 CP to your 345 base. This could be either a HQ Bouillabaisse or +3 CP on your Off Hand and a HQ Fish Soup. See above.
01 - Comfort Zone
02 - Inner Quiet
03 - Steady Hand II
04 - Basic Touch
05 - Basic Touch
06 - Manipulation
07 - Basic Touch
08 - Basic Touch
10 - Great Strides
11 - Steady Hand *
12 - Ingenuity II
13 - Standard Touch
14 - Great Strides **
15 - Innovation
16 - Byregot's Blessing
17 - Careful Synthesis II
2 star 80 Dura (0 / 2921 Quality)
**Another rotation brought to you by SeleneVenizelos**
Requirements:
- LQ materials
- Artisan Tool
- FULLY MELDED (Craftsmanship III on OH)
- 396 Craftmanship / 375 Control / 344 CP
Rotation:
01 - Comfort Zone
02 - Inner Quiet
03 - Ingenuity II
04 - Steady Hand II
05 - Basic Touch
06 - Basic Touch
07 - Basic Touch
08 - Basic Touch
09 - Great Strides
10 - Steady Hand II
11 - Advanced Touch
12 - Innovation
13 - Great Strides *
14 - Ingenuity II
15 - Byregot's Blessing
16 - Careful Synthesis II
17 - Careful Synthesis II
2 Star 80 Dura (2628 / 5257 Quality) - Artisan Tools
**Thanks again to SeleneVenizelos for her rotation**
Requirements:
- HQ Materials
- 352 Craftsmanship / 358 Control / 356 CP
Rotation:
01 - Comfort Zone
02 - Inner Quiet
03 - Steady Hand II
04 - Basic Touch
05 - Basic Touch
06 - Basic Touch
07 - Basic Touch
08 - Basic Touch
09 - Manipulation
10 - Steady Hand II
11 - Basic Touch
12 - Innovation
13 - Great Strides *
14 - Ingenuity II
15 - Byregot's Blessing
16 - Careful Synthesis II
17 - Careful Synthesis II
18 - Careful Synthesis II
19 - Careful Synthesis II
3 Star 80 Dura (1500+ / 4980 Quality)
**Thanks to Lyrinn via Reddit and the many people who helped fine tune this rotation**
There is no way to 100% get an HQ 3 star item without RNG, as far as I know. If that is incorrect, please correct me!
Requirements:
- Full overmelds
- 391 Craftsmanship / 374 Control / 388 CP
- All HQ mats possible.
- Terminus Putty is only ~40% HQable with this method as it is all LQ mats
- WVR / LTW max starting Quality is 1000, which gives an avg of 91% HQ
The "Rotation"
"Rotation" is in quotes because this is not a strict rotation. This is because this method relies on ToT procs and since those are random, your actual rotation may be different every time. Rather, it's a priority system. All this is explained below the rotation.
Comfort Zone
Inner Quiet
Steady Hand II
Piece by Piece
Piece by Piece
Hasty Touch/Basic Touch until 20/80 or 10/80
*Refresh Comfort Zone when it falls off and Steady Hand II whenever you plan in doing another touch
Master's Mend II
Hasty Touch/Basic Touch until 40/80
Steady Hand
Great Strides
Ingenuity II
(Innovation)
Byregot's Blessing
Careful Synthesis II
Careful Synthesis II
Careful Synthesis II
* Piece by Piece is up in the front because you don't need Ingenuity II to use it. By "passing" 2 turns, you increase your chances of getting a ToT proc before you need to finish up, whereas if you do it at the end, any Good or Excellent conditions that crop up in the last 5 steps will be wasted because you don't have any spare Durability for a touch (plus your Inner Quiet stacks will have already been used).
* Priorities go to Tricks of the Trade, then to Basic Touch, and finally to Innovation. More ToT procs means more CP which means more Basic Touches instead of Hasty Touches which means less RNG. If you're just rolling in ToT procs, you can throw in an Innovation right after Master's Mend II for even more quality, or you can use a Basic Touch on a Good condition. Pick your poison.
* For the final progress steps, move one of the Careful Synthesis II steps to before Byregot's Blessing if the condition is normal and if you opt out of using Innovation. The final steps and buff durations will then look like this (each --> delineates a single step, not skill): --> SH2 (5) --> SH2 (4) + GS (3) --> SH2 (3) + GS (2) + Ing2 (5) --> Careful Synthesis II + SH2 (2) + GS (1) + Ing2 (4) --> Byregot's Blessing. By "passing" another turn like you do with PbP, you increase your chances of landing Byregot's Blessing on a Good or Excellent Condition.
* In order to pull the final steps off, you need a minimum of 110 CP without Innovation and 128 with Innovation. Therefore, plan your CP accordingly and use Basic Touches early so you don't risk losing a turn to Hasty Touch's failure, yet don't use too many Basic Touches at the risk of running dry on CP. Calculator or Excel if you need to.
* On average, this will take about 25+ steps, which leaves you more than enough turns to fit in two Comfort Zones.
* From my experience, you will need to use, on average, only 2 or 3 Hasty Touches. Out of 8 quality steps, just under half of those have a 80% success rate.
* Obvious stuff like using Basic Touch on Excellents is, well, obvious.