I do recognize boss fights have this "do-or-die" mechanics, which may give a boring appeal to the fight once you master ir, or when you don't. However, from my experience this far, I have been in awful/awesome/meh runs, and some of them the group I was in had to improvise either because some party member dced or whatever. Guess what? The group nailed it. I've had tankless fights, healerless fights, and so on. Is the content rough? Is it demanding? Is it too much of the same? My two cents: with proper gear (not over gear) and proper synchrony AND class know-how you can beat this game and enjoy it.
That is exactly what I am referring to, instead of making content easier, just release content for other type of players. Leave Coil alone, why must it be fixed? Why must the end game spectrum have to change? It's supposed to be that "type" of hard. Make other content for other players that they can also use to progress in some way or another.This seems to be the underlying driving force behind the outcries to make content easier or, as the OP proposes, gear carried.
The only reason I have to dislike huge roadblocks is the fact that it stops me from accessing other content. This would never be a problem if there was a shit ton of content to choose from, which is not the case in XIV due to its self-obsolescence tendencies, but this is a completely different topic.
Also I'd like to add that while I don't agree or disagree with scripted fights and such, or the way they're made hard, like the whole team jump rope, it IS annoying, but doesn't mean that, in essence that coil should be made less mechanic based around. Just different mechanics that are still annoying but you can survive. After getting gear, it's much easier to recover from mistakes. As you adapt so does the room for error decrease and the room for recovery increases.
Last edited by AkiraTsurugi; 06-05-2014 at 07:27 AM.
Cont.To the fights it demands immense effort, like second coil: I would not change them. To Titan (NM, HM, EXM) - AOE's come out too fast and due to kill you if you lag. So the fight should be redone having that a lot of players do not have or own stellar internet connection and dodging in that fight is 100% essential. (do-or-die lag as a mechanic is a real issue).
Totally agree
today i started coil 6 training and stared thinking, why i'm doing this? why do i have to memorise every mechanic of each boss or primal in this game?
this is not fun to do, titan EX was very hard the first 3 months of training with random people, but now when i got my static that dont make mistakes, its boring.
and the fact that i have to leave friends back and cant help them do it is another thing.
So i just ran garuda Extreme again: WTF are you guys talking about? this is why i love this game that fight was FUN, sure we wiped a few times but we got through it when we learned from our mistakes and all worked together, you might call it repetitive but i dont think that at all, also notice how a large majority of the people in favour of the op are people who have quit the game or have not logged into the game in ages..........
On this note.. If that's true, then we are stuck with Coil T6-9 for SIX months..Yoshi-P says “people get tired of contents after about 3 months”, and that's absolutely wrong. Everyone played these things for years at a time, and even the more recent Abyssea update had me playing for well over a year.
T1-5 only lasted us for Six months due to having to level and gearing up
before anyone replies but.. but we have CT! ... please what a joke We need "alot" more Endgame content other then Coil
That's cool if you enjoy the fight, but I think a fight that repeats itself in the exact same way from beginning to end every time would be considered repetitive by any definition.So i just ran garuda Extreme again: WTF are you guys talking about? this is why i love this game that fight was FUN, sure we wiped a few times but we got through it when we learned from our mistakes and all worked together, you might call it repetitive but i dont think that at all, also notice how a large majority of the people in favour of the op are people who have quit the game or have not logged into the game in ages..........
While i agree..........the whole game isnt just endgame dude, there is a ton of other stuff being added that looks real damn fun im trying that gold saucer out the minute its released
And yet still more fun and interesting than this entire thread would lead me to believe and ANYTHING on wow (before you say anything, yes i played wow for years i really didn't like it, only didn't leave because of my guild i was actually kinda happy when it got full of assholes cause it meant i was free), hell the entire party had massive fun with it and a lot of other in game content so that says a lot to me about these forums.
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