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  1. #1
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    hate it...............................................DOT DOT DOT
    (0)

  2. #2
    Player
    Zenaku's Avatar
    Join Date
    Mar 2011
    Location
    FL,Hialeah
    Posts
    5,526
    Character
    Zenaku Yamada
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    FFXI had a lot of copy/paste look at Rise of the zilart the towers on every floor was copy paste then you see them again in Beaucedine tower Most caves where copy paste Sky also was full of copy/Paste, COP area, Whitegate. Top of that the last pack for FFXI was just a big copy/paste of the area we know but just in the pass but ppl did not care much about it did we?

    FFXIV is full of copy/paste but the problem is size FFXIV would be port to ps3 and they have to worry about the ppl who have 40GB HDD which i think no one should have it does not cost a lot to buy a HDD. But if they did not copy/paste the load on our PC/PS3 would be big to load every lil thing in the area diff type of flowers,sand, anything you can think about.

    FFXI Vs FFXIV i think i'm more happy having Zones for ffxiv if that means we could get less copy / paste. I did not mind zones that much in ffxi with now FFXIV allowing us to zone and still get chat from /tell /p /l zones would not be a big problem in ffxiv.

    I agree with the ppl saying cut the area and add more zone and make them looks different.
    (0)

  3. #3
    Player
    Prestige's Avatar
    Join Date
    Mar 2011
    Posts
    134
    Character
    Lothire Cross
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 54
    (0)

  4. #4
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    The best thing they could do is to just add more to the zones, give it some decorations and maybe add some lore to it.
    (0)
    Suirieko Mizukoshi of Excalibur Lamia


  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    I believe they overdid the copy/paste but they explained why they copy/pasted which had something to do with the amount of data it took up since the graphics are so high or something like that. Zones should probably get some new additions but i don't want them to worry much about that for about a year or so. If the game had more content and things to do most would also ignore it. Now the new zones and dungeons they should not continue this mistake.
    (0)
    Want to have more freedom on how you look!? Support this thread!:

    http://forum.square-enix.com/ffxiv/threads/39544-To-The-Devs-A-World-of-Individuals

  6. #6
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    The starter zones in FFXI didn't seem so copy/pasted. They just got lazy and complacent. I'm for a redesign.
    (0)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Neptune View Post
    The starter zones in FFXI didn't seem so copy/pasted. They just got lazy and complacent. I'm for a redesign.
    They are if you look hard enough. They use the same tree over 50 times in ronfaure. Same grass mesh. Only difference is one got a pond, one gots a river. Which is similar to windy. which has a river is a similar pattern. Which again is like north gustemburg. Oh and both. All three cities had similar looking ports with fisherman npcs. Oh and every airship and ferry was the same.

    Yet no one complain about how lol copy and pasyed the aitships were. Or how lol copy and pasted the character customisation or how lol copy and pasted all the weapon skills were set ups were.
    (0)

  8. #8
    Player
    Vanfrano's Avatar
    Join Date
    Mar 2011
    Posts
    116
    Character
    Wano Rano
    World
    Louisoix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kilta_Firelotus View Post
    They are if you look hard enough. They use the same tree over 50 times in ronfaure. Same grass mesh. Only difference is one got a pond, one gots a river. Which is similar to windy. which has a river is a similar pattern. Which again is like north gustemburg. Oh and both. All three cities had similar looking ports with fisherman npcs. Oh and every airship and ferry was the same.

    Yet no one complain about how lol copy and pasyed the aitships were. Or how lol copy and pasted the character customisation or how lol copy and pasted all the weapon skills were set ups were.
    I really don't understand how you can say you didn't notice copy & paste graphics in FFXIV and say at the same time that it was so obvious in FFXI. In FFXI I could travel through most zones without even looking at my map once to see where I was, because there were landmarks everywhere. All I do in FFXIV is checking my mini-map to go from point A to point B since everything looks the same. The camps are the same, the areas are the same, I just need to walk 10 malms to be back to the same place I was 3 minutes ago.

    The main difference is that we don't have to look "hard enough" in FFXIV to notice the copy/pasted terrain as it is obvious and clear. Now indeed, and obviously there were copied stuff in FFXI but they never bothered me because every place was different and unique. Since the alpha, all I see is we have 5 huge regions and that's it, no lore, no uniqueness, no magic, nothing. When I started in Limsa and saw the names of the camps, like Cedarwood for example. I thought cool I am going to see something different in this area, cedars here and there. But no, nothing differs, this camp feels like every other camp. Blackbrushes around Camp Blackbrush ? A small pond and magical bushes near Camp Tranquil ? Old bones à la Tahrongi Canyon around Camp Drybone ?

    They wouldn't have to change that much, but take for example the red flowers you see when you walk to Camp Tranquil, you almost never see anything special in any area that when I walk by these flowers, first I know where I am, then I am thrilled to see something different. Wouldn't you be happy seeing an oasis when walking in a neverending desert ?

    As for character customisation, it's not that different from the one in FFXI, we don't have that many choices. And about weapon skills, the character animations were indeed copied but the weapon skill animation in itself was enough to have us not being bothered. If I look at my lancer now, seeing that my low rank weapon skill looks the same as my rank 50 is just not acceptable.
    (0)

  9. #9
    Player
    Bethor's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    199
    Character
    Bethor Bismarck
    World
    Shiva
    Main Class
    Archer Lv 50
    Yep I have to agree with the other people. A lot of places, especially in Gridania, looks the same. You take a right turn, oh! dejavu, and then you take a left turn, oh! dejavu.

    Some areas are still a little bit empty though, even if there's mobs running around, It somehow doesn't feel right at some point. I'd have a problem with to resize the maps and give them some diversity.

    But that's a lesser problem SE has at the moment, sadly They got such a big chunk to swallow and fix everything it's terryfiying!
    (0)

    Seriously Why?

  10. #10
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Bethor View Post
    Yep I have to agree with the other people. A lot of places, especially in Gridania, looks the same. You take a right turn, oh! dejavu, and then you take a left turn, oh! dejavu.

    Some areas are still a little bit empty though, even if there's mobs running around, It somehow doesn't feel right at some point. I'd have a problem with to resize the maps and give them some diversity.

    But that's a lesser problem SE has at the moment, sadly They got such a big chunk to swallow and fix everything it's terryfiying!

    I saw a vid doing a walk through around gridania. I just don;t see what you mean. It has hall ways, but I expect that in a mossy town deep in a forrest. I saw a stage for possible bards to perform at. All the vairous guilds. I like it actually its pretty. Makes me think of windy if they moved it inside the boyahda tree. which my your lots standers copy and pastesed.
    (0)

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