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  1. #1
    Player
    Aerin92's Avatar
    Join Date
    Jul 2012
    Posts
    62
    Character
    Aerin Espegard
    World
    Gilgamesh
    Main Class
    Gladiator Lv 54
    Everything you're asking and more is being discussed in this thread: Suggestions for Path Companions Return

    Although not retainers, it's essentially the same basic system. Anyways check it out! I'm trying to get a bunch people to discuss these features in one unified thread and to hopefully get a dev response eventually.
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  2. #2
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Aerin92 View Post
    Everything you're asking and more is being discussed in this thread: Suggestions for Path Companions Return
    Well the two suggestions are similar, but I must admit there are some key differences. For one, you are suggesting a system that would be more story-driven, whereas I can't see how my retainer companions idea could benefit from having much in the way of plot (unless there was a way to assign some kind of "story template" to them or something). I wish there was a way to combine our ideas together. I like yours because it does add in that lore that is so sorely needed. On the other hand, with the retainer implementations in 2.2, it just feels like a natural progression to turn retainers into companions. I honestly couldn't pick one above the other.
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