If ARC becomes Bard... I don't see a long-term issue here.
SE hasn't nerfed jobs in XI except very rarely after 2006. That doesn't mean nerfing isn't necessary. As far as this game is concerned, nerfing is especially necessary.
If ARC becomes Bard... I don't see a long-term issue here.
SE hasn't nerfed jobs in XI except very rarely after 2006. That doesn't mean nerfing isn't necessary. As far as this game is concerned, nerfing is especially necessary.
Nerfing is necessary what I meant in mine was instead of lowering the damage, why not increase everything else to balance it out, making it so those weaker jobs feel like they got stronger while the job that was already strong staying the same so they don't feel like they got nerfed. It's probably easier to program/adjust nerfing that one thing but I remember it demotivated some players I had in the linkshell back in the XI days.
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