alternative you could use this one aswellHere is the macro most Monks should be use
/ac "Dragon Kick" <t> <wait.3>
/ac "Twin Snakes" <t> <wait.3>
/ac "Demolish" <t> <wait.3>
/ac "Bootshine" <t> <wait.3>
/ac "True Strike" <t> <wait.3>
/ac "Snap Punch" <t> <wait.3>
/ac "Touch Of Death" <t> <wait.3>
wah-lah
Just press that every 20 seconds or so and you should be on your way to high MNK dps.
/shutdown
Or just do it the way the game was intended. One at a time with key binds, because you are almost never going to have a tank and spank fight at higher ends. Just keep up 3 stacks of greased lightning... or just do Squas marco and be bored.

If you're going to be using a macro make sure you understand it. I've played around with the macros that are available out there and found that a split macro works best.
Button 1:
Bootshine OR Dragon Kick
Button 2:
/micon "whatever you want"
/ac "Demolish" <t> OR /ac "Snap Punch" <t>
/ac "True Strike" <t> OR /ac "Twin Snakes" <t>
The macro looks from the top down. Since Demolish (Snap Punch) doesn't activate till you're in a stance anyway, it'll remain dormant and the next ability will go off instead. I didn't include Bootshine because the gcd can affect the macro and Bootshine can goes off. You can double up the demolish and true strike lines but even still I've seen bootshine go off so I opted to leave it out.
Since you can technically queue another move .5 seconds before the gcd finishes it would add to your overall damage by NOT using macros, however I'm lazy and on regular mobs the less I do the better. Some would argue that .5 seconds over a 20 second fight is uber gimp-age and all but really if you can't kill it within that time frame, you're probably not supposed to be killing it in the first place.
Bosses are a different story and it's entirely up to you if you want to deploy macros or not. Honestly I've found that in most occasions you'll be fine with the macros. Now granted you probably shouldn't be using macros if you're doing hardcore endgame stuff (I would rank the primal hard battles in here as well) where major damage is required. Most endgame bosses have a dps check of sorts so failing to complete a demolish (snap punch) a couple of rounds could mean a wipe, since the battles are so tightly tuned.
But again, entirely up to you. Good luck and go punch stuff in the face.
these are the 3 macros i use
Flank macro
/macroicon "Twin Snakes"
/ac "Snap Punch" <t>
/ac "Twin Snakes" <t>
/ac "Howling Fist" <t>
/ac "Steel Peak" <t>
Behind macro
/macroicon "True Strike"
/ac Demolish <t>
/ac "True Strike" <t>
/ac "Steel Peak" <t>
/ac "Howling Fist" <t>
/micon "Internal Release"
/ac "Internal Release" <me>
/ac "Blood for Blood" <me>
This will use the off GCD skills when you are on cool down to help maximize dps. I have button 1 is Bootshine and then behind macro is button 2 button 3 is dragon kick and button 4 is flank macro. Then i have touch of death and fracture on their own buttons along with aoe skills. I find this works out really well for me and we have had turn 5 on farm for a while.
Last edited by Mailstrum; 02-23-2014 at 03:23 AM.



I just want to point out, since I see posts that like to indicate successful clears of specific content with the use of macros as endorsement for their viability, that unless the macro in question is particularly poorly made it is quite possible to clear anything using it.
The point isn't that macros will prevent you from performing adequately. Adequate performance isn't really a high standard. The point is that using macros will prevent you from performing at your best. I strongly suggest any MNKs utilizing macros for their skills quickly outgrow them.
Like training wheels, they are good for streamlining the learning process and letting you get started without being intimidated by all the things you need to juggle, but you're never going to reach your top performance with them on.
i dont know if adequate performance.... the macro plays out exactly how i would play manualy but with less buttons to have to press.. I am top damage in our party on most of the fights as monk using these macros, and i only say we have had turn 5 on farm for a while to show that i'm not just using these to do lower teir content. I used these macros in progression and never had issues and performed really well.I just want to point out, since I see posts that like to indicate successful clears of specific content with the use of macros as endorsement for their viability, that unless the macro in question is particularly poorly made it is quite possible to clear anything using it.
The point isn't that macros will prevent you from performing adequately. Adequate performance isn't really a high standard. The point is that using macros will prevent you from performing at your best. I strongly suggest any MNKs utilizing macros for their skills quickly outgrow them.
Like training wheels, they are good for streamlining the learning process and letting you get started without being intimidated by all the things you need to juggle, but you're never going to reach your top performance with them on.
What makes priority macros really bad? they do the rotation perfectly? pressing more buttons in correct order doesnt magically make you do more damage then pressing less buttons but same amount of skills in hte correct order. I can pull the same dps with macros as with out macros like identical dps. But using my macros i have to press "alot" less buttons which when the shit hits the fan means less room for mistakes.This is where you've got the wrong idea. Macros that involve using the /wait command, or attempting to make use of multiple GCDs in any way are a significant DPS loss and would fall under the scope of "entirely poorly written".They are massive crutches, do not help one get better at their job at all, and as you clearly pointed out they come at a heavy cost to one's DPS.
The macros in question are macros that attempt to put multiple Off-GCD skills or buffs together, or take advantage of the priority order in a macro to combine 2nd or 3rd form skills such as Snap Punch and True Strike together into a single button - button saver macros.
While still being bad, they aren't make or break.
Last edited by Mailstrum; 02-23-2014 at 10:29 AM.



You will in any case, at best, perform as well as a player using MNK optimally without macros. Macros will never give you an advantage. they may make something easier for you - thus them being called a crutch.What makes priority macros really bad? they do the rotation perfectly? pressing more buttons in correct order doesnt magically make you do more damage then pressing less buttons but same amount of skills in hte correct order. I can pull the same dps with macros as with out macros like identical dps. But using my macros i have to press "alot" less buttons which when the shit hits the fan means less room for mistakes.
Yes, it is entirely possible in specific instances to perform equally well. Theoretically, priority macros are cool because like you say they appear to be equivalent to simply pressing the buttons yourself.
However, there are things such as server lag, latency, etc to consider. When you hit your macro button it goes through line by line. Sometimes latency leads to one or more of the lines being skipped. This can even be the last line, which may be the one you're trying to hit. So what do you do? You spam the button. Each time you hit the button though, the macro is attempting to go through multiple lines.
In a real raid environment, even if in isolated cases, such macros can regularly lead to slight delays in when your command goes through and activates your GCD skill. This means skills coming out slower. This means lower DPS.
Like I said, priority macros or macros that bunch together off-GCD skills do not make or break one's DPS. On the average scale, it won't appear to be much if even noticeable. However, due to the existence of these very real risks and situational errors, simply having a direct command entry for each skill will always be the safest, and thus anybody able to perform optimally without the use of macros will always be a step ahead.
the goes through line by line..... happens at the millisecond rate you will never be able to truely messure the time it cant skip but 1 skill in my macro and they only usable in stances. it will always use the GCD skill first and ONLY ever use the OFF GCD skill after it uses a GCD skill i have never ever had it skill a GCD skill and use the off GCD skill, the way my macros are set up it cant fail by skipping and using a wrong skill because the skills are linked by stance and or GCD/offGCD. so spamming my macro in a raid enviroment actully opens me up for less mistakes. and skills actually fire off faster because i do not have to travel between hotkeys to fire off 2 stance skills and off GCD skills and the off GCD skills fire perfectly in time with animation lock ending and my gcd skills fire Perfectly after the off gcd animation lock. macros do make things easier they make them more effecient. now i wouldnt use macros for any other class skill rotation because they are combo based and cannot be used like a monk macro can be and will always be loss of dps.You will in any case, at best, perform as well as a player using MNK optimally without macros. Macros will never give you an advantage. they may make something easier for you - thus them being called a crutch.
Yes, it is entirely possible in specific instances to perform equally well. Theoretically, priority macros are cool because like you say they appear to be equivalent to simply pressing the buttons yourself.
However, there are things such as server lag, latency, etc to consider. When you hit your macro button it goes through line by line. Sometimes latency leads to one or more of the lines being skipped. This can even be the last line, which may be the one you're trying to hit. So what do you do? You spam the button. Each time you hit the button though, the macro is attempting to go through multiple lines.
In a real raid environment, even if in isolated cases, such macros can regularly lead to slight delays in when your command goes through and activates your GCD skill. This means skills coming out slower. This means lower DPS.
Like I said, priority macros or macros that bunch together off-GCD skills do not make or break one's DPS. On the average scale, it won't appear to be much if even noticeable. However, due to the existence of these very real risks and situational errors, simply having a direct command entry for each skill will always be the safest, and thus anybody able to perform optimally without the use of macros will always be a step ahead.



Here's the thing about macros... If you want to be lazy use them, If you want to play like crap and don't care about your DPS use them. If you have enough skill speed to get you to where you can use macros you're doing it wrong. And people telling others to link Shoulder Tackle or w/e to skills shame on you. If you are using them you should probably get out of the habit of doing them.
The only thing macros are going to do is make you lose DPS. Even on trash mobs, But like I said if you want to be lazy use them. Also don't go to endgame content using macros cause people will call you out when your DPS is crap.
Now if we had macros like in FFXI I would probably be using some.
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