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  1. #11
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by WillRiker View Post
    1) why release a rank 25 dungeon when you level so quickly? As a noob, I passed rank 25 in a week. Now that I am more experienced, and have gil in the bank, i can do in far faster. For noobs, I can easily see that many would out level this dungeon before they even knew about its existence. For experienced players, why would I waste time tooling around in a rank 25 dungeon when I know ill out rank the gear in it within a week? Why add a rank 25 dungeon?
    1. IMO, they seriously need to rethink the fact they shortened the 1-25 level curve. Yes, it was painful back in the old SP system. When SP was inconsistent, and me being a CON duoing with my husband the PUG meant he 'stole' all my SP, and it took me months to get my CON leveled. Now, they've got the inconsistent SP fixed and it takes a fraction of the time. I think they should steepen the curve, despite how much it might make people rage. It shouldn't be the cakewalk it is now.

    2. Not everyone has R50s. Not all of us put up with the roadblocks of frustration in this game. We took breaks along the way so we'd have the stamina to come back, refreshed. Many people quit in the first month, and I know SE is thinking they'd like to lure them back. Believe it not, there are new players who come to check out this game since it's currently F2P. And we're (hopefully) looking ahead to someday release on the PS3. There needs to be low-level and mid-level content to keep new players. Even WoW, whose mantra is 'Life Begins At Endgame' offers low-mid level dungeons.

    Besides, I'm greatly looking forward to the R25 dungeon.
    (1)
    Last edited by Rowyne; 06-22-2011 at 02:14 AM.