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  1. #1
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Additional Resources Under Existing System
    • Partitions with matching wallpaper
    • More liquor furniture; whisky, beer, wine glass, rock glass, beer mug, etc
    • Title: "The Drunken One" for finishing 1000 stacks of liquors
    • Pool table (another mini game, maybe?)
    • Tatami flooring
    • More Eastern furniture; wall scroll, ninja tools wall mount, samurai armor stand, etc
    • More chocobo-theme furnitures

    Ideas Outside Of Existing System
    • Ability to dim / switch off lighting
    • Ability to place a door / doorway on partitions
    • More preset appearance for retainers
    • Create food furniture with debuff effect, example:
      Whisky
      Increase Skill Speed, Vit, Critical
      Decrease Accuracy
    • Ability to save housing layout offline like we can with hud settings

    Ideas Developers Mentioned Before But Not Yet Implemented
    • Minions roaming freely in housing
      Maybe not the entire house, but perhaps we can get a playground furniture (or just invisible square) where they can only roam within the item's area.
    • Jukebox
      • Collectable Soundtracks
      • Mini gil sink; 10 or 100 gil to play any collected sountrack once
      • Possible guest permission on jukebox at a later date
    (4)
    Last edited by SokiYagami; 11-14-2014 at 11:04 PM.

  2. #2
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    Regarding the jukebox (incoming wall of text):

    I believe Yoshi-P sama mentioned about this before fc housing was released. If memory serve me right, some copyright issues was the biggest problem preventing them from implementing this.

    Assuming SE can handled that, I propose we start with a jukebox with basic functions. Probably just start off with a basic list of soundtracks such as the town and events BGM, then additional like primals BGM can be collected by doing contents. Nothing that will drive a player insane like the 1/8% primal pony drop rate of the past, or gating BGM like Answers behind t13 clearance, or camping for hours for a specific weather like the sight seeing log.

    I'm proposing for something that can be done/collected at a leisure rate, maybe events BGM from doing events, purchasing some common BGM like fat choco BGM from npc for 50 or 100k gil, primals BGM from rowena tokens, or 10% drop rate from slaying said primal. To top it off, it can even be set up as a mini gil sink, 10 or 100 gil to play a soundtrack once, similar to how a jukebox in the olden days does. We can work something like giving guest the permission to use the jukebox on a later date.

    With this, it's possible to add more content, sink a tiny amount of gil, and give the players something we want at the same time. What does the rest of you think about this?
    (0)
    Last edited by SokiYagami; 11-14-2014 at 08:20 PM.

  3. #3
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by SokiYagami View Post
    Regarding the jukebox (incoming wall of text):
    [Snip]
    I believe they said long ago that Answers is the most complicated piece as far as copyright goes. We may have to give up on it. All the usual in game music should be readily available though.
    (0)



  4. #4
    Player
    SokiYagami's Avatar
    Join Date
    Jan 2014
    Posts
    1,272
    Character
    Soki Yagami
    World
    Tonberry
    Main Class
    Samurai Lv 70
    I'm cool as long as I get my jukebox and whisky furnitures
    (0)

  5. #5
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,785
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Will they allow us to add more than 2 NPC's to a small house with the implementation of this?
    (39)

  6. #6
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Vespar View Post
    Will they allow us to add more than 2 NPC's to a small house with the implementation of this?
    This, I hit like but cant strenuously suggest this enough so double post. Please allow more than 2 npcs in small houses.
    (11)

  7. #7
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Vespar View Post
    Will they allow us to add more than 2 NPC's to a small house with the implementation of this?
    This for me too
    (2)

  8. #8
    Player
    Beetle's Avatar
    Join Date
    Nov 2013
    Posts
    548
    Character
    Beetle Juice
    World
    Hyperion
    Main Class
    Alchemist Lv 50
    Why dont like just add the bait to the current npcs instead of having to buy another npc to fill a extra slot in the house.
    (8)

  9. #9
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    I'm sure it has been said before but I hope a dye preview for furnishings will be available the same way it exists for gear. Also, it would be fantastic if we could dye furniture white. Snow white dye turns most furniture a dismal gray instead.
    (3)

  10. #10
    Player
    Shikiseki's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,268
    Character
    Akio Shikimazu
    World
    Odin
    Main Class
    Summoner Lv 100
    Any words regarding a jukebox? :x
    (6)

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