OMG that is awesome.Everyone's invited! http://seahorror.com/happyparade.jpg
Robert "Hvinire" Peeler - Community Team


Is that Coblyn Tanaka in balloon form? o.OEveryone's invited! http://seahorror.com/happyparade.jpg
Thank you, Bayohne!
And thank you to EVERYONE who has been supporting this thread for the last 10 days. This thread gives me hope, a unifying voice of the worldwide player base... I hope everyone here can take something from this.
Just a short response for now, as I must quickly make some adjustments to the first post.



lmao!Everyone's invited! http://seahorror.com/happyparade.jpg
Small request: please draw more.
------------------------------------------------------------------------------------------------------
My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
This is honestly the best response I think I have readGreetings everyone,
I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:
We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.
In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.
Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.
However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.
We just want to know whats going on, and that you guys know these issues are a problem and have said yes, we are going to fix.
Thankyou <3
The next step would be to release a very rough outline of your plans, something like summer-battle plans, fall-jobs/materia, winter-insert whatever here, and just let us know where you guys are at, also that would help us alleviate some of our concerns of whether or not your gonna work on something and let us focus on giving you feedback for the topics at hand.
<cool FFXIV image here>


Good lad. DoneGreetings everyone,
I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:
We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.
In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.
Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.
However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.

Bayhone, that's about as satisfactory as a response gets. Thank you!



<3Greetings everyone,
I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:
We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.
In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.
Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.
However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.
Thank you for taking the time to post, in depth, about this concern.
http://www.youtube.com/watch?v=P3ALwKeSEYsGreetings everyone,
I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:
We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.
In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.
Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.
However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.
How paladin looks on a controller:
Once again thank u Bayohne. Now maybe everyone in the forums can calm down a bit. All this information in such a short amount of time has been overwhelming. I so fed up with people not understanding that SE is taking all the proper measures to make this game shine like a gem. Way to go SE your doing a brilliant job. /BravoGreetings everyone,
I apologize for the delay in getting a comment to you all about this. We are aware it is a hot topic in the forum, but it’s one that is difficult to provide a satisfactory comment on. Firstly, I want to bring attention to the following comment was posted by Yoshida on the Japanese forum back in March:
We brought up the concerns being presented by the community, as well as the comment made above, to Yoshida again today.
In regards to the overall direction, he said that nothing has changed and he is still dedicated and moving forward with the edit work.
Next, in regards to the main focus of this thread, that the game is just a single area filled with monsters of different levels; the necessity to revamp this has not changed and we feel stronger than ever that along with the edits, each area should have its own specific theme.
However, as stated by Yoshida in the comment before, please understand that there is a large amount of work to be done and it will take some time before we can even share the information with you. Once the new designs start to take shape, we will make it our top priority to share them with you.

Yeah bravo, i've been away 2 months i come back and not a damn thing in the game has changed. BRAVO INDEED!Once again thank u Bayohne. Now maybe everyone in the forums can calm down a bit. All this information in such a short amount of time has been overwhelming. I so fed up with people not understanding that SE is taking all the proper measures to make this game shine like a gem. Way to go SE your doing a brilliant job. /Bravo
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote






