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  1. #1
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by ChiefCurrahee View Post
    i'll say it again

    With the current UI, I feel that it's too cumbersome NOT have some sort of auto attack.
    especially with a game pad, and when the PS3 version is released this is what people will complain about.

    as of now this is how battle goes:

    Basic attack --> --> --> --> --> TP SKILL <-- <-- <-- <-- <-- Basic attack <up> --> --> --> JOB ABILLITY <down> <-- <-- <-- BASIC ATTACK BASIC ATTACK BASIC ATTACK --> --> --> TP SKILL

    Thats 8 actions which takes 29 button presses.

    Most of that can be avoided by using strictly a keyboard and 8 actions only take as many button presses.

    Adding Auto attack won't necessarily reduce the amount of button presses it takes to navigate the current battle UI but allow a less frantic pace to navigation.
    you can rely on Auto attack to build your TP while you navigate the tabs for your next skill.

    back in alpha the pace of battle was much slower, where attacks took 5-10 seconds (no lag) this allowed time to choose your next attack the battle UI was much more manageable. When they updated the combat system in Beta they didn't touch the battle UI. It's time for a change.
    I don't know about you but this is how I do it at NM as a LNC:

    Speed Surge II -> Invigorate II -> Full Thrust -> Full Thrust -> Macro 1 BR shout -> Keen Flurry -> Raging Strike -> Ferocity -> Hawk's Eye -> Macro 2 BR activate -> (Feint) -> Full Thrust -> Full Thrust -> Twisting Vice/Moon Rise II (depends on what I used back in BR) -> (Feint) -> Full Thrust -> Full Thrust -> Skewer II -> (Feint) -> Twisting Vice/Moon Rise II (If I didn't have to Feint)

    That's my one cycle, depends on my Stamina available I would throw in more Stamina-less buff. The best part is I only use one bar.
    (0)
    Last edited by MariyaShidou; 03-12-2011 at 09:24 PM.

  2. #2
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    Lancer Lv 90
    Quote Originally Posted by MariyaShidou View Post
    I don't know about you but this is how I do it at NM as a LNC:

    Speed Surge II -> Invigorate II -> Full Thrust -> Full Thrust -> Macro 1 BR shout -> Keen Flurry -> Raging Strike -> Ferocity -> Hawk's Eye -> Macro 2 BR activate -> (Feint) -> Full Thrust -> Full Thrust -> Twisting Vice/Moon Rise II (depends on what I used back in BR) -> (Feint) -> Full Thrust -> Full Thrust -> Skewer II -> (Feint) -> Twisting Vice/Moon Rise II (If I didn't have to Feint)

    That's my one cycle, depends on my Stamina available I would throw in more Stamina-less buff. The best part is I only use one bar.
    Speed Surge II (1) Invigorate II (2) Full Thrust (3) Keen Flurry (4) Raging Strike (5) Ferocity (6) Hawk's Eye (7) Feint (8) Twisting Vice/Moon Rise II (9) Skewer II (0)

    So you press: 1 2 3 3 (macro) 4 5 6 7 (macro) 8 3 3 9 8 3 3 0 8 9.

    18 button presses for 18 actions +2 macro presses

    With auto attack you would press 1 2 (auto attack) (auto attack) <macro> 4 5 6 7 <macro> 8 (auto attack) (auto attack) 9 8 (auto attack) (auto attack) 0 8 9

    12 button presses + 2 macros

    On a game pad it's a nightmare!
    1 > 2 > 3 3 (macro) > 4 > 5 > 6 > 7 (macro) > 8 < < < < < 3 3 > > > > > > 9 < 8 < < < < < 3 3 > > > > > > >0 < < 8 > 9
    52 button presses for 18 actions + 2 macro presses

    with auto attack : (each slot number -1 because full thrust is taken out i.e. "4" becomes "3", "5" becomes "4" ect ect)

    1 > 2 (auto attack) (auto attack) [macro] > 3 > 4 >5 > 6 [macro] > 7 (auto attack) (auto attack) > 8 < 7 (auto attack) (auto attack) > > 9 < < 7 > 9

    25 button presses +2 macro presses
    (1)

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