Quote Originally Posted by Sybreed View Post
The worst part about this, is that even if this game had a ton of excellent endgame, satisfying and fairly balanced pvp, perfect class balance in pve, 15 more well designed dungeons, and the housing and vanity slots stuff goes off without a hitch and is excellent, this problem will ALWAYS be lurking in the background, gnawing at people. If they don't fix this or address it in some manner, they are GOING to lose a lot of customers and credibility, pretty much regardless of anything else they do or don't do. ESPECIALLY if this issue causes people to get hit by stuff in pvp that they shouldn't be, that will raise a TON of hackles.
I totally agree with this. It's a fair sum up of the problem.

And it's exactly why they're going to be extra-extra-cautious when wording anything about it. That said, SE's not particularly known to be quick at responding to feedback or criticism, especially when it's founded on very real considerations; and somehow I can't help but think it has to do with this company's internal management (culture, practice, higher-ups mentality). Whatever Yoshi-P thinks about it, I'm not sure his hands (or rather, mouth) are free in this matter.

Which is why I'm not quite sure we'll hear anything before some time, probably not in 2013, possibly not before they have a working solution already well advanced in the pipes. If Sinth's estimations are correct, that might not be late into 2014, provided they start working on it right now (or already are).