Quote Originally Posted by WhoIsTheGuest View Post
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Okay, then lets not blame coders, lets blame whoever is in charge of security, because lets be honest. When a player can interrupt the packets being sent to the server, and send information they want (I.E. The glitch with the instant turn in leves, or item duping.) That's not good security. As I said that's just horrible.
All it would take is a simple Google search for square to see what type of programs that people are using for their game, which they can get FOR FREE, I don't think it would be hard for them to obtain these, run them, and find ways to counteract them.
Now let me ask you how is the security of the servers not left up to the coders who, made each line of code and should have tested the ins and outs of their creation?