you spend so much time and money making this game beautiful and amazing so why do you skimp out on having good coders?
you spend so much time and money making this game beautiful and amazing so why do you skimp out on having good coders?
It's probably similar to why Blizzard can't hire competent writers...who knows.
Please don't spread out the concerned voices for this issue.
http://forum.square-enix.com/ffxiv/t...-fix-something.
You ask this question as if it's an established fact that SE does not have good coders.
Well, several "simple" questions:
How do you even tell they do not have good coders?
Did you have a peek at their code? What is their weaknesses?
How you define a coder as being "good enough"? Do you even do programming yourself?
Are you aware that "code" is just one part of a very huge and complex framework of software & hardware mingles together to make "game" happen?
Do you know that some part of this framework is totally out of SE control? Does SE has control over what PC/Network/Drivers/Firmware/ISP that you use?
Have you consider the fact that, any single bottleneck/weak-link in this framework, will impact your gameplay?
Whatever symptom that makes you think they do not have good coders, do you even consider/comprehend that it may be due to other reasons, instead of "code" itself? Perhaps hardware/network/third-party program/etc? For a good coder, how to cater for all these possibilities? Is there even such a way? If such a way exists, why wouldn't SE knows it? Why wouldn't the world know about it? How come it hasn't become the Holy Grail of programming, and practice by every coder by now?
Why blame the SE coder?
How many bugs/problem you encountered, that you are so sure it is the SE coder's fault, instead of the coder of one's ISP network modulator/router/firmware, or the coder of one's GPU/OS/virus-scan/third-party software?
Do you consider the fact that, only those with problems will complain? And that doesn't represent all others who play just fine?
Did you exclude those who caused the problem unto themselves, most probably totally unaware of it, such as using a crappy virus-scan software, or unaware that some auto-updating/downloading/background-tasks/malicious software/trojan/data-miner running?
Simply, why blame the coder?
Okay, then lets not blame coders, lets blame whoever is in charge of security, because lets be honest. When a player can interrupt the packets being sent to the server, and send information they want (I.E. The glitch with the instant turn in leves, or item duping.) That's not good security. As I said that's just horrible.
All it would take is a simple Google search for square to see what type of programs that people are using for their game, which they can get FOR FREE, I don't think it would be hard for them to obtain these, run them, and find ways to counteract them.
Now let me ask you how is the security of the servers not left up to the coders who, made each line of code and should have tested the ins and outs of their creation?
"All hail our lord and savior, Lord Suno!" -Maharl Cross
cmon guys lets accept it this attack is nothing different from malware and viruses we gets, it will get resolved then another new will come this is unending battle. the thing I want to see is this people get punished on what they are doing. at least SE is making quick response on this cases.
I know it's an unending battle y,y I would just prefer to see a little more security, instead of allowing people to cheat and kill the moral of people who are actually trying to work their way up.cmon guys lets accept it this attack is nothing different from malware and viruses we gets, it will get resolved then another new will come this is unending battle. the thing I want to see is this people get punished on what they are doing. at least SE is making quick response on this cases.
"All hail our lord and savior, Lord Suno!" -Maharl Cross
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