

Why? DEX has 0 effect on ACC.
I went full VIT. It took some convincing, but you really need the HP on WAR, being that they are so squishy compared to PLD.
Last edited by Molly_Millions; 11-06-2013 at 06:05 AM.

I went full VIT until I was about Lv. 40 or so. Then a FC member suggested I got STR, I've been full STR ever since. It was better for me for hate purposes. Now I've got relic, I don't have hate issues, I might be able to afford to switch back to VIT and have less enmity, but I can't be bothered to spend the 10,000 seals on it to respec. If/when I encounter a situation where it's necessary, I can & will. Nothing has really indicated to me that where/how I have spent my points is really making a difference. That being said, I'm iLevel 70+, and most of my gear is giving my STR and VIT, I might already be passed the threshold where people rumour I have a diminishing return on the value of VIT. Who knows.

Go full VIT. That is what I am doing (I need to respec some earlier STR points, but I'm just waiting until I finish these last few levels on WAR to do so) on the advice of my FC, and I have great faith in the senior members who gave me the info.
When the world was young, the Sun bestowed upon me his crown; always will I light your darkest hour.
Really, it's about whichever you think you'll have more trouble with: enmity or survival. Conventional wisdom is that survival isn't problematic on a warrior until Titan and later. Personally, I'd take a split that was part strength and part vit, maybe 15/15 or 10/20 in vit's favor until I really needed every last ounce of survival I could muster.
Splitting your allocation is flawed logic unless you're min-maxing around a known HP threshold, something that lies between impracticality and impossibility in this game. Pick the one that benefits you more and stick with it until the situation changes.
And really, so many tanks disregarding damage output in a game where even healers can and should contribute to DPS in many situations? You make me sad. Staying alive and keeping hate is only part of your responsibilities as a tank. You have a part to play in maximizing the damage of your group as well, both by helping the rest of the party deal as much damage as possible and by maximizing your own output.
Last edited by Ysarel; 11-06-2013 at 09:26 AM.

You need as much VIT as you can get...
because Warriors are squishy...
because you put all your points into VIT and reduced your mitigation...
because you need as much VIT as you can get...
because Warriors are squishy...
because you put all your points into VIT and reduced your mitigation...
because you need as much VIT as you can get...
because Warriors are squishy...
etc. etc.
I don't really know what the big fuss is about anyway... I believe us tanks aren't very clever people, so just put all your stats into one attribute and do your best at rotation and using your buffs/heals at the quintessential moment. Prove that you can survive/tank well regardless of what attributes you put your points into! That is, until SE says "Put all into dext because you will receive a magical bonus when you do!"
You may want VIT when you don't have much gear but full STR is the way to go later on. I'm 7.7k HP with full STR, food + party buff and it's more than enough. I use my warrior for turn 5 and instance farming. You don't need much HP to tank the adds and the extra dps helps.

Go full VIT for your 30 stat point allocation. If you want more STR, use STR accessories. With DL DPS accessories, you get 45 STR, and you maintain the flexibility to switch out to your tanking gear. With all 30 pts in VIT, and all tanking accessories, I have 7115 hp, ( no relic, yet). I can easily switch to all STR access when running WP or AK, maintain an HP of 6206, and be at a parry % of 24%. It is much easier to go this route, than to min/max with 30.
When choosing STR vs VIT for a warrior, you have to remember you're choosing between "apples and oranges" as the saying goes. One helps you hit harder, while the other helps you live longer.
For me it came down to "how much?": VIT was something like 17 HP per point (under Defiance, varies on your level, I should go re-test that number exactly...) STR not sure the % damage exactly, but fairly sure it's minimal.
So for the 30 allocation points, 17 *30 = 510 HP. vs. whatever the small % damage from STR and 1% or 0% parry amount increase. So 510 HP was easy choice for me on the bonus allocation.
What's harder is when you start talking about situations like Myth ring vs. crafted ring (5 VIT vs. 9 STR + crit or Det). In those amounts, I'll take the STR and offensive stuff.
There are those that say agro is never a problem for a tank. I don't find that to be true: get a good BLM, group with a Bard singing Foe Requiem, and tell the BLM not to hold back. Pretty sure tank loses that agro battle. Or put a situation like coil turn4 where DPS focuses on one of 2 mobs and must kill fast (tank must agro both targets). Or just picking up 2+ adds that spawn in middle of a fight and trying to get that initial agro enough to keep it off healers until build real agro. Agro is a problem sometimes -- crucial win/lose times for your raid.
And just raw DPS is fine. So STR is not useless at all. Just 1 VIT is more valuable than 1 STR in my opinion.
Last edited by RhazeCain; 11-07-2013 at 06:52 AM.
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