Sadly all this is well known in the industry of mmorpg and not implemented in ff14arrSomething i wish they'd look into is adapting the HSR (Host State Rewind) that the team over on MechWarrior:Online built. Granted, thats an FPS game, but i feel like the general mechanic there, which literally eliminates Ping as long as its 400~ or lower, starts to get a lil shaky if you get too high over that, but generally works fine up to 500.
...skip
And the most sad thing it that they don't admin, that smth is wrong with their servers (flying bodies, repel working 5 sec later for someone and everyone in party see that and etc).
Last edited by daggo; 11-05-2013 at 08:41 AM.
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