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  1. #1
    Player
    beydan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    37
    Character
    Beydan Rauffa
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Quote Originally Posted by aray0002 View Post
    Your being a bit harsh and I disagree with you. Let me explain. On AK. The Push Back animation fires off Demon wall .. I see 3 people get knocked back yet I'm still hacking on the Wall.. So i continue and then 5 seconds later while everyone else has reset and moved to the left to dodge the purple floor.. WHOOSH. I get Push Back animation on my character.. well guess what... I'm off center now and yeah.. trying not to fall of the edge. So. this happens 1 out of every 5 AK runs i have. Why ? I think its the Random Servers they use for INSTANCE, not My ISP.
    Also, half of the time when this kind of thing happens the rest of the group can actually see it happening. They see the repel cast end then 5 seconds later they see you randomly fly off the edge and are like "wtf."

    If it were really ISP/lag issues everyone would just see him get knocked off after the cast ended. That simply isn't what's happening.
    (6)

  2. #2
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Zell1226 View Post
    text
    guess you much be one of the lucky ppl not have lag in primal & dungeon yesterday because of lag
    (1)

  3. #3
    Player
    Bane766's Avatar
    Join Date
    Aug 2013
    Posts
    59
    Character
    Ymylee Twistfate
    World
    Diabolos
    Main Class
    Conjurer Lv 36
    I haven't tried Titan HM, but I definitely see this when fighting normal mobs and occasional Mobs in Instances. I am clearly out of the circle, yet get hit anyway. It is clearly broken somehow. I'm sure it's gonna be rough when I try to do those later fights.
    (3)
    Douleur Peur Mort

  4. #4
    Player
    Madeleine's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Madeleine Valentino
    World
    Louisoix
    Main Class
    Red Mage Lv 70
    I still think it absolutely hilarious that every character, during any raid, runs around like they are MJ moonwalking. OR, fun air yoga poses when doing abilities is also fantastic to watch! Some thing is not right...
    (3)

  5. #5
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    The consumer caters to the company when the consumer has to have what the company is selling. And with MMO's that covers enough people to keep the game up for a decade.
    (1)

  6. #6
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Blame it on the hackers and cheaters for all these problems.
    Without them, developers could have put everything on client side.
    (0)

  7. #7
    Player
    Alcyon_Densetsu's Avatar
    Join Date
    Aug 2013
    Posts
    331
    Character
    Alcyon Densetsu
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by tymora View Post
    Blame it on the hackers and cheaters for all these problems.
    Without them, developers could have put everything on client side.
    Yeah, well, that would seem logical… but in reality, facts contradict this view.
    - FFXIV ARR did have some glaring exploits server side (SQL requests not being checked…) resulting in 380 billion gils created out of thin air, insta-level 50, teleportation hacks and whatnot. Hacking to this level is unprecedented in a 2010's AAA MMORPG.
    - This game is plagued by RMT, much more than many others (WoW included, which would be the primary market for RMT), and this has more to do with the way they set up the economy (creation and destruction of gils, namely) than a supposed client protection which, again, was useless since the servers were not protected.
    - From a computer science standpoint, empowering a client in a server-client architecture doesn't mean the server doesn't perform checks to validate clients inputs and requests. These are actually two separate things, so to speak. It's a matter of choice, consistency, and to put it bluntly, it's about making a smart design. In this case, the current design fails to protect the game in terms of security while failing at the same time to give a proper experience to the player: security isn't better, sync is mediocre.

    So, no, we don't get to blame hackers and cheaters because the problem at hand (sync) lies not with them (every game faces such threats) but with the solution, or lack thereof, implemented by SE (whereas many other games manage these issues much better, and this is vastly documented after more than a decade of practice of massive online games).
    (9)
    Last edited by Alcyon_Densetsu; 11-05-2013 at 12:25 PM.

  8. #8
    Player
    Camisado's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    39
    Character
    Camisado Cronqvist
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I have to play on a satellite Internet connection with a ping of around 1s so I am very familiar with how latency affects the game. With almost every AoE attack if I am within the indicator area when it appears I will be hit by the attack no matter what I do. Alternatively, if the indicator appears next to me I can run right into it without being hit. I have played other online games where the hit detection is done client side (such as Terraria) and it makes an enormous difference when timing and accuracy are important, it almost feels as though I am playing the game locally. My connection is an extreme case but this seems to affect almost everyone enough that it is a common complaint. Since the difficulty of FFXIV seems to be in quickly dodging attacks it needs to actually allow us to do it. Losing battles through mistakes is a learning experience; losing battles through latency is just frustrating.
    (6)

  9. #9
    Player
    Kumop's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Pup Phoenix
    World
    Zodiark
    Main Class
    Sage Lv 90
    you guys do know that if you use an action the server automatically updates your location?
    (0)

  10. #10
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    SE needs to address this ASAP.

    Atleast give an update and openly admit this is a huge issue affecting a lot of people.


    Quote Originally Posted by Kumop View Post
    you guys do know that if you use an action the server automatically updates your location?
    Watch this and tell me how that fixes anything. ->
    (1)

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