Quote Originally Posted by HiirNoivl View Post
In Turn 2 of course there's no MT/OT Both tanks are expected to pass hate, hold hate and survive big hits, and WAR does that easily. PLD and WAR are equal in Turn 2. There's no difference in difficulty or survivability at all.

Turn 4 I've never MT'ed Turn 4 (though I'm pretty sure I could do it so long as the DPS is high enough). I'm expected to grab hate on everything and stay alive and help DPS it down. Often once the thing is almost dead, usually the DPs will just run off and help the PLD with his since I'm plenty capable of killing stuff in there very quickly.
Pretty spot on except I disagree slightly on these 2 points. Turn 2 both tanks are pretty much equal but if shit hits the fan for whatever reason PLD with Hallowed Ground is nice to hold ADS for a bit while you recover. Can't really do that with a WAR but that's more speaking of HG being OP as shit.

Turn 4 I don't share your confidence with MTing as WAR. I've tanked the 4 stack dread before when our PLD gets floored for whatever reason and each auto attack alone takes over a third of my HP. I can't even imagine an AA > Rotoswipe > AA combo coming my way. 2 Dreads is pretty similar to 4 Stack except you'll be taking more Rotoswipes. I just don't really see WAR tanking that w/o some form of straight mitigation.