I wish I could get a faster connection too T_T

However. It's still frustrating when trying to do Titan HM and always have someone get hit by a landslide or plume although the people are WAY out of range.

Why can't they add a timestamp to data sent and recieved so the server could determine that a player was out of range at the time the skill went off?
This should also make teleporting between gathering nodes impossible.

It's not very encouraging if the answer to these problems is to "zoom out the camera" ><