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  1. #1
    Player
    complexxL9's Avatar
    Join Date
    Aug 2013
    Posts
    187
    Character
    Soul Pierce
    World
    Cerberus
    Main Class
    Miner Lv 50
    Quote Originally Posted by JackBoosh View Post
    Hi everyone.

    Before I say anything, I just want to say I am thoroughly enjoying FFXIV so far and plan to continue playing for the foreseeable future.

    Basically, I'm posting here to get people’s opinions on the fact that Combat Animations take priority over the actual effects of the ability. This is something I've seen in other MMOs in the past and it really does ruin otherwise flawless combat systems, particularly from my point of view as a Tank in an FC progressing in Bahamuts Coil. Here are a few of the things I've noticed about animations messing with combat:
    I have had to split this over a few posts due to the 1000 character limit.

    Continued…
    Yes OP we know all about it, and it is "working as intended".
    http://forum.square-enix.com/ffxiv/t...less-rewarding.
    http://forum.square-enix.com/ffxiv/t...-in-this-video

    also related
    http://forum.square-enix.com/ffxiv/t...es-the-casting.
    http://forum.square-enix.com/ffxiv/t...ight-mechanics
    (0)
    Last edited by complexxL9; 10-16-2013 at 04:53 PM.
    Something does not feel right with your game: http://forum.square-enix.com/ffxiv/threads/86836-The-Navel-(Hard)-plume-animation-damage-impact-out-of-sync http://forum.square-enix.com/ffxiv/threads/71728-The-problem-with-Instant-OFF-GCD-abilities-makes-combat-feel-less-rewarding http://forum.square-enix.com/ffxiv/threads/91388-Silence-not-taking-effect-even-though-it-is-used-before-enemy-finishes-the-casting http://forum.square-enix.com/ffxiv/threads/86887-Unable-to-activate-skills-even-though-UI-displays-them-as-available-for-use

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