Are you planning to implement some system for continued character growth after reaching end-game and level-cap [in all classes]? If so, can you elucidate us on these plans?

Others have already commented before on the acquisition of merit points (in reference to FFXI), and this is largely the same question, but also highlights that other games allow for continued character growth in some way after reaching end-game. It would be nice to see this in XIV as well, ideas for continued growth range from improving stats (e.g. Strength, Vitality, etc.) or possibly spending points to be able to limit-break the stat caps on items, points that can be traded in for rare(r) crafting materials, improving a character's chances for finding gil, or receiving item drops from mobs, etc.