Can we have it. Least it will stop the rmt spamming. This includes /yells also.
Good idea. yes, no?
Printable View
Can we have it. Least it will stop the rmt spamming. This includes /yells also.
Good idea. yes, no?
I can't say this is a good idea. People can have legitimate conversations via those channels (although I don't see the need for a /yell and a /shout, but meh). Still, there should be some flood detection for, say more than 5 in 10 seconds leading to a time-out from the channel.
Perhaps limit it at lower levels. If you spam 2-3 times within 10s you get a timer of some sort.
Using /shout should flag you for PVP!
That'd solve some things! (well... I'd feel better at least...)
/agreed limit shouts to one a day. if you want to have a conversation , join a LS. no one else wants to see all that random bullshit.
god forbid a person wants to actually build a group with server mates, you can't even have shout on in towns because RMT, and the rest is senseless ramble
I get whispers every 10 or 15 minutes from these spammers so even if you nuke the shout channel its not a solution to the current problem.
If I was an IT for SE I would do as follows.
1) Limit how many times you can say the same thing in any chat to 3.
2) Add Left click report player to names.
3) Setup a limit to a single delete of a character per week per account.
Doing this should give SE 7 days to read the reports made by players left clicking names, find the spammers since they can't delete there characters and perm ban there accounts, plus it gives us time for allowing the black list to keep these guys blocked so we don't have to re block every single time we enter the city.
http://static1.fjcdn.com/comments/45...ae8c3aa72a.jpg
Well, it wouldn't actually stop the shouting since you apparently can still shout while dead. It also wouldn't stop the gil seller spam in towns. Maybe we could have public executions by GMs for them? Add a "Throw Rock" action during these in-town FATEs.
I can have an entire conversation with someone in 30 seconds that involves questions, answers, followups, and clarifications.
Blist the gil spammers when you hear them. I do.
blacklist AND report them.
Not a bad idea, OP. A lot of MMO's I've played have had some kind of anti-flood mechanism in place to prevent spamming. Perhaps 1 minute is a bit much... but maybe something along the lines of 30 seconds would be appropriate. I can log into the game inside the Inn and the moment I step out, before the screen has finished loading, my chat log is being spammed with RMT scroll. It's literally like a macro or something that is set to auto-repeat a dozen times within the span of 15-20 seconds.
It's disgusting. We have posting limits here on the forums, but RMT can spam all day long with nothing to limit them except blacklisting (which so far is unnecessarily complicated for such a simple thing).
Well, then report them, once they start getting accounts banned, it will become too expensive for them to keep doing this. I am happy that on adamantoise, after preaching to people every time I am in a starting city, that I now hear them saying the same thing. Get them reported and off the game.
Well first of all, the spammers in general are not RMT, they are account hijackers. They make THEIR money from simply stealing your account and existing gil. Then they place a bot to shout their trap links to get more accounts to shout on. This includes adding random numbers to the end if they want to have unique shouts every time.
I don't think you can actually code a system to prevent them, since they'll just code around it. A GM or something being present and banning in starting regions would be better.
No. That's a horrible idea. You do not punish your legit players to somewhat mitigate a slight annoyance.
/blist. It's your friend. Then, when you have time, report said player.
shout off
scream off
private messages off
private messages sound alert off
useless reporting* off
var say
if spam=false
say on
else
say off
team chat on
*as mentioned, gil sellers do not buy accounts nor pay suscribtion, they hack with keyloggers and zombify the toons after they pillaged them. they'll have a constant flux of new account to use, and they use port hack to the coords they wish, so they barely loose a tiny bit of their time.