Behest every hour was fine. I think its quite fast and cheap leveling now with behest only.
I am for behest every hours. Not an half hour.
Your opinions are welcomed.
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Behest every hour was fine. I think its quite fast and cheap leveling now with behest only.
I am for behest every hours. Not an half hour.
Your opinions are welcomed.
they halved the number of people who can do behest at one time, so they doubled the amount of behests. only 1 more person can do behest per hour than before. As is, with a higher population, it would be fairly difficult to do behests often. especially if you had a group already, chances are at least one person would miss it.
I thought it shoulda been made 15 mins....
Now it has become a matter of luck even getting in one...
I'm soloing behests in gridania, maybe consider switching to a different camp?
If you don't want to do behest every 30 mins. Don't. But why do you think everyone else should be hurt because you don't think its fair?
Thats why I opened thread for discussion. Seems many ppl like it so alright.
I don't even know how we can fix this anyways behest and Guildleves are for casual you log in you do it you log out. but for now it became the main reason we log in. let's wait for the dungeons to be added :) soon behest be gone.
I think wait until more content comes out. Then I would agree that they should go back to one hour. Right now there's just not enough for people to do.
If they go back to 1 hour they need to allow 2 or more groups to participate at once, ie instanced behest.
Because behest is basically a leve which is actived directly by talking to an NPC, it wouldn't be hard to change this, in fact you could have the battle warden at the camp 24/7 and have each player capable of entering behest once every hour, once the party has 8 members the behest begins.
Maximum number of mobs is also lowered (didn't really notice their change in strength), so it really comes down to same, 2x behest per hour with 8 ppl and 20 mobs each behest...or one behest in an hour with 15ppl and 40 mobs, you pretty much get same SP in one hour either way.
I think they should have them keep going every half an hour, but maybe make it so you can only take part in 1 behest per hour.
I know I'm not the only person to think of this. Maybe give players a counter similar to the ones for anima that lets them know when they will be allowed to participate in another behest.
I really like how after behest I can go read the forums or craft for 15 minutes then behest again. I really don't like how if I'm a minute late clicking into the client my spot will probably be taken.
I've had some people telling me to go to another camp.. I did and I was lonely..
Basically then.. either you stay at a populated camp and get into behest on a luck basis.. or you go to another camp and enjoy a lonely behest in which you get less than half the sp you get during a full party behest..
People will stay at one camp because they want to do behest with others.. knowing that other camps will be empty they won't go there.. thus leaving them always empty.. that's how we get camp overcrowding..
I want them to make behest more like campaign (the one casual thing in xi), but with the addition of public companies I feel like a campaign type system woudl be linked to that.
Yea campaign was cool and behest would work much better like that I think as well.
Agreed. Now is mostly luck to take a spot in behests. Let alone usually I was fast enough to spam target battlewarden and spam enter, I will usually end up with "Unable to load" after clicking "yes" to participate in the event. This is very, very frustrating. It was much, much easier for me to join 1 hr behests. And for me, 1 hr behests gives me more time and flexability to do stuff around in the game or in real life than say 30 min behests where I only have 15 min before I miss my spot.
SE please don't listen comments without good reasons. there will be always people crying about ALL changes you make. behest is completely fine every 30mins!!, in one hour, you win more sp in 30min behests, you participate more with 8 players, more fun, so what's the problem on behest every 30 mins?, if you want behest every 1hour just do it every hour. In one hour behest so much players will be out of behest bc only 8 can participate in 1hour.
I think SE needs to watch the whole behest situation. Making it every 30 minutes was a great idea. Making it so only 8 people can do it was a very bad idea. I know there are ways to adjust this but I can't think of any at the moment.
I don't think so, behest are funniest now, I kill more than before, and mobs dies slower, really... 15 players killing the same mob xD, when half attacks the same mob is already dead and the other 7 just watch
Well, i'm against the behest changes too. Someone said it could become like campaign...THAT's a thing i'd love to see here. Behest was good, the party nerf made it bad and now its even worse. Or you solo it or you need to camp the NPC as if he was a NM...everyone with finger at F8 and ready to spam confirm.
IMO the dev team is kinda lost atm. Hopefully they will find their way before its too late (hopefully the way out so we can have some pro devs to take over the place...because this current team, except by some sparks of quality like the aggro icon system added last patch, are worthy of a lol...or maybe some crying...if crying really purify the soul, we all are going to heaven when the world end in 2012 =P).
how can be like campaign, if the current party limit is 8 without alliances ?Also, behest with so many people hurt the concept to be viable both for solo players and groups. Basicly if nobody is in that camp you can't do nothing...
I said before the addition of public companies info it would of been cool, just change it to tags, and people would party up still to get buffs. But now with public companies and the changes to behest, and the deadness of certain camps, plus lag when too many people are in one area, they couldn't. I think a campaign would be in a newish zone (unimplemented zones people hack into that we can't get into) and would revolve around the "grand companies of eorzea"
Absolutely! Campaign do was easily soloable and it never had any kind of party restriction. Anyone coud join and all rewards were calculated individually. I always loved soloing campaign...even at mid level (obviously that you cannot expect a campaign of same rank here as they were at FFXI...because it was always a lv50+ content there)...i had so much fun interacting with NPC armies and playing with them...almost as much as i did when it was crowded with players.
Campaign was a so awesome content people started to having feelings regarding the NPCs, just like happened with besieged. How many times in West Ronfaure you were taking some nice orc beating and, when you see the message tat the army arrived and you saw Cerane putting her Aegis between you and Gnadgad and then you thought "Thank god you arrived!". THIS is what Behest lacks...its poor, its simple and, after the nerf combos its not even useful anymore. That's why i was SO looking foward to Hamlet Battle...it does was sounding like a similar version of campaign...but seen it was just discarded by the new dev team.
How about just putting up 2 battle wardens at each camp?
Overall, these smaller behests are better in my opinion for two significant reasons:
1. Fewer people -> less chaos -> better combat habits encouraged.
2. More frequent -> more likely to catch one while travelling.
I know Horizon behest can be a little tough to get into. You must learn the Way of the Eighth Function Key.
I was under the impression that what people were complaining about is not getting into a behest, or having to go to a different camp to get into one. Wouldn't my idea alleviate both of those scenarios? There aren't typically more than 16 people at a given camp looking for a behest. Two parallel behests at the same camp would allow those who do not get into the first to get into the second with little to no hassle. And it maintains the benefits that the smaller behests have now. Again, I ask, where is the problem?
The problem is that behest overall performance is based on party size. Try doing some solo and then some in full party. THAT's what people is complaining. If behest had individual evaluation, it wouldn't have a problem to use your idea, but its not the case. Do you think its fair you having 8 6~8 monsters to kill solo at your NPC while the full party at your side have 30 and will be receiving pretty much the same SP you do solo?
Can you see the problem now?
Are you saying this is how it is now, or that this is what complainers want? It's kinda hard to tell in the context, or maybe I'm just not reading it right. But to answer, whether I'm in a behest with 7 others or in it myself, I would expect to get similar SP for similar work. Seeing how there's not much work put into an 8-man behest, and a lot more work put into a solo behest, little work on more mobs seems fairly equivalent to much work on less mobs.
So tell me, should I be complaining too, or should I not speak my mind around the complainers?
http://img197.imageshack.us/img197/2...1303056985.jpg
I wonder why they're just standing there.. help me already..! <.<
Im fine with 30 minute-behests.
Though there could be a re-enter timer for an hour, so ppl who didn't made it in the full hour behest, could get in the half o clock-behests.
The re-enter timer could restrict only this camp, so if ya done Broken water @ fullhour-behest ya just go to Halatali Behest @ half-hour behest.
hurr~!
I think instanced behest would be better, to allow everyone who wants to do it to do it. Considering how quest mobs are basically instanced, I don't really understand why behest mobs aren't.
Still, overall I'd much prefer something like campaign to behest. It had a feeling of scale and urgency that I'm not getting with behest--I think having to defend something and having allied NPCs played a big part in that. However, I'm not sure how well the engine or people's computers can handle something on that scale. I'm hoping Grand Companies are something similar to campaign, at any rate, complete with no party restrictions and individual assessments.