Haven't seen this yet but it showed up on my twitter feed. Thought I share.
https://twitter.com/bohemian_murmur/...082752/photo/1
Column order is Japanese, English, German, French.
https://pbs.twimg.com/media/BSvy5aTCMAExqL7.png:large
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Haven't seen this yet but it showed up on my twitter feed. Thought I share.
https://twitter.com/bohemian_murmur/...082752/photo/1
Column order is Japanese, English, German, French.
https://pbs.twimg.com/media/BSvy5aTCMAExqL7.png:large
Awesome. Thanks for sharing.
I can't read Japanese at all. Can someone with any translation skills provide clarity on what we're reading. Gilgamesh has been locking people out for days now... but reading those numbers it appears it's one of the lightest servers in the NA/EU.... is this right?
Edit: to clarify I mean locking my friends/family/guild members from making new characters on this server. We were told that this is the highest population server around as an explanation for all the problems we've had. This data seems to show it's the LIGHTEST.
Edit2: I'm sorry if people think my reading comprehension is low. I undertand what the OP wrote I'm just not sure if the conclusions I'm coming to based on the data provided are correct or not.
Edit3: I also realize there websites like babblefish/google translate/etc. However this is an image of Japanese characters. I don't have a keyboard capable of reproducing these characters and you can't copy paste from a picture of words.
I think the first column indicates the number of accounts from Japan and the next three columns are maybe the number of accounts from three different countries and/or regions.
EDIT: The character I thought was for accounts may be for language. That means the second column is for British language (or accounts.)
EDIT2: Thanks for the corrections, below, guys. 4th column of numbers is supposed to be some sort of total, but the numbers don't add up exactly across the columns. For instance Atomos' total is 15,352 but when you add the numbers it comes out to 15,433. So I'm not sure what that's all about.
Columns, from left to right:
World
Datacenter
Type (new/legacy)
Japanese-language
English-language
German-language
French-language
Total
Not sure about the last one, but I think it's basically "population increase between 8/25 and 8/26"
Correction... You can't read at all.Quote:
I can't read Japanese at all.
That can't be right. Faerie, Siren, and Lamia are the new servers from EA, aren't they? Yet they show as the most populated. And Leviathan and Gilgamesh show as the least populated when they, along with Behemoth, are the top 3 non-legacy servers.
To be fair, I'm basing the info off of 1) communities that have chosen to make those servers their home (Reddit, RP community, etc., 2) Polls on where people would be rolling conducted during beta, and 3) How quickly those servers became unavailable for character creation and personal experience attempting to log in to Faerie vs. Leviathan.
Not very scientific I know. But it's about all we have to go on.
FFXIV ARR has 1m subs total? I'm reading this right?
So basically they have a hard time containing 500K subs across both regions?
If those numbers are accurate, then NA/EU comprises almost precisely 2/3 of the entire FF14 population.
Something about this doesn't make sense. All of the numbers are backwards from what everyone has been saying. I think these number might be characters created since launch? That would make the most sense and would line up the most with everyone's experiences. For example, the servers it's showing the highest numbers on here are the ones I saw open more often to character creation yesterday when I spent several hours trying to get my girlfriend's character to be created on my server.
Isn't this a relatively old chart? I feel like I saw this on FFXIV subreddit a few weeks ago.
You came off a bit high and mighty, have you made an MMO? 500k is very good. Releasing an MMO with so many others established and to do this well, its amazing to get this many. with more then 100 MMORPG's to choose from it would be wrong to compare it to the stagnant MMO Giants of the past, who were competing against 4 other MMO's. This is a very huge success, Enough so to warrant the spending of the likely several million it cost to increase datacenters
It is going to take them a couple years to just get a return on there investment into the game.
It looks like the data is a couple days old (likely collected on the 26th, which was before launch). My guess is they collected the data via crawling the lodestone, which is where the breakdown on language numbers came from.
My thinking is that the newer servers have more players because they either closed all the first servers too soon or they tried their best to let as many in as possible onto the other servers afterwards.
Demand was pretty high during Open Beta and Early Access. All those extra players had to go somewhere else.
That likely worked out for the better though, populations are pretty even, and TBH outside these forums I have heard no one wanting to goto the most assumed popular servers. Even though people wanted to go where the polls were saying to go, the population control seems to have stopped people from following statistics... honestly its a good thing... im so tired of seeing all the Gamers act like sheep flocking all in one spot.
Everyone one i knew from TERA was heading to Midgard, I am going to import my Legacy character to it when transfers open up mid september. trying to get my brother and old linkshell over too! I loved balmung but I got a pretty nice thing going on midgard.
Also did you know legacy characters have a tattoo on the back of there neck.
Assuming they can get 500k subscriber for a year at $13 monthly fee. Their top-line revenue is ~$78 Million/yr for XIV. That's revenue not profit BTW....and I am sure they have already made multi-million $ investment in this the last two years...
It's not a great business to be in... like F2P (sorry to bring this up, I hate that word too), but it does seems like a long term investment SE already made. Long term, I think it will pay off though.
I actually was trying to stay away from the most populated servers. Not because I am anti-social in any way, but I wanted to try and avoid the rush of people logging in as best as possible. When reading those numbers, I guess it wouldn't have mattered what server I chose. Glad to see the game is getting tons of play though! That's only good for the overall community, and should get them to push patch 2.1 quicker.
:D
Thats not the point I was trying to make. My point was that if they are having a hard time Containing 500K new users, their engineering sucks. SWTOR, Warhammer and AoC all had more than a million new users during their launches and they didnt shut down servers for character creation.
I feel differently,
SWTOR had a couple good aspects surrounded in terrible. I played it and if not for friends would have hung it up. standing on a cheap textured platform hovering in the air with 0 support just bugged me. the environments were so thrown together and terrible.
Warhammer was so so so boring. ring events of grinding with quests of grinding. I was so disappointed in that game.
Aion was just grinding... and gathering... the PvP was about all that could attract you.
TERA is a game I have grown to love, the combat is uncomparable and it fills me with joy every time i play. it shares my free time with FFXIV
FFXIV, Never have I felt so accomplished, Just doing 1 thing helps me in several ways. a FATE for example, gives me grand company seals, good xp. an achievement checkoff and helps to rank up my free company, it may even spawn the mobs i need for my hunting log. I am also having fun, it doesn't feel grindy, The time sink of leveling is gone, you don't need to no life it to progress. you can even take a break knowing whatever you do decide to do will advance you in some way. The crafting, Gathering, Dye System, Materia System. all are not overly complicated but not overly simple. you get to enjoy a little complexity or work while not feeling like enough is enough. 1.0 gatherers know what im talking about... playing a boring mini game for 5 hours is no fun.
Nice find Sherlock!
It's not like the game is a free-trial for the whole world anyway and I hardly doubt this many people who bought a copy will just stop playing once their free 1 month subscription has ended.
How's balmung going btw? you're still trolling around?
Hey Panda, it's been a while! I love Balmung, the community is great. Lots of folks have popped back up from the early days, so that's been pretty cool.
I've finally got off my ass and started leveling my crafts, ARM is first (hence the miners hat).
Anyway, back on topic. I hope that most people stick around once SE starts charging, but some will inevitably leave for various reasons. I just can't see every single one staying, there have been simply too many complaints about P2P, and the game being too easy for everyone to be satisfied enough to pay a sub. I am though, and I hope most are with me.
Nice for your craft, the crafting system is causing me more headaches than I wished for lol.
After, I'm not worried about the those ranting about p2p. Don't forget that 90% of these people are probably people who are barely in age of playing this game and/or could not afford to pay for the sub anyway. They're just a loud minority, sadly. A RL friend and, apparently, some of his buddies on PSN are waiting a bit that things cool down to get the game, so I suppose he/they're not an exception and more people will join after a couple of weeks when things will have stabilized.
have a good time and hi to everyone I know that still play in Aba
That's the same approach a lot of people take. I wouldn't be surprised to see an increase in the number of concurrent connections in the coming weeks and months. After all, the game has improved dramatically. I was saying to Goten last night that this game seems positioned to be the fabled WoW killer if SE doesn't screw it up.
There is probably going to be a fall of in numbers, but dont underestimate the power of word of mouth and how this could grow even more. MMORPG players have been itching for something new and this game pretty much proves how starved they are for a new game that is decent. And for all intents and purposes this game is pretty good and word of mouth is good other than the connectivity issues.
I just dont understand why square is shooting themselves in the foot like this. they have an opportunity to make a money minting machine, but yet they dropped the ball with no real solution yet other than some promises of next week?
Agreed. Also, instead of loading LDIFF's and DFARF's during the day and taking down servers to apply them, they need to add capacity and implement the afk script instead of engaging all of the vendors to come out and look at this and that and every bloody circuit that SE has. Just a 3rd party vendor outlook of this situation.