Originally Posted by
Raist
that C++ error is more or less a call to a program element that was not found.
My first instinct, considering the level of your hardware, is to suspect it's more of a connectivity/latency issue. There's been a lot of congestion issues on their side, and if you are having fragmentation or anything else wonky on your end, it could just be compounding the issue. As mentioned already, try to run a wired connection to your router. If you have multiple users, it might be a good idea to test with the least number of users possible on your local network.
It runs just fine on my jalopy of a desktop system...granted, I use a trimmed out graphics profile for it. I loaded the standard desktop profile, disabled cascading shadows and glare points, hid all shadows, and used 1024 for the shadow resolution, running Full Screen 1920/1080 with v-synch disabled. Otherwise, I have a solid connection to them via the web (I found the IP of my server via netstat, and my pings are consistently under 90 ms...even with my laptop on Wi-Fi, and that's on CABLE, known for higher latency issues). So... I'd make sure you've got a GOOD connection to your internet to try ruling that out. Run a test at speedguide.net and pay attention to your graph as the test progresses. You can select from several servers in the Montreal area (where the NA data center is). If you see a lot of spikes/dips... there's something going on with your internet.
Just for hardware comparison, I was getting up to 60 FPS, with occasional dips in heavy traffic areas like fates and such (but generally above 50) on an XP Pro (x86) system: