Grass Quality: Hight | Normal | Low | Off.
I am surprised nobody mentioned it yet....
Printable View
Grass Quality: Hight | Normal | Low | Off.
I am surprised nobody mentioned it yet....
Even high quality grass looks like lego though; leaves on trees also, which make such shadows look like lego too...which is worrying; especially for Gridania where there's tonnes of trees/grass; all shadows will look like lego.
When SE named that setting "Grass Quaility" not some extra details, but exactly "GRASS" i thought it was a speacial joke from Yoshi after all "Grass THreads" :D
The grass looked like grass to me.
the grass is just a plane with a texture on it nothing fancy.
You know what? I think your right ;)
I participated in these threads, as a half joke, but also half serious.
I'm well aware of the performance issues UBER grass causes. And you know what? After watching that benchmark with so many other things going on I hardly noticed the grass! Okay so I DID notice it was jaggy. But it didn't detract from the other totally EPIC things going on in the scene!
It doesn't.
If i turn down shadow quality to 512 it looks smoother/blurry; but then shadows flicker.
I think Anti Aliasing, and Shadows are worse...in some games.
Actually i looked at bench video on media sites, etc...and the grass there looks fine; but on my bench it doesn't.
I'm using 1900 res, and anti aliasing, and it still looks like lego, so i'm guessing it's the GPU that's crappy at dealing with textures (Radeon HD 5770)
Gonna upgrade comp next week, so we'll see how it looks then.