Any tips?
Maximum craft/Mcraft?
Any specific skills?
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Any tips?
Maximum craft/Mcraft?
Any specific skills?
Cross your fingers.
Yeeeah, seriously it's all luck from there.
Helpful
zzz
Ok well I will take some time to help since, I'm a bit nice.
First off : Level 54 Craft, most likely a magic craft. So its gunna be rather difficult to even get 1% of HQ on this from dust.
Second off: If GSM is your only class that is level 45+, Well GL because I doubt you will ever get above 2-3%. Now if you are willing to do a bit of work for it here are few classes I'd recommend getting 45+ : Carpenter and Alchemy, with these two at level 45 you get a set of skills that are nice for HQing when paired with By the Book. Good examples would be Byregot's Blessing, Comfort Zone, Master's Mend, Purification, Perfection. My typical bar as a crafter aiming to HQ depends usually on the level of the item but for higher ones I've had good success with Master's Mend, Byregot's, Purification, Comfort Zone, Tricks of the Trade ( By the book for you)
My Rotation is usually Master Mend's at start, then Comfort Zone and Careful x 3, for higher level crafts I never pop Byregots or purification on a rainbow light, its a bit to risky. So depending on the light I will either craft another careful or pop Byre + Puri and Careful x 3 again. From there I usually feel the craft out using Standard/ Careful when I need too. The second I get to 80% (for you 70%) I know I'm safe and I don't careful past the durability its taking, usually 11-13 at that level synth. I then let it go and cross my fingers.
Gear wise : Unless you plan on betting on Unstablized stuff, wear control gear ( Try for ~135-140 Control) and the rest magic Craftsmanship.
Even with all that gear and stuff... The craft is just so hard to do, You will need to try a work around, like attempting to make the Rose Gold Nuggets from 0 Quality as opposed to the ingot which will give you a much better change at getting the ingot you want. Bear in mind you eat 50k every attempt you take and even with two HQ items and 333 Quality crafters often complain about how hard these flawless synth's can be.
This is my set up, I get pretty good results from it on higher level synths.
Careful synth until rainbow orb > Byregot's Blessing + Perfection* > Culmination** > Continue Careful synth until you get to under 11 durability > Masters Meld > Careful synth 3-4 times*** > Greater Calling > Rapid synth.
Congratulations you now have maxed your quality gain on a high level synthesis.
*They stack and it doesn't eat up a turn on your Byregot's Blessing
**Use while Byregot's Blessing is still active but if the next orb is yellow or white after Perfection I wait until the 3rd final turn of Byregot's to use Culmination
***Stop when you drop under 11 durability unless you are willing to risk your synth. Max loss is 10, min loss is 7 for careful synthesis.
-Side notes: My reason for this is that the BB + Perfection and Culmination combo gives you quality gains equal to 4 Great Success actions from careful synthesis and you get to control when you use it so you can max out your quality gain by using it on rainbow orb which gives you max quality output which should be around 130-160 quality per great success on rainbow orb. This also lowers your chance slightly of having your synthesis go unstable since rainbow orb has the highest chance of synthesis action failure and instability. On a higher level synth, you can't do better to my knowledge/experience.
Also for stats I'd take your control to at least 150~160 (160 being optimal, 150 being lowest you can get away with) and I'd take both Crafts and Mag Crafts above 120 at the very least, you will more than likely have to use food to get to this mark, and I suggest you lean your gear towards Crafts so you can make up in Mag Crafts with food since it is several times cheaper (I used Mulled Tea, it's cheap and good). This is much harder to do without a HQ tool with even just a single meld, so I suggest looking into one. You can dip down on the control to about 140 if you are feeling like risking an unstable for more Crafts/Mag Crafts for a higher end % on HQ.
It's also important to look into materia and jewelry for DEX (but not giving up your GC ring for a DEX ring) the increase isn't too much, but every bit counts.
In my opinion, this is a great way to make money since the NQ ores are cheap and HQ rose gold is expensive. Even if you can only pull 10% you will end up gaining in profit by a fairly good amount or save yourself a lot of gil if you were not planning on selling it.
Please feel free to leave feedback on my thoughts/experience if anyone has any experiences of their own. I hope this helps!
Just going off your last statement. I did switch around my skillset to try and utilize Perfection but I found that I was usually 100~ quality lower than my normal quality when I used something like Heart&Soul/ Purification. Its seems that the difference between a failed Purification/Byregots on a Rainbow vs a Greater success byregots on a rainbow is very minimal and enough to sway me to try for purification incase of a success. I guess that is more of a gamble though, like using Magnum Opus.
There is definitely more than one way to skin a cat though xD.
I will have to look into your set up more tomorrow when I have some time and I've had some good sleep but there's a few questions I'd like to ask about your set up, because to me it seems like a gamble on top of a gamble.
How often does Purification fail? How often do you go unstable? What is your max, min and averaged quality increase using your set up? How much would you say dlvl effects your set up? What are your stats at (including dex) and what gear do you use exactly? I'm asking these questions because I would like to replicate your set up as closely as possible to properly test your set up so I would appreciate it if you give me an accurate reply to this.
This is exactly what I meant, thank you for the clarification. I edited my post to be more clear.
Also, in my set up you do not need to standard synthesis at all. You should be able to get to 60+ progress on careful only and the rest is finished with Greater Calling and x3 rapid synthesis.
you can lose 11 or even more depending on the severity of the failure but most the time u wont lose more than 10.... 9 even. if i still have 10 i know 95% of the time my careful wont break my synth
gotcha. thanks
I'm curious about your equip. Doing a careful search on mb.com, I found this as the best equip to fit your advice:
BODY Flame Sergeant's Apron
HEAD Pince-nez
WAIST Linen Half Apron
LEGS Flame Sergeant's Sarouel
FEET Flame Sergeant's Crakows
HANDS Felt Halfgloves
EARRING Coral Earrings
NECKLACE Electrum Choker
BRACELET N/A
RING Flamebringer's Ring
TOOL Electrum Lapidary Hammer + 2 Craftsman's Competence Materia IV (+6)
FOOD Mulled Tea
with this equip you would have: 161 Control; 99 Mg. Craft. (with food mod. added); 124 Craft.
What do you use?
Thanks.
EDIT: Don't know stats for a +1 tool; that would add up.
I personally don't have GSM, but the stats I go by for this is a friend of mine who I helped get their set up. His gear sits at 116 Craft 128 Mag Craft and 157 Control. He uses Full GC set w/ Flames ring, Explorer's Belt, HQ Dex ring/wrist, HQ Coral Earrings, HQ Electrum Choker and a HQ tool with +5 control. This is optimal for GSM, different tools require different set ups and materia on the tool.
You have to use Craftsmanship food with this set up on GSM.
Thank you Amy
Sorry for just now respondingas I've been a bit busy. I'm not really the crafting master at all As I only have CRP/CUL 45 Alch 50 and GSM 41~ but I feel I could always just add in a bit more of my opinion ect.
My gear on my Alchemist is 250 INT , ~150 Control ~120 / M Craft : Craft . I'm not looking at them right this minute but its around there. After you posted your ideal skill set up I decided to give perfection another try. On Average on a level 50 Synth (Growth Formula Delta) a Perfection + Byregot's on a Rainbow synth gave me ~115, This is the average taken from about 10 attempts some were as high as 130 while others gave me 96 or so. As opposed to Magnum Opus which gave me ~80 Quality on average on a failed attempt and 200+ on a successful attempt (Sometimes in the 190s) and my success rate was around 50%. Purification gave me about 170-190 Quality on success on a safe color like white. So I'm still a bit skeptical about using Perfection / Culmination; at least on a level 50 Synth. I could try it with some thing with a higher dlvl later but that was just what I found.
Also you can lose up to 12 Durability on a careful synth on a level 54 synth while the element is stable, this has happened to me a lot. Greater Calling is really great for finishing a synth to but from what I hear that if you go unstable it can be quite the nightmare when trying to finish it with Greater Calling as opposed to By the Book (Which I guess if you have enough control your chances of seeing instability should be rare).
Just another side note, when I got my Alch to 50 and it was my only craft to 50 I attempted to make a Growth Formula Delta Concetrate consisting of just one HQ Delta, One NQ and the Lime sulfur. Now I didn't have as many skills as I do now but I could only get up to about 3~4% HQ when I did it, now I did succeed xD but still its a very hard synth. At that same time I had about a 10% HQ chance on the level 50 Delta Growth starting at 0 Quality.
Perfection/Culmination will give you a better average quality than Purefaction/Magnus for equal and above recipes. This will be somewhat adjusted by the amount of craftsmanship you can put out since that affects the success/great success rates.
I personally use Greater Calling at the start of a synth because well, its stable. Master's Mend is not good in this situation because you tend not to be able to use it all up, but it can be replaced by another skill, such as a +125% one.
I do Greater Calling, Byregot's + Culmination/Perfection/Purefaction. Greater Calling gives me 45-60% progress at start, and I just careful all the way to the end. A pretty steady 400-500 quality gain there, with occasional spikes into 600 quality range.
I'll have to look into that set up for lower level synths then, sounds good for HQing ingots out of NQ so thanks for that. But yeah, instabilities is almost never an issue for me I can go all day without one so I almost never worry about it but yes, going unstable can really ruin your Greater Calling and it does cause some heart ache when it's an expensive synth lol. But I still trust my set up to pull through.
I never have seen a 12 loss on unstable since crafting changes though, but I'll take your word for it.
Sounds close to what I get but I'd push the mark to about 450~500 with the occasional 600ish so this sounds like another good set up. I'll have to try using that if I ever feel like it's a high risk synth that I can't afford the off chance of an unstable since you use greater calling at the start.
/shrug.
I use this setup for all synths above 50. The only times I break is when I get greedy to push for that extra little bit of quality.
Using Greater Calling at the start allows a better chance of recovery at the end since for most cases, you can simply drop going for quality and standard all the way, of which you only need about 6x to finish.
Unless of course, your craftsmanship is too low such that every other action is a failure, in which case I now suggest 140/140/120. (Used to suggest 120/120/120 but realized that wasn't enough)