I wont say any farther .. but see for urself :o
http://img526.imageshack.us/img526/3...0819wa0001.jpg
edit: they removed it from their official site :o
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I wont say any farther .. but see for urself :o
http://img526.imageshack.us/img526/3...0819wa0001.jpg
edit: they removed it from their official site :o
Carby! WOOT!
wait for it
Welcome to the party. Thou art somewhat late.
Even if a little late, it's still exciting to discover this for yourself and get pumped even more for A Realm Reborn. I only have Black Mage levelled, and was hoping to move onto Paladin, but now I know I'll definitely be moving onto Arcanist once I get the chance!
Why do they keep doing that lol...
They're clearly gearing up the site but if the page is ready, why not just put it up?
Edit: yes, it's an obvious photoshop. However, the arcanist and summoner pages did briefly appear on the site for a short time and then were taken down.
Actually, I got the chance to see the pages up during the tiem they were, saw them die live and even a couple of threads with direct links get taken down!
That's actually the image of the page proper
I didnt see Arcanist page tbh..
but ,, the questions ... are we be able to summon ifrit, garuda... primal fights bosses?
Loool, i see that not only did they take down the summoner description page but also pulled the plug on it completely :P
Note: We'll all be able to summon primals, so no need for SMN job.
well but you wont be able to summon carbuncle as a non summoner job :P
and i hope that the summons of the summoner job will be permanently
we are going to see lots and lots of arcanists/summoners in the very beginning.. hopefully they are going to introduce at least a second class/job like musketeer etc. so we wont only see SMN to get leveled.
but i doubt it.
hopefully we will get musketeer as another class along with gunner/gambler/corsair(whatever the job will be). it will be even better if we get more jobs to branch off more classes all to balance the influx of new players/returning or current players to stop the overcrowing of one class/job to only be leveled.
http://www.scharesoft.de/loesungen/i...lgemein-04.jpg
I read the title in his voice.
Musketeer would make sense because they have a flashing look and style but also they would need a history and tail of origin. I could see most the jobs we have now have a place in this world but if you don't care about that stuff, then why play it?
I could see Musketeers originating from LL, with the use of muskets as range weapons and fence-swords. I don't see why Marauder doesn't use a gun because I saw it being use in the opening-tutorial cutscene, so this is weird. Musketeer would have access to some spells but I would focus them as mages, only spells that would enhance their ability(and maybe their party) to melee.
uhm, both their history and tail of origin lie in Limsa Lominsa, where they already have a guild set up in their name.Quote:
Musketeer would make sense because they have a flashing look and style but also they would need a history and tail of origin
Musketeer already exist in the game they even have a guild and the Maelstrom GC leader is a musketeer.
They should NOT be mages and should NOT focus on a support role.
Archer was once a ranged DD but now as bard they are a support role with access to few mage spells.
It would only make sense to make musketeer a full out DD class and make their job DD focused.
Yes, yes, I did actually say focus them as mages(my bad) but not like it's their strong point. Paladins have magic but it isn't their strong point. Their shields are the focus and for Musketeers, their fencing skills and sword-manship + enfeebling should be the focus. With that, they can add enfeeble to the party weapons as well and support with boosting our dmg output. Musketeers should be DD focus with added spice.
why is the summoner page showing a picture of a paladin
arcanist shows a picture of a white mage, and its description says it gets carby
just sayin
This is old news now.
4~ days is enough for news to get old in the internet.