Originally Posted by
Aubrey_A
Not gonna lie I'm taking a liking to GNB in CC. In tank stance (thanks self junction) between the damage reduction from Nebula and heal increase from Rough Divide, it catches me off guard how many more hits a GNB can take. The healer stance heals 9k per each of its Gnashing Fang combos per player in range (typically your melee?) Helps out against teams with more AoE present (BLMs, DNCs, SMNs, etc.). I doubt it would hold up in high ranked play, but in some of the lower ranked stuff it ends up to be a ton of AoE healing. You also get Aurora, which helps low HP guarded teammates in a pinch if it can get a tick or two of its HoT off including the original heal.