Originally Posted by
Valence
I don't know how people manage to constantly complain about being chainstunned in FLs. I don't understand how you end up being chainstunned. You have purify. Use the button, it removes the stun, then you can run away. And if you get chained CCed past those 5s of immunity, then you were probably caught alone pants down by a blob of 24 players and you probably deserved the punishement.
Maps needs less pve objectives besides basic ones (this is pvp, not pve), and they need rng (within control to prevent silly situations where the winning team gets the last S tier node). The worst map ever was Secure, and the reason it's so boring is because you always do the same things, the same back and forth, every game, because every objective is static not only in time, but in location as well. Good riddance to it.