https://na.finalfantasyxiv.com/lodes...4247967b3ee196
Gotta say some of these are really ridiculous. Especially the Collective unconscious one.
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https://na.finalfantasyxiv.com/lodes...4247967b3ee196
Gotta say some of these are really ridiculous. Especially the Collective unconscious one.
Do Hrothgars still have to Fanta to change hairstyles?
why did they get rid of selene but keep carbuncle? that useless little aether squirrel doesnt even do anything
WAR and BLM getting stronger I see, good for them :)
Also why WHM and SCH still 15y while AST and SGE get 30y?
Well, I hope they add some decent stuff to the rest of the CC series totally-not-a-battle-pass, or at the very least to the crystal vendor, because that mount is a big yikes for me. If that's the rank 25 reward, then I will probably pass on it.
Trash ahh Carbuncle, where's my Feo Ul or An Ladd glamour at?
Oh NICE....Quote:
Duty support
The Sirensong Sea
Bardam's Mettle
Doma Castle
Castrum Abania
Ala Mhigo
Rolling my eyes at more PVP Ninja nerfs and more PVP Dragoon buffs.
So why does Sage get to have physis be 30y and Scholar whispering dawn is still only 15y? Make it make sense please.
Make the last PvP two instant kills abide by both damage buff and reductions. No one likes them.
Wonder if they scaled up the animations of those 30 yalm abilities or not
My favorite part of the job change explanations is when SE openly acknowledged that Sage is just Scholar.
https://na.finalfantasyxiv.com/jobguide/battle/ if you missed the joke...
PVP Dragoon buffs I laugh, buff drk next thanks, accelerate.
PvP bard's nerfs are huge. Reduced efficacy on both burst, range, and gameplay locks for flexible gameplay. The reduced cd from 3 seconds CC on single target to 2 seconds on silence is really bad since oGCDs and GCDs are also subjected to an animation lock, which means the actual bard burst damage before an enemy can respond is even lower than before as they can only fit 1 GCD within that window instead of 2. Now they have consistently play around the 15y range to avoid losing uptime, but they can easily lose damage because they have to stand exactly far enough from 15y or their main attack skill won't be far enough to reach its full potency (so instead of having like 10y of wiggle room, they have 2-3y at best, which can quickly turn into 0 the moment the enemy moves in). They can't stray too far from 15y either or they won't be able to hit their silence, which puts them at an easier target to reach because enemies who walk up towards them can cause Bard to lose significant amounts of damage without having a better safety net. Repelling shot's buffs doesn't make up for the nerfs in positioning lockdown.
PvP ninja's nerfed to the ground not because they were OP, even SE knew they were pretty much doing average now. They just got nerfed because due to how potentially impactful ninja's LB can be in a team setting in custom matches .... a.k.a the nerf was made for PvP's tournament setting. The justification behind the nerf doesn't apply to a majority of the players since they can't even queue up as a team in Crystalline Conflict queues. Ninja taking straight up Ls every patch adjustment.
PvE side they really went and mistook SGE for Scholar on the job adjustments page. L m a o.
I don’t see where in the patch notes it says about our resident critique/hater/trolls last day… I was looking specifically in the pandemonium section where it says it was specifically designed to displease this user so they leave but who am I kidding they will be back tomorrow and the next day.
On a serious note the buffs are all good except machinist of course we are just left to die slowly. They really need to look into tank mitigation and self sustain but then that’s maybe more a 7.0 thing then a patch thing because it needs to be lowered to give healers a beginning of purpose especially after that TOP clear.
Why did Warrior need that many damage buffs again?
So "But Muh Verraise" will keep Red Mage doing prange levels of DPS I see.
Thank god they buffed Black Mage, its already tremendous lead on the rest of the role wasn't big enough.
Don’t stop buffing warrior until inner chaos is 920 potency again.
Really though it’s 10 on storm’s eye/path and 40 on fell cleave, similar on inner chaos. If dark knight wasn’t so cracked they’d not be buffing all other tanks to bring them in line with the tanks. Probably. Some of the other changes are a bit of a hot take.
As the patch is really important, that will be probably be in the hotfixesQuote:
I don’t see where in the patch notes it says about our resident critique/hater/trolls last day… I was looking specifically in the pandemonium section where it says it was specifically designed to displease this user so they leave but who am I kidding they will be back tomorrow and the next day.
Quote:
"Resolved issues: Aveyond-dreams potency adjusted to 0"
TBH Cloud, I really cant see that as anything but a one off, the stars aligned and they got it done, but I very much doubt anyone will be able to do this again anytime soon. One wonders how often they were zotted and after how many attempts.Quote:
On a serious note the buffs are all good except machinist of course we are just left to die slowly. They really need to look into tank mitigation and self sustain but then that’s maybe more a 7.0 thing then a patch thing because it needs to be lowered to give healers a beginning of purpose especially after that TOP clear.
EDIT
Patch is up. 3.7 gigs approximately.
Love how they just went "screw that EVERYTHING gets 30 yalms!" lol
dont like the dragoon changes. many will now say 'what? they are awesome'.... yeah sure if you look at them one by one they seem to be great and long overdue.... all of them together including the streamlining they did over the last few years the result is more and more bland.
no more paying attention to your team members for using grouo buffs. no more paying attention to aoe and angle while using jump and again a positional nerf.
true north is nice to work with but you use it to be able to do mechanics and not to just do your burst without moving
Love how aveyond really lives in people's heads rent-free lmao he isn't even here yet
People publicly announcing their departure on the forum can not be trusted to actually do that.
I like it whenever a quality of life change is made some acustic person is always crying about how this makes the game easier, and talks about delaying when you either drift the 120s, or when a default animation lock window misalignment on the global buffs makes you drift so hard that you miss your full burst combo. But not pressing jump when the enemy casts something is so skillful, yoship you have to understand. It's annoying, sure, but how am I supposed to be cooler and better than all the others? YOSHIP, PLEASE UNDERSTAND, my superiority complex > quality of life.
It's like anticipating the crazy 'the world is ending' guy that spouts nonsense on the street corner you pass by every Tuesday afternoon. I wouldn't exactly call that rent free. It's more like you start to expect it, and sort of look forward to it because of how crazy it gets.