I don't think I have to explain anything with the title.
What are the Devs thinking? It genuinely baffles me.
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I don't think I have to explain anything with the title.
What are the Devs thinking? It genuinely baffles me.
Seems like another case of them caring more about CC balance than FL balance. Though at least they changed the shield from 25% health to a flat shield potency, that should hopefully make BH5 dragoons squishier.
DRG was already tough to kill, that shield after diving is pretty outrageous.
They dont care about anyone who isnt the top 1% of ranked CC it is what it is FL is dead
I mean, its obvious why they changed it. They want DRG's to use it more in a group setting and make it less effective in solo use which is why they nerfed the normal damage and buffed the group damage bonus.
Also, literally no one cares about FL balance. It's a 72 player zerg fest. Stop expecting balance in something like that. Balance changes will always be reflected around CC.
I don't think the devs either play PvP regularily, or at all. Takes them months to implement negligible changes, and they completely ignore front lines. It'll be a blue moon when they consider community feedback on either game mode.
Can confirm, DRG+DRK is noticably more busted, have seen it from both ends and it's incredibly degenerate atm. I'll just take a break from that mode tbh, even if some individuals in your alliance can see it coming and avoids it you can't do much when 1/3 of your team dies in 1 sec in most encounters.
Tbh I considered this update more of nerf than a buff considering to use guard against DRG LB as its the only melee LB guard is useful against and out of all the other Melee LBs it's the easiest to escape, however I do understand the concern of everyone's issues with its combo with drk but I mean that's par for the course tho all classes can have good combos I think the main issue people have with DRK + DRG is purify, purify is garbage I can guarantee once or if they fix purify, saltedskyshatter will be irrelevant