Originally Posted by
IDontPetLalas
I'm not objecting to any healer having utility skills, I'm objecting to a job being overloaded with utility skills as you propose with AST , not to mention with some skills that are redundant and could potentially be used for griefing - i.e. the one that is similar to rescue. Sorry, when I look at the skill list I just don't find it very interesting, I find the PVP changes work far better and somehow each healer has its own identity with far less skills. Plus, to be honest, I don't see any benefit from changing skill names, I would find it more annoying than anything to have to re-learn all 4 healer names (again- that's just me- and doesn't mean that your names aren't good- I HATED the sage names- but I got used to them)