Originally Posted by
AusarViled
Regarding name for stances, they can change….someone mentioned it’s a red mage stance? Well red mage is a mix of black mage and white mage, they also wield a sword…. So to some degree it could make sense. Lore wise.
- sure multiple requirements may not be a thing, so we can just drop the dragoon requirement. I figured for lore reasons it may make sense
-the mana drain: it’s not random, you use it and apply a debuff on one caster, kind of how dancer’s dance partner works
- loosing HP is only in tank stance, in any raid or dungeon, the tank is always being healed. Sure it may make it harder on healer, a bit
- monk already has stances, I not asking for 30 abilities x2. I am asking for 10 skills for each stance. You can maybe at most do what BLM has. Where you switch phases between fire and ice, here you switch between the claymore + empty hand, to sword + shield.
- the angering black mages? Not sure what one means. I am sure most black mages would simply move over to blood mage, since most of us play it because of the destruction it brings. You don’t get more destructive and thermotage then blood mage. It’s also cool for paladins who sick of the boring easy rotation of paladin.
The mana thing could be annoying, but all it requires is for SE to allow mana regeneration ability [we already have] to restore mana in fire stance. Problem solved.