My thoughts on Healing in FFXIV as a new player
Hi everyone,
I recently started playing FFXIV. I levelled up the conjurer to white mage, and now I am working on finishing the msq. In the short time I've been playing up to lvl 53, I feel perhaps I made a mistake in choosing to heal. I played healer in WoW for a long time, but FFXIV feels different for healing.
1. I feel the mechanics of healing in this game creates a community that doesn't value healing whatsoever.
2. I asked about healing in raids, the first question they asked me was how my DPS was. (my dps? I thought. I'm a healer, not DPS)
3. I feel that healing is a side gig in this game, which makes me feel useless. I feel as though I should be doing DPS first, and healing is just a side thing I should do every now and then casually. I hate this.
4. This makes me frustrated but also sad, because I want to feel valued in the role that I play. I don't want to feel forced to DPS when that is not the class I want to play.
5. I've posted some stuff on Reddit and was just downvoted because the whole community there just said in this game you dps first, heal second. That's just the way it is otherwise you are compleletely useless and lazy. That's the mentality the FFXIV has about healers? But I can understand this because the game mechanics don't seem very good for healers to have fun and play, so far.... IMO
I know I haven't finished the msq, but does healing get better after or is this pretty much the mentality of the game forever?
Play the game that you like to play.
Play the game that you like to play.
"Given the opportunity, players will optimize the fun out of a game." - Soren Johnson (2011), source: https://www.designer-notes.com/?p=369
How much you need to heal and how much you get to DPS as a healer really depends on the group. If your tank pulls a lot, they'll need more healing. If they pull more than they can handle, they'll need more healing. If they pull more than the DPS can handle, they may need full-time healing with cooldown-usage on your side. I once got called out that I had to 'focus less on DPS' when a tank died after pulling way too much, the DPS couldn't handle it and I was out of healing cooldowns without being able to even contribute to DPS. This goes to show that how you approach any given situation depends on the dynamic of the party and the current situation.
In general, I'd personally recommend to keep healing as your top priority. When there's nothing to heal for a bit, fill up the time with some DoTs and damaging spells. "Everyone" (read: sarcasm) may want you to put DPS first, but that's purely because of the quote I put above.
At the start of the game, you'll be eased into the game's mechanics and approach at a comfortable pace, but this ramps up with noticeable difficulty as you go on. With Shadowbringers and its (instanced) content, the game has shifted to a more healing-focused approach for healers. You'll be DPS'ing when you get some downtime, but as a healer I find that a vast majority of my time is spent healing (partly for making up for mistakes in the party. They simply happen).
What I would advice you is simple: try the various healers, find one with a toolkit that suits your gameplay, keep healing as your primary concern and keep DPS a secondary priority. You are, after all, a healer.