... if there is no reason to be out in the world flying them?
:confused:
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... if there is no reason to be out in the world flying them?
:confused:
Go do Hunts or Weekly maps, you'll find plenty of reason to be out and about.
Ah yes, the assumption that I limit myself on what I want to do and therefore there is nothing for me.
Except I don't. I have done all sorts of things, and am continuously disappointed there is not more.
But here, I can play that game too...
Ahh, another response from a person that hasn't done anything out in the world at all and is content with instanced content.
They're shiny.
Seriously if you're not using your mount well then mounts are pointless for you. Unlike you, many of us use them daily. Try joining an A rank hunt train to see all the wonderful mounts. Personally I use mine daily and cap tomes on many of my alts doing trains. I don't gather/sell much anymore (don't need the money) but used to do that a lot as well. There are plenty of reasons to be in open world and using a mount.
I still got plenty of reasons to go out into the world /shrug
This, again, is a self created problem by going through the content you want to do to fast and ignoring all other open world content that you're not intrested in.
I have plenty of reason to go out into the world to catch all of those fish that got away from me.
...but that all changed when the Fire Nation attacked.
Correct me if this conversation going on in my head with you is wrong.
"What is the point of mount drops?"
Well, do you gather?
"no"
Do you fish?
"no"
Hmm. Hunts?
"no"
FATE trains? Maps? Beast tribes?
"no, no, and no"
I see. Too bad there isn't more open world content for you to take advantage of the mount drops :/
"IKR"
Now that I've actually bothered to penta meld my gear I'm always out in the open world. Even if I didn't have that I'm still out there doing the latest beast tribe. I'm really out there in the open world than I am at the cities or towns, though I do need to work on getting the SB and ShB mounts.
Just as a little, serious sidenote: My personal main motivation for farming mounts usually isnt that I want to use the mount to fly around (I have my few favorites for that, depeding on music and glamour) but the little lore-bits you get with them. Yes, I could read them online, but for me getting those little background infos is part of the reward of getting the mount and its something that I have to earn for myself by farming the mount in question.
But thats only a little footnote in the huge answer that is: Just because you dont have open world content that you want to do anymore doesnt mean that thats true for the majority of people. I'm flying around all the time and I see other people fly around all the time. If mountdrops are useless to you, leave them to those people?
I shall correct you, then.
Do I gather? Yes. I fly around in a circle until I get what I need from a zone and then leave. Max time spent, maybe ten minutes? Or perhaps I am there for a specific node before I leave, in which case max time is about 3-5 minutes depending on the distance of the node.
Do I fish? Admittedly not that much, but a bit, yes.
Hunts? Sure, I go from aetheryte to kill spot to aetheryte to kill spot to aetheryte to kill spot... Which is to say, no extra time is spent in the open world other than travel to the A rank and then you're done.
FATE trains? Why yes, as a matter of fact. I was capped on the shared FATEs probably the .... second week in to ShB? Maybe third. I don't think it was that long, though. I still do them occasionally though, as I enjoy a mindless grind and there are in fact a couple of gemstone items I don't have yet. That's probably the only activity that keeps me in a zone longer than 5-10 minutes, since everything else you mentioned does not.
Maps? See hunts. Beast tribes? See gathering. However long it takes to do the objective, and then there is no longer a reason to be there.
You guys act like everything other than fates keeps you in a zone all day.
OP, what exactly do you seek to gain from this thread? People tell you what the point of mounts is, or ask you what you do with your time, and you just argue with all of them. You don't seem to want to hear what they have to say, and only want to shoot down ideas or suggestions.
What do you think mounts are for? Maybe take it upon yourself to never use aetherytes and walk everywhere. That will make them worth something.
Why questionning the point of this actually ?
There're like trophies. Actually useful trophies, because you can fly with them.
There's is really nothing more to think about.
They look neat.
There's also Frontlines, Eureka, and Diadem (well was, will be) for using mounts. Granted, all of those ended up being terrible, but using mounts was a highlight of them.
What's the point of mount drops... When you got a glorious customizable chocobo <3
Another response from Malmstrom that continues to ignore everything there is to do in the open world because it doesn't fit their argument.
You and I have had this conversation before. When I told you the long list of things I do in the open world as I gather and level all my alt jobs, you didn't reply to me. There are very good reasons to continue doing things in the open world - Gil, tomes, mats, XP - but the choice whether to do them or not is yours. It's fine that you choose not to do them, but do please shut up spouting nonsense about nothing to do. I spend 80% of my time in the open world when I'm in game
I spend an hour in an area collecting all the mats I need from that area, I don't just port in, fly to an unspoiled node and port out again. I do FATEs for XP and the opportunity to tick another box in my challenge log as well as the currency in ShB that lets me buy stuff from NPCs. I farm mats from mobs. I do beast tribes for XP and for their currency. I do hunts and daily hunts for XP and tomes. This stuff takes me hours. (I love taking screenshots of the different areas too, I have a stack of beautiful ones I use as screen savers. But I acknowledge that last one is just a 'me' thing)
Well I mean they do have a point really what you do in the open world is so small and overall pointless. A map well maybe do 1-2 a week doesn't equal use of it.
Hunts same thing honestly with the spawn rate.
The only fates that spawn that are worth something don't even spawn daily takes a week or two for it at certain time.
So really what are you doing in the open world for long periods of time. Maybe a day of gathering? or upping blue mage to the max but outside that honestly the open world is well damn well pointless outside maybe 1-2 hours. I guess what I'm trying to say is people do really have a point we might as well have boruto to naruto striker system where we all enfored into town while queing stuff basicly what we do already anyways most of the time. There might be 3 days that the open world has a use a week but thats extremely low
Literally this. Even as someone who usually does a weeks worth of maps and fates when something worthwhile lands. They are still a cool trophy if nothing else.
This does kind of go hand in hand with the shift away from having the end game hub area be a good platform for people to show off said trophies but that's another topic ;)
How long it takes to do the objective (hunt, gathering, beast tribe) is irrelevant to your question here. The mount isnt there to do those objectives, its there to get you to them.
If you gather in different places or hit different timed nodes all over the world you might only spend a few minutes in each zone, but if you leave for another zone in which you also need to hit a timed node (at least for me thats often the case when grabbing mats for endgame crafts), you'll spend a couple of minutes on your mount again - if you end up hopping through various zones and only spend a few minutes in each, you might very well have still spend half an hour using your mount - just not all in Lakeland, but in Rak'Tika, Tempest and Kholuisia too.
Same with hunts, beast tribes and everything else - mounts are there to travel through the open world. They're meant to shorten the time you spend in the open world by getting to you to your objective faster. May I suggest you dont use mounts anymore unless there is absolutly no other way to get to the place you want to be? That would increase the time you spent in each zone.
Or do you actually want more (or any, really) content that involves nothing but flying around on your mount, where the mount is the center and there is no other objective than flying circles?
(Actually, thinking about it now... having a little Flying Minigame in each zone with rings to fly through in each zone could be funny...)
And yet you also continue to consider the possibility that there are some people that don't need to do the things you are doing. Not want. Need.
Some of us are level capped on everything. That's a giant chunk of open world time that we no longer need to engage in. What are we going to do? Grind FATEs for mats that don't sell or items we already have? And what tomestones? The beast tribe ones? The quests that take a few minutes to complete and then you're done? Or are you referring to maps, where it's jump from one spot to another between zones until you get your instanced treasure vault?
My point is that once you're done, that's it. What's the draw to the open world when you have done everything each zone has to offer? Stand around and take screenshots? Fly around in circles and gather the thing that the bots will tank the price on immediately?
...
I'm not sure how else I can emphasize that I wish there was more open world content. Perhaps it's just that my definition of what that would be is different than what everyone else's is.
I used that mount to jack off my superiority in clearing content and make ppl feel sour grapes and start complaining.
Your point is valid, just put forward in a pretty odd manner.
I often wonder why Eureka wasn't simply bolted onto the side of the open world rather than instanced off in it's own odd way. In many ways it's exactly the open world content and danger many people clamour for.
I miss FFXI's 'super mobs', they kept you awake and being able to go back and finally beat them later on down the line was always a highlight. I always made a habit of curb stomping that ram on my way through to San d'oria even by the time I was doing kings and sky ;)
Join a hunt discord. Hunts are a very popular thing at the moment. 16/16 A rank trains not counting S rank spawns and boss fates yield 160 allegory, 320 phata, 480 Poetics and 640 nuts with the 3 Greatwood instances. In prime time the hunt bosses may have trouble rendering there are so many people. That's not counting the materia drop clusters.
Want to make money at the moment sell the new tome crafting mats and grade VIII and VII materia before the community has had it's fill of crafting and melding the new gear everyone is working at getting/buying atm. I've made millions in the last couple weeks doing nothing but that.
To say that mounts are not worth having/collecting is simply a bait title to talk about the fact they're not happy with open world content. That's not even to mention that many people like to collect mounts just like some like to collect minions and orchestration rolls. Personally I have lots to do in open world with hunts, beast tribes and other things but that's me. When i was gathering/selling i spent hours a day gathering mats and is why I guess i don't need gill anymore I have way more than I'll ever need to spend in this game on my main and numerous alts.
I also for what it's worth like to use my mounts in housing districts where I spend most of my non duty time these days. Rhalger's was cool as was Idyllshire given that people could display the mounts they got from Savage, extreme primals, pvp and more. Shame Eulmore doesn't allow that atm. Another thing I like about hunt trains is that you get to see all the wonderful hard to get mounts that personally I'll never own but can certainly appreciate.
But that applies to everything in the game (in any game, actually) once you collected everything you wanted from a specific part of it - whats the draw of dungeons once you've got everything on max level and all the drops you wanted? Why keep running raids if you've got all your drops? Why keeping doing Savage if you're BiS with all jobs you care about? Why keep farming a primal once you got all your weapons and the mount? Why continue crafting if you've got everything you wanted there?
This isnt an open world problem, this is a problem that every game has - and that every aspect of this game has. Since this game has so many different content-types, each one only gets small updates, so everyone gets at least something they like with each patch - instead of pumping everything into one type of content.
The latest patch gave use Beast Tribes and some more stuff to buy with gemstones - two things that are a small drive to go into the open world.
/shrug. FFXIV has never specialized in open world content, it's more of a structured instance game. Even when they do add pseudo open world content like Eureka it just ends up as another activity in the flavor of the month wheel that gets dumped after a couple of months. There are other games that do specialize in it but you'll find that they're lacking in other areas. (i.e GW2) At some point you have to admit that this game just isn't that.
At least we can fly them unlike WoW :p
The point of different mounts to me is so that when I am going from point A to point B, that I have a wide enough variety of mounts to make sure that my chosen mount of the day matches my outfit >_>
I too wish devs would put more focus developing new hairstyles instead of useless mounts. Viera an hrothgar still are waiting for anything new...
If someone want mounts then he should go play world of mountcraft, they have 10 billion of them.
Does the OP even play the game.
If you gather, do daily beast tribes, do Hunts, treasure maps, fates, MSQ. You will use a mount at some point. Or you can walk everywhere. Point is mount drops are usefull.
Two not so subtle points I brought up in my post are that there are plenty of reasons to be out in the open world, and that without a mount you'll be using foot power and/or porters to get around in it. A mount is exactly that. A mount. It doesn't really serve much purpose other than glamorous transportation around the areas of FFXIV.
If you do ANY of the activities I mentioned, you need to be there longer than 5-10 minutes to accomplish anything. Furthermore, if you are only spending 5-10 minutes out in the open world when you make a trip out there, I am hard pressed to consider you an active participant in any of those activities.
The open world basically caters to the DoL classes, which is then used to fuel DoH. There is some combat content out there, but for the most part combat takes place inside the many instances and duties we queue up for. This is where the devs can really focus on making players utilize their kits during battles. And a mount, is often a reward for getting some of the more difficult combat 'chievos under your belt.
Try doing the new beast tribe in Rhaktika without a mount ^^
They look neat and are useful to have because they get you from A-to-B faster than walking or running. When you're doing something that involves a lot of A-to-B it's really convenient and of course flying mounts can get to certain areas more easily as well as some nice areas inaccessible by foot, even if in most cases those places are just to look at and in some, used in quests.
I feel the true test to see if there is a point to mounts is simply remove your mount from any crossbar or hotbar and you'll likely soon learn why they're useful.
Do they get as much mileage as they do in other games? Maybe not, I don't think it prides itself as a big open world game, like say, TESO and I don't think it needs to be, not every game would merit on a big open world approach where mounts get a lot more mileage. Would it be nice? Perhaps in some places, I feel like somewhere like the steppes might feel like a big open expanse like the Mongolian steppes its based on, the Azim steppes are just a small area of the whole steppe. And I wouldn't mind feeling like I could get lost in by heading even deeper into the shroud. But sometimes, that can be a detriment, eg. FFXI is a game that benefits heavily from mount use because of its long distances to travel between anywhere you can teleport to, but it actually meant it could take ages from getting from point 'a' to point 'b', whilst it could add the feel of a big expansive world and can be immersive, but once that wears off because you've been in that particular place a lot and your group is waiting for you, suddenly fast travel options seem so much more attractive. So much so that FFXI has gotten better for it over the years and nowadays has a much more vast network of fast travel options available so you can get where you need to more quickly.
But as your question was "what is the point?" and I'd expect the point would be plain to see. So it comes off as a pretty loaded question.
>Open world
You tried, kek
Also, most mounts are ugly af or just look dumb. Like, flying bed and variety of chairs, sometimes it feels like you're too big for a mount. Still waiting for flying toilet that does fart sounds while in air, that would be great idea on par with bed.
And there no armory to check them all, no mount drops from dungeons, literally 7 recollors of the same mount. As someone told, WoW did it better, you should check it out, it even have mount showoffs.
And yeah, people should understand that 14 love silly stuff and don't care about any immersion