I just recently started playing and ended up getting kicked out of a group because I was not doing enough AoE according to the tank. Can someone please tell me what the lvl 80 AoE rotation for BLM is?
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I just recently started playing and ended up getting kicked out of a group because I was not doing enough AoE according to the tank. Can someone please tell me what the lvl 80 AoE rotation for BLM is?
If there are 3-4 mobs, rotation is Freeze -> (Enochian if it isn't already up) Thunder IV -> Fire III -> Flare -> Flare -> back to Freeze. If Manafont is up, use that after the second Flare to squeeze another Flare in. If there are 5+ mobs, skip Fire III and go straight to Flare after Thunder IV. When Polyglot is up, throw out Foul. Use Triplecast and Swiftcast before your Flares for movement/speed. Drop Leylines in there as well if it's up.
That all being said, what AoE rotation were you doing? I'd expect the tank to at least say something about what your rotation should look like before kicking you, so either your tank was a jerk or you were doing your single-target rotation during trash pulls.
I wasnt really doing an AoE rotation. Basically I was just adding flare and foul as often as I could to the single target rotation. The tank just called me bad and kicked me just before the final boss in Amaurot. I figured I was fine because I was doing almost 10k damage and I've run the dungeon plenty of times. Thanks for the information though! I was having trouble finding an AoE rotation online for shadowbringers.
In a dungeon BLM should be near or above 18k DPS.
Greetings and well met!
I've been playing FFXIV for about a month, boosted a BLM to 70, and this link has helped me immensely.
Good luck & Have fun!
https://docs.google.com/document/d/1...h.91acmt9ler23
If you REALLY want to impress people, bring an ether to squeeze in a 4th flare in your first fire phase. Make sure to try to use either triple cast or leylines to help that good burst window.
Also,dont bother getting more than 1 Astral heart. Flare eats all of them, but you end up with enough for a second flare.
This number is completely unrealistic and only achieved by 99 percentile black mages. Barely. Don't listen to him
A good BLM can be expected to do 14-16k dps in level 80 dungeons. If someone is new to level 80 dungeons around 10-14k for a BLM is expected and not deserving of being kicked.
As for advice to the OP... have you melded your gear yet? Even without overmelding, it will lead to around a 40% increase in your dps.
https://i.imgur.com/Z7B2nx0.png?1
I can't believe they kick people in normal dungeons, sigh...
Where does the number come from?
Thanks for all of the replies. Theyve been very helpful. My gear is not overmelded. For some context I started playing ffxiv 3 weeks ago. I hit 80 about a week ago. I have the AoE rotation down now so I can pull around 12-13k on larger trash pulls.
Yes sorry, I meant to say dead weight.
Also I never said the OP was a dead weight, my response was to another player.
My point remains the same, though, there's no reason to carry someone who's not contributing to the party's success, whether it is normal or savage. If you allow people like this to succeed the cycle will continue.
The sad part about this, is that you need something like this to play one class in the game. If I have to fill out an application and turn this into a career, there's a serious problem with the class, lol. I am actually leveling a BLM now, and it's the most cumbersome class there is in this game, worse than SMN all day long.
I... what? Black Mage is like, the easiest job to understand in the game. Fire good, ice bad, big hot hurty spell is strong so you want to cast it a lot, small hot hurty spell lets you keep astral fire up so you can keep casting big hot hurty spell, then you run out of explosion points and then use cold-but-not-very-hurty spell to get your explosion points back... and then you just cast more big hot hurty spells.
You don't know what's going on with that person. It could be a troll or it could be someone who's just not very good at the game but wants to see the content.
It's that mindset that poisons a MMO community. It's NORMAL content. It's not meant to be serious like Savage.
TC, it might be a bit late, but if someone told you what your DPS was and kicked you for underperforming according to his standard, you have the right to report that person.
Parsing is a grey area. Technically it is against the TOS, but SE won’t do anything against people using a parser. Unless, that is, they use that parser to discriminate against someone. Vote Kicking someone for ‘low DPS’ is just that sort of discrimination.
Content is content and time is time, if you are drunk/bad/high or whatever that doesn't give you any right to mess up my gaming experience.
YOU are the source of the problem so it's your responsability to inform the party about it, and is ours to decide if we take messures or not. That said, I have a lot of patience with bad players and I don't mind carrying them, but I show no mercy for drunkards and potheads, specially because they're also arrogant and careless about it.
This, pretty much.
The basic AoE combo for BLM that has served me just fine at the moment is Freeze > Thunder IV > Fire III > Flare > Flare > Freeze & Sharpcast (if available) > Repeat from Thunder IV
The way you open up the rotation is Sharpcast > Freeze > Enochian > Thunder IV > Fire III > (as above)
If you have manafont up, you can use triple cast for a triple flare by doing: Fire III & Triple Cast > Flare > Flare & Manafont > Flare > Freeze
Freeze now gives Ice III and one umbral heart and can be cast from 0mp after the second flare. You use that one heart in order to be able to do 2 flares per fire rotation. Use fouls in ice phase. Use leylines in decently long fights etc.
You shouldnt be single targeting in trash pulls of 3 or more. Like sure i agree as long as someone's seriously putting in effort to learn the first option shouldnt be to kick (in a dungeon situation) but using the single target rotation on trash signals to me that you havent even looked at tooltips.
Does a normal dungeon taking 3 minutes longer than usual "ruin" your gaming experience? Isn't part of the MMO experience helping newer people learn how to play better?
The 3 minutes is usually more like 10. And it's supposed to be about helping new people, but anytime you want to help out somebody doing something horrifically wrong you're only met with the response "yOu DoN't pAY mY sUb, ElITiSt! REEEEEEEEEEEEEEEEEE!" or something of that fashion.