Originally Posted by
Absimiliard
The math I speak of would be the numbers the theorycrafting and high-end raiding communities came up with. They are the ones that have been (and still are) conducting the testing various individuals have spoken of. Their findings are publicly available, though it does seem quite a few people have chosen to ignore said findings in favor of acting like the sky is falling. You are correct in your assertion that DRK is not in a terrible place; it will perform adequately in all tiers of play, though it may not be ideal. Meta-clinging-behavior notwithstanding, DRK is perfectly applicable in most situations. It's functional enough that even some of the more progression-minded players will, as in times past, probably continue to play it despite the fact that its performance is slightly below that of its peers.
Despite the naysayers on the forums, it seems like the current playstyle itself is being fairly universally enjoyed. I myself really don't mind it. What I do mind is the knowledge that I and others whose groups (whether they're actually capable of it or not) like to chase the proverbial bleeding edge when it comes to PvE content are already being told that, due to this slight numbers discrepancy, we will be benched if we don't agree to main one of the other tank options. Is this right? No, probably not. That 200 DPS really doesn't matter much in the grand scheme of things, and the comparative lack of utility can be partially compensated for by clever individuals. It would be much easier to justify the continued use of DRK if they were to bump its DPS a bit. As it lacks in utility and self-sustain, it's only right to compensate it in some other area.