I want to play THAT game
www.finalfantasyxiv.com
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I want to play THAT game
www.finalfantasyxiv.com
the one where battle requires tactics? Ya, me too!
They're nothing if not consistent. :P
I think I've read this topic before...
Its funny how they still havnt updated anything on that website.
Wow, that looks really nifty. Does anyone know when that game is launching? I'm definitely preordering. ^-^
The information on that website is around beta1 they stop updating it around beta3 it's pretty sad because if everything that been said in the interview and on the website would have been in ffxiv it would have been a great game.
At this point, couldn't they get in some sort of trouble for false advertising? Obviously they have bigger things to worry about, but it is interesting how out of date that is. (stances is the first thing that comes to mind)
I don't follow many MMOs, is it typical to let the main site with game info/trailers/teasers stay out of date? The Lodestone is more up to date, but they don't change a lot of the info as patches make the info wrong.
Wow. Id actually forgotten about it since release and lodestone. I used to visit that page like every 2-3 days looking for new info about the game and when it would be released (/oldmemoriesteardownface).
I "lol"d when I went to the site today. Mainly because Id forgot about it so easily.
I really hope the game becomes what I had in my mind a year ago when I used to go to that site regularly.
POSITION MATTERS GUYS!
Also there will not be any grinding. Characters will not have levels to obtain.
^ no I didn't make that up. Tanaka did.
Remember most of the things tanaka was said wrong by the translate. Remember when tanaka said the game would be full Voice over? then he said it was a bad translate? i think the level thing was also a mix translate maybe half the things we though was awesome was really not said right.
:/ sadfaceQuote:
The Sea Wolves originally hail from the islands of the far north seas, where they still subsist as fishermen and women. Long ago, no vessel or coastal village was safe from their maritime brand of brutality. Now, it is not uncommon to see them employed as sailors or naval mercenaries on all manner of vessels.
Wait, don't we have stances either? I never levelled Pugilist above R10 so I didnt know that.
But it's funny because the website makes FFXIV sound like a cross between a social simulator (like second life) and some amazing adventure quest where everything matters.
Wow it looks like it's going to have an interesting story and lots of cutscenes that SE is known for. And chocobos!
The story of the world seems interesting it's probably going to be explained more through interesting quests and cutscenes.....................
........NOT!
you know if I was anything like you guys
I can easily say go back to ffxi, WoW, Aion, Maple story, pong.
But i'm not. :)
If this doesn't offer anyone hope then I don't know what does. http://na.finalfantasyxiv.com/#/medi...ots/detail/029
I love how it says the archer skills 'shrieker' has a fear type effect, when it does not :(
I noticed the character creation system in this game was only slightly homo-erotic. Thereofore, I shall not return to Vindictus.
Note on the archer arrows on the old website.... Trinity arrows and Twin tail arrows have yet to make an appearance.
http://na.finalfantasyxiv.com/#/medi...ots/detail/052
That city looks awesome. I wonder what it is? /sarcasm
Ah, some people and their utter inability to move on... Always makes me wonder.
Some of us haven't even moved onto XIV to move out of it yet. Usual trollism I hear on this forum for any critique towards XIV is "leave this game".
You know there are a lot of people who'd like to play the game if it was better. If SE only saw people loving every part of button mashing in XIV they'd keep just pushing these minor tweaks instead of knowing that the game is broken and needs serious overhaul.
I'm quite sure they don't need *you* to tell them, or people (always the same people, again and again, mind you) to continue to open trolling, unconstructive threads in order to *help* (yeahssure) them notice.
"serious overhauls" normally don't happen snapping fingers.
This of course without mentioning that most of the people advocating "serious overhauls" normally have no clear idea of what they want (unless they want a clone of what's already out there in multiple instances, which would eventually just kill this game) continuing to throw generic catchphrases in a sea of nothing, and even more no idea at all of what it entails development and resource allocation-wise, which is why they delude themselves thinking it can be done fast.
Concept is real simple. If you want another game, then the simplest (and less masochistic) solution is to play another game. If you want this game improved, then a degree of constructiveness (and patience) is necessary. Thread like this have nothing constructive, and no reason to exist.
Oh, by the way, you sure have a very elastic idea of the meaning of the term "broken". But by now we all know how widespread the use of absolutely hyperbolic definitions is in this forum.
To actually help improvement "keeping it real" would be the only advisable attitude. Hyperbole isn't exactly the best way to encourage realism.
Yeah yeah, stuff takes time to do I'm sure we all know that.
I've seen plenty of concrete good ideas that would take only a few hours of work to do. I know coders from much smaller companies that make much bigger adjustments to online games daily. I see a lot of "coders work is so hard we have to give them endless time to do anything here".
What about game-wide XP changes in XI that we're made quickly to address the pt dynamic changes brought by abyssea areas?
Surely that has been a lot more challenging task.
Btw in game development the word "broken" is often used about just about anything that doesn't work. Graphics can be broken due to a technical flaw, balance can be broken due to gameplay coders or designers and sound can be broken by just having the wrong mood in a wrong part of the game. Sure you can probably hear stuff but if it's the wrong elements then it's not working correctly.
Anyway I'm not trying to start a war with you. I just think people are a bit over sensitive and on the edge at all times when it comes to the quality of XIV.
And that's the perfect evidence that you don't have a clear idea of what we're talking about :D
Changes in a complex environment like a MMORPG need not only to be devised and implemented, but also tested extensively internally, and more often than not will go back to the drawing board multiple times.
The FFXIV team is being actually very fast in moving this game forward compared to the rest of the market, for pretty damn sure they have been way faster than what we saw in the first six months of FFXI, since you seem to bring up the FFXI card quite often.
And of course those games are as complex as a MMORPG?Quote:
I know coders from much smaller companies that make much bigger adjustments to online games daily.
And you know how long those changes (of which you know only the implementation day) have been in development and testing before they were implemented?
And of course you know how long those xp changes have been in development and testing before they were implemented right? Oh wait. No you don't.Quote:
What about game-wide XP changes in XI that we're made quickly to address the pt dynamic changes brought by abyssea areas?
Actually very few game developers would use the definition of "broken". "broken" is normally an hyperbolic spiteful term used by bloggers and gamers to make things look worse than they are.Quote:
Btw in game development the word "broken" is often used about just about anything that doesn't work. Graphics can be broken due to a technical flaw, balance can be broken due to gameplay coders or designers and sound can be broken by just having the wrong mood in a wrong part of the game. Sure you can probably hear stuff but if it's the wrong elements then it's not working correctly.
Broken means something that doesn't work. There isn't even one system in the game, right now, that doesn't work. Everything is useable. Many solutions are less than ideal and warrant improvement and polish, but "broken" and "less than ideal" are two completely different concepts.
And "broken" is definitely no insider term.
On that we can agree. oversensitive. Bolded part is the key. Some people need to lay off, or move on.Quote:
Anyway I'm not trying to start a war with you. I just think people are a bit over sensitive and on the edge at all times when it comes to the quality of XIV.
It's a game, there are plenty in the market.
This...took a lot longer than you think.
No we don't -- What we use is the term "debugging" because nothing is "broken", it "just needs debugging" -- as Ab says, it's a gamer term.Quote:
Btw in game development the word "broken" is often used about just about anything that doesn't work.