If you are looking to join an FC or an FC officer looking at potential recruits, what do you look for?
Sure, active in your time zone and friendly, but what else? What makes an FC great for you? :confused:
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If you are looking to join an FC or an FC officer looking at potential recruits, what do you look for?
Sure, active in your time zone and friendly, but what else? What makes an FC great for you? :confused:
I like ending up with people that talks a lot, with a sense of humor similar to mine, and a drama-free space. I don't go in FCs much anymore because, well, it's hard to find. There's always drama (and yeah that's fine but the last one I went in they just talked about said drama right in the FC chat and it wasn't interesting nor pleasant, especially since it was about old members that weren't there anymore so it felt weird and uncomfortable) but there's a way to handle it. The main thing for me really is having cheerful members, with talkative people and a good laugh once in a while :)
Fun people with whom to do fun stuff, rather than... unfun people with whom to do at most unfun things?
Shared interests, shared humor, shared values, shared familiarity, shared history, and shared respect are good correlatives to that, but ultimately it just comes down to the first part.
As someone who recently changed to their third FC...
I agree with the other posts - fun and pleasant, no-drama.
Some things that were important to me:
* I got a personal invite ( and I was in the middle of nowhere). Didn't join based on a shout out.
* FC has a house and workshop.
* The members have purchased and decorated rooms in the house.
* FC members hang out at the house as a gathering point.
* We help each other. It's nice to be able to gather 8 people for maps, raid, etc.
* people are on-line when i am. You can get "good" advice.
* secondary issues: discord, FC buffs.
That said there is a personal aspect here as to what YOUR goals are. FC can have a Raid focus or crafting focus or ...
Like most people here, what I am looking for in a fc is activity (chat and doing things together.) Laid back etc. I been lucky enough to still be in the first fc I joined back in 2016 when I came back to the game.
When I am recruiting I will ask the person questions and get them talking about themselves and what they like to do in game, and I will talk about my self and about the FC. Normally by the end of the conversation both sides get a felling if there is a match or not. I have to talk to the person before an invite goes out, I don't even accept applications that come in till I talk to the person.
Yeah and it always comes across to me at least like they only care about the number and not about the people.
Yeah, one of my pet peeves is someone sending a blunt invite just because they noticed I don't have a FC yet. No whisper or what, nothing, just boom, invite to the FC. It dosen't feel welcoming. It feels like they are picking up what's left lmao.
Or getting a whisper (with a copy-pasted shout message) asking you to join the FC.
The only FCs I joined was when I got personally asked if I was interested. Then I'd ask a few questions and see for myself if it sounds good :)
Essentially one that just isn't dead and isn't full of people who feel overly elitist. Other than that, it can be anything really. I love the guild i'm in.
Yes plz ;)
On a serious note: FC's for me need to tick a few things.
Atleast medium sized and super active DAILY (at least 10 players on at peak midpatch lul)(Ive started, lead and joined super young FC's. Fun for a time, but 8/10 they become ghost towns)
Extremely active discord/FC shat (I would much prefer too much fc chat than non at all)
FC house to loiter at
Thicker skinned mindset (people who wont take offense to the occasional curse sprinkled rant)(obviously no drama, conflict or calling out. More or less complaining that my but slider hasn't been developed yet)
Group activities.
If the above can be met, im in. The first FC I joined which wasn't my own or super tiny was amazing, but became a ghost town in midpatch lul and then ceased to exist all together (I miss you Kitchen Knights!!). My Current FC and my favorite thus far (Mogfia) is everything I mentioned and more. Ill never leave unless it goes dead (which I don't ever think will happen)
Yeah, guilds (or whatever name they go by in different games) are tricky.
I first tried this game in the spring of '16 for something new to try as a free trial, had no expectation of playing more than a day or two. Someone saw I was new and offered advice. Usually I just ignore than because in a lot of games people just want something from you, but since I wasn't planning to stay chatted with them and they were genuinely helpful and not pushy. When I bought the game a couple of days later I joined their FC. Not many on because it was a content lull, but when the others came back was going to learn newer/harder content so I just pugged my way through to a level 60 WHM and SCH. But that FC never recovered and eventually folded.
Several months later I just popped into the game and literally ran into someone from the other FC who invited me to another FC. Also friendly, also small, and so when I was on kept pugging. By that point I was already a tourist, dropping in and out. That FC also folded, about a year and half after I joined. Good people in both, but just not enough critical mass/momentum to sustain.
Small, medium, or large FCs can all be good but being friendly and active and a fit for your personality are key (to me). Also, that people more or less follow the dictum: "Do not be annoying, do not be easily annoyed." But that's really hard. Keeping an FC active even though some people need to take breaks or cut back from time to time, having officers that can balance the load, and getting members into things. It's a struggle juggle.
I wonder how Fellowships will change the game.
One without drama.
active
friendly
lack of drama
lack of elitism
willing to help each other
making new members feel welcome
I look for friends. For people who are fun and like to run stuff. And the FC forms itself. (Mine did anyway).
Hello !
Most of all, I'm looking for a small/med and very lively company, with regular and dedicated players who care about each others. An active chat is a must( I'm not found of voice chat cliques who tend to do their things and ignore the rest of the FC).
Doing roulettes/ex primals/clear/maps is also great, but not a priority.
Hmmm...
Found it
Hmm, but how do you do that effectively? How do you get to know people well enough in an MMO if you aren't already spending regular time with them?
Similar to the challenge of finding a good fit for an FC - "try before you buy" would be the idea I suppose :p
Tangent, but I do think "try before you buy" is important for that very reason. IMO, in most cases, joining an FC should be pretty "no strings attached" for a month or so; if you give it a couple weeks and decide it's not for you, there should be no bad blood for leaving.
Agreed, but you never know. There's no formal etiquette for such things, nor even an informal established norm for them. Personally I like when FCs (guilds, clans, whatever the name) have a relaxed, brief interview where you can just ask a lot of stuff and as you say have no pressure to stay if it doesn't look like a good fit. It can be a really great FC with wonderful people who are fun and active yet not be a great place for you at that particular time.
Helluuuuuu