So I have to dump my entire aetherpool for 1 -- 365 weapon? The first tier of weapons in POTD cost 30, Second tier 60 ( being 90 total) why is this first tier more than both of the previous tiers from the previous.
They should be 60ish IMO
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So I have to dump my entire aetherpool for 1 -- 365 weapon? The first tier of weapons in POTD cost 30, Second tier 60 ( being 90 total) why is this first tier more than both of the previous tiers from the previous.
They should be 60ish IMO
you don't buy it all at once, you just knock yourself 10 every time you get to 99/99 or if you just do 30 probably 60-70 would be enough to make a grip without impacting your power inside
I wouldn't mind the increased cost if the blues at least guaranteed some growth.
But when you have to get more than triple the aether you needed in potd. It's even more annoying when every blue ches you see blows up in your face.
I wouldn't mind needing 100 aether if every blue chest guaranteed at least 1 point.. But to increased cost So much and still have them blow up so frequently is a bit of a douche move
I wouldn't even bother with the weapons from HoH (unless you like how they look) given Eureka will be far faster if the last installment was any indication. Its the same reason I never bothered farming Tsukuyomi EX. Got my clear and moved on.
They do seem a little pricey for what you're getting. Although I feel like they also made leveling up your weapon faster than it was in PotD.
i'm already at +99 arms and armour within a day or two, i can get one now if i wanted, and thats just by farming 21 to 30 and not going beyond 30 due to there fixed party only rule.
i think the pricing is ok for what it is, getting to +100 dosnt seem that difficult. (at least for HoH, PotD on the other hand,...)
I don't think its that they cost too much, but there are unintended consequences from it.
1. The +10/10 is actually convenient, but the flip side is that it makes it more monotonous since you no longer need to grind lower floors to power it up. You get to 40/40 or something, then just spam 21-30 nonstop, turning it in every 2 runs or so.
2. You simply cannot turn it in if you want to do challenge floors. So again, you have to spam one floor.
3. The amount of aetherpool i get varies from 5/5 to 10/10 a set of floors, meaning 10-20 runs to get one weapon. This is a lot more constant I think, and adds to monotony.
I mean, the cost is high but ok, but the other things make it a lot more of a grind than it should be.
When POTD first came out 30/30 was the max and you had to pay that for a single weapon at 235 ilvl, when floors 51+ came out they raised the cap to 99/99 and you needed to pay an additional 60/60 to upgrade it to 255. So overall we’re paying 100/100 at the onset for a weapon that’s on par ilvl wise with the current EX primal. So unless they plan on letting us augment these the current cost is only slightly higher than the previous and you don’t have to completely burn your aetherpool levels in order to get it due to the grips. Personally the only issue I have with them is that it’s a 365 weapon released so late into the patch cycle, most people would have the EX primal weapon or an upgraded tome weapon assuming they don’t raid and have diamond.
Kinna was 90/90, Empyrean is 100/100, that's just a +10 increase. The way grips work you can keep your aetherpool around 50/50 and keep spending every time you exceed it to reduce the chance of getting nothing from silver chests. You can get a full weapon in 1-2 days.
Right but with where it's at in the patch cycle it doesn't make any sense. Most people have their tome weapon already or a EX weapon so the cost, imo, is a bit steep considering all of that. That's why I think they are too high
These weapons are good for alt classes, or those that don't quite yet have the extreme, savage, ultimate, or tomestone weapons. Afaik the weapons from PotD, were no different. Not to mention people levelling in heaven on high, or doing heaven on high alongside their MSQ, can immediately get a 365 weapon upon hitting 70 in some cases.
Besides, I hardly see an issue given getting aetherpool is much easier in Heaven on High than it was for PotD.
They look worse than the kinna weapons. They are a garish orange, with no glow effect.
back in potd, it wasn't till a few weeks till people started skipping chests and speed running the upper floors to do it. Here, people have to do 21-30 runs from day 1. It has a bad sideffect of making it feel much more tedious than it should.
Considering how fast you can get up to 99/99 compared to potd it's not bad at all.
Silver chests seem far more abundant than they did in Potd, and they've done a great job by making magicite come from them, so even aether capped people will be wanting to hunt them out instead of skipping them like they did in Palace xp speed runs. Yeah it costs 10 more, but you aren't gimping yourself anymore by dumping up to 60 at one time.
That's my stance as well. It took me two days of mostly being lazy to get my first weapon and it'll probably only take a handful of runs to get my aetherpool back in order. Silver chests are extremely abundant, as are Fortune Pomanders compared to PoTD. I've had at least two runs where we had fortune activated on every floor because RNG kept on feeding them to us, which bumped my aetherpool by an immense margin.
Since I didn't see anyone else mention it...
Every boss after (and including) the floor 30 boss give guaranteed upgrades. I've only seen +1/+1 so far, so not sure if the upgrades can flare on bosses.
At any rate...
One you start making runs for floor 100, just buy a grip every time you get to 99/99. This will drop you to 89/89, which isn't going to make that much of an impact, especially if you are starting at floor 21. Between floors 21-90 you will fight 7 bosses that are guaranteed to give at least a +1/+1 upgrade... so you are guaranteed to be at least 96/96 when you start floor 91 from boss upgrades alone.
Also also...
Spoilers...
There is a "secret" mount that you can get after clearing HoH floor 100 a minimum of four times... so if you are going for that there is plenty of time to get grips.
I went from +1 to +98 in one day. granted that's having a full day free and not taking much breaks, but it's possible to get a new weapon every day. can't directly compare numbers to potd because aetherpool builds so much faster in HoH. the rate of chest upgrades succeeding is very high, and you can start new files on floor 21-30 with a guaranteed +1 /+1 from the boss and a potsherd.
Those weapons are i365 with 2 meld slots. I see nothing wrong to require you to spam just a couple days the dungeon to get a weapon on same level of Tsukuyomi's ones.
Palace of the Dead had a pretty severe reduction in silver chests succeeding if your aetherpool was high for the floor. That means that to get to 90 there you had to open a lot more of silver chests than you do in Heaven on High to get 100. And not only that, but you had to fight the higher level floors more often, which were more difficult (especially random parties were more likely to screw em up and waste the run) and time consuming (since higher floors took way more time than lower floors).
Here you can keep your stats at a relatively average level to get maximum success rate, all the while progressing towards the weapon on the fast, early floors.
In other words, comparing the current 100 to Palace of the Dead 90 simply shows that you didn't consider anything at all besides the raw number...which is like comparing leveling speed of, say 30-40 with 50-60. That's only ten levels, right?! So why is 50-60 taking more time...
i dont think they are even worth it tbh
just keep your aether levels and wait for eureka
There's nothing else to do, though. You can see completion of the content in a day or two otherwise, the aetehrpool are the only long term reason to grind it, unless you only leveled any job to 61 since sb's launch a year and a half ago.
More senseless grinding!
There are way more silver chests in HoH, prolly also because they added magicite to silver chests, and you can easily solo 1-60/70. So if you dont like ppl skipping or speedrunnig then just go solo and get 99/99 in a couple hours or make a PF with light farming. It doesnt get easier as this and still ppl complain.
If you can wait a few weeks they'll allow you to trade in Rabanastre and Lighthouse tokens for the upgrade item for your Mendacity weapon.
OR
Eureka MIGHT grant you a 370 weapon... key word "MIGHT". Don't hold your breath though, stopping at 355 was a pretty huge letdown.
Anyone else notice some of the weapons have odd sub-stat allocation? A bunch of people were discussing on NN on my server and it would seem that it's pretty bad.
Sigh, people just want stuff for free. I think the price is fine. Keep it the way it is.
I find it sad most of the threads in here are people asking for everything to be made easier because it hurts them to exert effort.
The weapons are on par with Tsukuyomi. So just get those if you need a 365 weapon?
I don't really think the weapons cost that much. Especially since silvers are guaranteed to give you aetherpool outside of aetherpool sync, and there seems to be a higher drop rate of them per floor. Unlike in PotD where you could go an entire 10, 20, or even 30 floors with "Your aetherpool remains unchanged...".
For someone who isn't interested in doing the challenge floors, there's not much reason to hold on to 99/99 aetherpool, so spending 10/10 on grips and then building it back up takes very little time or effort. With PotD, it always seemed to take longer because of the increase's RNG.
I don't think the issue is the cost. With the HW relic, the hardcore people just went and grinded Aetherochemical Facility nonstop for tomes, while others grinded just about anything. Getting a weapon on casual feels a lot like nonstop grinding aetherochemical. There just isnt enough variation. There needed to be real puzzle floors, or more drawing random levels in terms of graphics or mobs.
You know this is kind of what I was expecting when unlocking HoH, and the NPC mentions that the were lots of traps inside the tower. I was thinking oh cool, maybe spiked floors or poison pools (what you get in old school FF games), perhaps doors with a chest nearby containing the enemy that always asks for elixirs (I forget the name), except you would give it maybe a pomander to get by etc. I know I know HoH is just a copy of potd, but I expected a little more for how short it is to make it fun.
This is pretty much how I see it, at least for HoH. I also think anyone going on about how hard it is to get an empyrean weapon should go back to PotD and farm from scratch for a kinna weapon.
Like I've said in other thread, the only real problem is the same "dud lootbox" issue that was initially rampant in Eureka. If the reasoning for it is to make players keep running HoH, then they may as well jack up the price of empyrean weapons.
It's fine, I got 1 & forged enough for 2 more the grind from +89/89 to +99/99 is easy especially since get a free +1/1 at end of floor 30 boss. This content is for those that want loot & leveling alts/alt jobs so you're expected to be grinding it enough that you'll get HoH weapons quickly enough.
HoH are really only glams anyway considering Pagos is coming soon with possibility of ending on an i370"doubtful most likely i365 due 5 slots" & we'll have upgrade for tome weapons soon to i370.. so the 10grips is absolutely fine.
...Well, players now have aetherpool grips. Pay 10 at a time.
Compared to POTD's progression, this is completely normal. Nothing to complain about, unless one has never done the content before.
HoH is even easier to obtain a weapon from, as players are guaranteed +1 every 21-30 run, and players no longer need to severely hinder performance to make a weapon.
It's not to be done in 1 sitting; neither was Palace. Players can't always immediately get everything they want.
Why Not Make It Cost 50 & Save Us The Trouble ?
Less Stress & Better Gear
Not Everyone Will Be Happy I know
cough 'Grind Lovers' cough