Oh man, they're alreadying hinting at the next MMO after XIV. I guess it's no surprise given we're halfway now through the 10 year plan for the game but dang lol https://www.vgr.com/final-fantasy-xiv-successor-hinted-at-in-square-enix-survey/
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Oh man, they're alreadying hinting at the next MMO after XIV. I guess it's no surprise given we're halfway now through the 10 year plan for the game but dang lol https://www.vgr.com/final-fantasy-xiv-successor-hinted-at-in-square-enix-survey/
The idea intrigues me, but honestly I think at this point I'm a bit hesitant to try another MMO by SE.
I took the survey and frankly it felt less like they were plotting a successor MMO and more trying to figure out better ways to monetize this one and provide content going forward. Having three MMO's running concurrently would just cannibalize their own industry, so I doubt they're even caring enough to make a successor to FFXIV when it's still exceedingly successful.
With Enla on this one, I highly doubt they'd make another MMO while XIV is still doing so well and even XI is still bringing in income. They've made it clear with XI that they're riding this horse into the ground.
I do wonder if the MMO genre has run its course though. The numbers for this game aren't great in the grand scheme of things - and we'll never see the heights that WoW reached at its peak.
With the the success of the cash shops etc - I wonder if its actually financially viable to produce an old-school MMO for any company anymore.
I say this as an old-school MMO player - I want them to succeed but I wonder if there are the numbers anymore or if the entire concept is even attractive to the newer generation of gamers.
People have been saying MMOs are a dying genre for years but somehow they haven't died yet and continue to be successful.
I do think we'll see a shift in how MMOs are played, though. Subscriptions for MMOs are very nearly dead and I'm expecting we'll see more in the way of cash shop purchases as well as game design that works with shorter, less dedicated play periods. Online gaming and RPGs are still both very attractive but the whole design of an MMO being a "job" is on its way out.
Ultimately the big problem with current MMOs is that there's a LOT of them and it's very, very difficult to actively play more than one MMO because as they are currently they are a huge time investment.
Don't even consider this a mmo to me its a mo feature game with a single player story campaign the rest is standing around waiting to que up in a area you consider a hub for to do instance content. /Shrugs
Is it bad that I suggested a Ivalice MMORPG on the survey? >w>
I used that survey to berate them for their growing practices of over-monetization of their own games, rather than putting out full content that lasts and is worth buying. But, you know, that's just me, and I'm well aware that SE will never take my opinion with any degree of value, regardless of whether or not that survey was really SE or not. *shrugs*
Depending on how the next few years go, I might move on to the next FF mmo if there is one. I think for now SE is gathering information, and I think it will likely be a while before anything comes of it.
They're probably looking for a successor to FFXI.
The way some of the questions are leaded however, suggests they want to make a Final Fantasy themed Battle Royale game like Fortnite. Complete with all the wallet-draining microtransactions.
I'd like a Chrono Trigger MMORPG, but that's just me going "Well I don't see a Super Mario MMORPG or a Kingdom Hearts MMORPG ever being a thing due the licencing hell it would result in"
This was definitely a marketing/monetization survey to help analyze what people will spend money on. I put my two cents in against cash-only DLC but... yeah.
I don't think XIV is on it's way out any time soon but if they want to plan for it's successor, it's better to start testing the waters now by feeling out how positively people react to the idea. You can't spend enough time planning for games on the MMO scale.
I'm for it because XIV has felt dated for a while now.
The irony is there's somewhat of a MMO drought at least in term's of something new. FFXIV is one of the best managed ones because even with the mogshop it's harmless compared to the financial sinkholes of the like's of Aion, Blade and Soul and Black Desert Online where you can be looking at significant costs.
People were hoping Bless would be good even because so few one's are coming out although that one is looking like its tanking hard in no small part due to poor performance, haphazard translations, unwanted and unneeded censorship, lack of content and underwhelming combat.
The day's of an MMO being a job are over honestly. Noone realistically is interested in an endless grind but they do want an open world game to play around in.
I told them to start making sequels to their older franchises rather than remakes or re-releases of the old ones. the Mana series, Chrono series, Draakenguard series, all need a new entry to revitalize their franchises. Stop milking the FF and DQ series for a little while, its getting out of hand, especially on mobile.
And the sad thing is I wouldn't put it past the suits in charge to try. They've already embraced the very worst of what the mobile market has to offer after seeing the profit that could be made from microtransactions from their loyal fanbase. A game like Fortnite which practically prints money would be too good for the cynical, pencil pushers at the top to pass by. About the only good thing that I could see coming from it would be that FF14 would no longer have most of it's revenue taken and put into other projects if a new gravy train pulled in the station, but they'd also be the type of company to pull developers from this game to work on the new one...
Oh ye they will do that, everyone is doing a Battle royale, thinking that SE won't follow is foolish
They're simply gauging interest. If people want it they'll make it, but they don't want to do so until they're confident people will be satisfied in moving on.
I took the survey, as a few others said I'm in the same boat of being hesitant and reluctant to try another SE made MMO. If they do make another though I'd be willing to at least give it a chance in watching a few streams or let's plays of it and stay very far away from any hype that may surround it. I'm willing to at least give it that chance because FFXIV is a Frankenstein MMO. A new game that was basically built over the different foundation of an already existing game. Like building a house over a foundation that was either to big or too small for the house in general. I'll remember that and give them the benefit of the doubt and see what they can do when starting from scratch and the house and foundation match each other.
Good.
Need to move on from this game.
The treadmil's the same ol...
I really hope for something different tbh. :/
Those of us who were there at FFXIV v1.0 Beta will remember how no feedback was taken before released it. At least no feedback from NA. Trying to file a simple bug report was rebuffed with "we aren't accepting anything right now". I saved this screenshot somewhere.
I'd like to think SE management has moved past the mistakes that basically cost the game 3 years of it's potential life. But then I look at EA and Nexon and notice that other games SE has worked on that were not FFXIV have being trying pretty damn hard to get blood out of a stone by pre-order bonus and DLC packages that are worthless.
It's not that I think SE would produce a bad game, it's that strongly believe Square-Enix would repeat EA's mistake with Battlefront 2, by seeing the goldmine that Fortnite currently is, not realize that they'd have to have built this game 5 years ago to be printing that much money. SE is not in the lead in the MMO market. Fortnite only succeeds because they converted a game that they were working on into a "knock off" of a game that was already built with their engine. Which isn't to say I think Fortnite copied PUBG, because the concept goes back to at least the 50's in some form. It's only popularized recently due to post-coldwar things like Hunger Games and Maze Runner. Overwatch likewise only succeeds in the same market that Team Fortress 2 occupies because they converted the game they were working on into it. Team Fortress 2 doesn't even have a real story to it. Overwatch does. Of some sort.
*disclaimer, I've never actually played TF2, Overwatch, PubG or Fortnite, and base these opinions on videos/reviews made by people who have, interviews with the developers and trailers.
I find shooty-type games to not be particularly fun, and part of that is how the FPS game has never really changed from 1993. The basis of a deathmatch are still the same, the arena's have gotten bigger, the amount of cheating has gotten substantially worse, griefing became a thing, and ultimately people who lose in these games stay mad. By increasing the size of the Arena and amount of players, it makes it less personal, but people don't like to lose.
Anyhow, A Final Fantasy themed Battle Royale type of game is probably something that would be worth trying, but I don't think that's what people want. I feel the current popularity of eSports will always be a short-lived thing (really, name any eSport celebrities.) As new games will always come out and supplant the previous ones.
The only real direction is for a game developer to have a persistent renderfarm that outputs video streams for players to connect to and are handed off between so that it's completely cheat proof. It will never work outside of Japan, but that's pretty much the only way to create a legitimate eSport.
I doubt it, I mean look at how long ff xv to be release plus ff 7 still under development,
Next mmo will probably be release 2027 lol.
This also. I've lost much faith in SE when it comes to MMO's. XI wasn't perfect by all means but imo XI still gave a lot more. People will argue this and to each their own opinion. I've found that most who have the opinion that XIV is better are the one's who never played XI or only played it for a short time/after it prime years.
With that said, maybe SE knows that XIV isn't going to last that long. With the fact that XIV no where near what most MMO's are these days, it may be best for them to cut their ties soon. The lack of resource going into this game is disheartening enough. Things like housing and glamour system aren't up to speed and we have this half-*** broken, limited system. Spaghetti coding as we all like to call it. Sometimes I wonder if they took the servers from XI that got turned off and used them. Sometimes it feels like we're playing a game that running on a server that about 15 years old, only even XI has more storage resources then XIV has. ¯\_(ツ)_/¯
With that knowledge, maybe they'll give us a better MMO or maybe they'll do another crap job and that will be the end of SE when it comes to MMO's.
I'd give it a chance but if it ended up much like this, I'd be done with SE and their MMO's. 14 years of XI says how much I enjoyed it and how it was made. I've tried very hard to love XIV and I can't with all it little problems, same path of content, and replay value of content is slim to 0 (Diadem anyone?)
It's because everyone wants to make a WoW clone, are going for cash grabs or give players too much freedom and lack of direction. ESO I know is a whole lot busier than XIV, so its maybe its also where you look.
There are a few games coming out soon that want to rewrite the ways mmo are done. Hopefully they will do it right. I know I already slapped down $300 for Ashes of Creation.... Its one of the few times I decided to take a chance on a game. Hopefully I'm not burned.
ESO and GW2 are good examples of MMORPGs that at least trying to be innovative in some sorts. All others are WoW clones, including of course ffxiv and i think even in that regard ffxiv stagnation is even worse, considering WoW trying to change and shake things up every expansion, ffxiv is still yet to even try to change pace or innovate.
Indeed I have tons more fun and have more to do in ESO, ffxiv I am sticking with just because I have been here since beta v1 and its kindda just a thing in my life now. Having 2 side by side gaming PCs though I have ESO going on one and this on another so I can do things while I wait for queues and what not but I still spend most my time in Tamriel.
SE I think does things well technically, but their creativity and innovation has taken a hit since they fell from the top in the early 2000s. They also are well behind in mmo basics, which is why I always question their actual mmo habits, it could be a cultural thing too though. I just don't know. Hopefully if they do another mmo they will refer to creative people with a passion for and lots of exp in playing mmos and wanna shake things up.
Depends what you define creativity. XIV is designed like a tv show production, all they care is getting the next episode or season in, plus extra merchandise and live performances here and there for marketing. This is probably my last mmo, I'm quite done with the quadruple money gates (not counting the concerts and SE store). As someone who bought my own games since I'm 8, I feel they trying to kill off the competitions by taking large portion of that budget with non-sense gates. 10 years ago I can buy 20 games with $20/month, decent ones. Still do, SE will have much better luck releasing proper single games than another MMO. All said, I think XIV is a much better polished/optimized than most MMOs around, even better than that crappy unoptimized XV junk. They just need to tweak more of the "Massive" part of MMO, focus on the per server worlds.
I got access to alpha and beta tests, in game items, game store credit and I think half a year sub free with it. So part of that was kindda a paying up front thing, some was for access to the alpha/beta.
Their transparency makes me more willing to spend money. And I am not a whale by any means lol. I get a few collectables here and there but things like the mog station are a waste of money imo. I don't even spend money on crowns in ESO, I use the ones I earn through my sub, since they match it dollar for dollar. Hell if I am buying stuff after paying a sub. I seldom roll the dice and even pre order a game much less pledge money to one in development so it was a big deal I did it at all lol
I would say that the current market has too many "MMO-style" games under the guise of a live service. Honestly I would rather see that they finish a story perfectly day 1 rather than having to patch it later ex FFXV final chapters. After playing God of War it just made me realize how little games can pull of a narrative from start to finish flawlessly in the current market. There is an over saturation of games that require daily login and personally have no time for another MMO. Gotta stop that gaming addiction at some point and I'm not getting younger and those bills aren't gonna pay themselves.
It would be cool but i don't think we are getting a new MMO anytime soon.
Drakenguard 3 killed that franchise. It bombed, hard. Mana has had a ton of sequels, mostly in JP but secret of Mana itself was a sequel (to final fantasy adventure on the gameboy) and legends and heroes of mana were released here. ff12 had revenant wings, ff7 had dirge of cerebus, tactics had tactics advance and a2, even crystal chronicals had sequels. They tried a bit, but generally the games didn't catch on. I wonder if people even know if Parasite eve had a 3rd game in the series, if at that.
Even when they try to do new stuff, it seems to be weird. I really liked world of final fantasy, but looking at all the unsold ps4 copies in local stores i must have been the only one. They tried to do that new 3ds final fantasy game, Final Fantasy explorers, died without a trace. Octopath traveler seems to be their new thing.
I honestly would not play another MMO from them, especially if it has a sub. And if they would do everything we wanted in FF14 in a new one I would just feel a bit ripped of. (Even if some make sense) Next to Kingdom Hearts I am not even sure if I want to buy any new game from this company..not after what they are doing with FF15 too.