https://jp.finalfantasyxiv.com/pr/blog/002292.html
Top 100 ranked:
https://img.finalfantasyxiv.com/lds/...80308_yn_1.png
Top 1:
https://img.finalfantasyxiv.com/lds/...80308_yn_2.jpg
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I have a hard time getting excited over any kind of PvP rewards with the current state of things.
Wow they are desperate to push Feast, but it seems so wasteful as so few people can actually get it.
Also I do not get why something Main Story related is a limited PVP reward (not an issue with it being PVP but limited seems odd to me)
Interesting mount decision, but regardless - I want it!
I'm a tad upset that the season is starting the same time as Eureka, as I truly wanted to dive headfirst into that new content, but hopefully I can still manage top 100 again while not neglecting Eureka/Relic.
I'm more interested in the possibility of Aulus mal Asina's gear being added (unless they're simply using the NPC model in the screenshot), since I'll never get the mount anyway.
Instead of mount music you get to hear him yell "MY WORD THIS DATA" over and over. Please look forward to it.
Aulus is finally sharing his findings! :D
Yet another nice reward no one will have.
Hey, 600 people will have it! Maybe 780, if team rewards are back.
Still less than Ultimate clears, which are at 2200, but at least you don't need to be quite as skilled for it. Last season even had a whole buncha Platinums in the top 100 and you don't even need to be able to maintain a 50% winrate for platinum, as you get more points for a win than you lose for a loss baseline until Diamond.
Yeah but if you can't commit too much first days games simply stop popping for you because how the Matchmaking been working lately and how everyone actively playing will be too far ahead.
Comparing to Ultimate is not a bad comparison but not a good one either. Remember the game's main focus is PvE yet any PvE reward is retroactive. While Ultimate's reward is just farmable weapons and a title to anyone that clears anytime. PvP rewards are just for a ridiculously small ammount of people playing a mostly dead content with a bad matchmaking and broken ranking system and then it will be gone forever.
"Otherwise no one would do it." But the rewards rarely get new people into PvP. No one wants to go through a system they can't win against because they're new. I keep trying to get friends into the PvP and they keep saying they don't want to because the rewards are most likely unachievable for them and there are no rewards otherwise but a random accessory.
Actually, the ranking has been changed. Before, people would get to a safe space then not queue to risk losing a major amount of points. Now, however, they have changed it so only your high score counts. That means that say you were on 2000 points, for example, then lost a game, your points will go down to 1940 or so. However, the leaderboard only counts your TOP score, so the 2000 would still be there. This means you can no longer 'lose' points on the leaderboard and, as there is no longer any risk of losing your points and place, that the queues will stay much more active throughout.
I don't understand what your solution would be. Have no prizes for the top 100? Or miniscule ones that they did in the past, like earrings? If that's the case, no-one would play. Again, if the rewards were available elsewhere via achievement grinding (even feast training), it would destroy ranked. Why put in the hours of effort and training and skill for the season if you can just get it, stress free, via unranked?Quote:
. PvP rewards are just for a ridiculously small ammount of people playing a mostly dead content with a bad matchmaking and broken ranking system and then it will be gone forever.
Could implement the system they did to weapons to all rewards. That would get players that get low ranks to keep trying season after season and populate PvP. They would still have to wait season's changes to get a fraction of the reward they want keeping them in game playing for the next season. While top winners would have easy access to those rewards. That's what most games with rankings do nowadays.
This would also have more people showing off the rewards around the game's world probably encouraging more people to play PvP in the long run.
I'm not sure Ultimate is a good comparison, it's reward is for the challenge of the content but the challenge is always there this will number limited and not helped by the fact that it will quickly be almost impossible to rank up once everyone stop playing after 2 weeks. It doesn't work as incentive to start PVPing as it's unlikely you have any chance of getting it as you'll be competing with the experienced crowd and the none 100 rewards are terrible
But then, like I said before, it would devaluate the point of the leaderboard. Top 100 players put in hours and months of games and dedication towards these prizes - is it fair to have these prizes obtainable after 3 seasons by bronze players who put in a single hour of playtime towards the feast?
Prizes are notorious as they are, and already inspire me. I see someone with S1 gear - "Oh look, that's a Season 1 Winner!", see someone with the Hellhound mounts, it's the same. The prizes are noticeable and make you instantly recognize the season.
Why make things free for all? It's like giving the Ultimate Bahamut title and weapon away for Sigmascape tomes. Savage tomes or not, it's not the same and it's not fair.
Yeah, Overwatch, League of Legends, Heartstone, Shadowverse they all devaluate their leaderboard a lot right. Maybe they're dead games too.
It's not free though? Players that score lower would take more time than players scoring higher to achieve what they want. They can either keep riding the slow time and populate PvP matches for longer or strive to become better and engage competition.
To make you recognize the season they can make the "buyable" versions be washed out or different. Kind of like Garo's Gold Saucer pieces aren't dyable. Or how Season 1 and 2 (3 and 4 and so on) rewards are similar but with small differences. Season recognition is the easiest thing to do.
I love the rewards of The Feast but I have never managed to get any because even in the first week the queues are too long for me. I think you should be able to get past rewards with Frontline achievements.
That's unfortunately incorrect, as during the first few weeks of both of the past seasons, the queues have been almost instant pop, even during downtime. First week is always incredibly active, so I'm not sure where you're finding that information. Near the end, yes, it dies down, but with the season ranking changes as I stated earlier, this is less likely to be an issue this time around.
And if you give them away for Frontlines then what's the point of Feast rankings at all? That's like, as I said earlier, giving away the Final Coil of Bahamut prizes for clearing regular coil, or savage books. It's different content, and it's undermining those who actually put in hours of effort and gameplay to clear it by giving it away to everyone. Sorry, it would completely kill the entirety of the pvp community.
Things, in my opinion, should not be given to everyone. Ultimate Coil titles and weapons don't go to everyone who gets regular coil achievements, savage gear and mounts don't go to those who get normal mode achievements, and top 100 feast rewards don't go to those who do normal feast or frontlines.
Imagine grinding for months to get top 100, stressing over lost points, spending hours practicing and trying to learn as much about your class as you can... only for people to spam Frontlines a couple of times and get the same reward next month.
You're on Omega (Chaos, EU Datacenter), while the person you quoted is on Hyperion (Primal, NA datacenter). Different datacenters might have different queue times, or they might not be able to play during NA prime time.
Assuming you mean Ultimate Coil, this is a hilariously bad comparison. A few years from now, I'd still be able to clear Ultimate at that level/ilvl, with the only requirement being that I'd have to find 7 likeminded players. That wouldn't be possible with a mount that only sticks around for a few seasons.Quote:
Originally Posted by Ryannex
If some of the late-season complaining is anything to go back, it doesn't look like players are "grinding for months". They're mostly grinding in the very first month, to get a high enough rating to sit on, as there's no rating decay.Quote:
Originally Posted by Ryannex
And with that, the decision to start the season next tuesday is pretty terrible, since Eureka releases on the same day.
Personally, I think they should put some focus on making a new model that'll fit the PvP theme, make it available from getting x wins during the season, then spice up the model with something cool and have that as the top 100 reward.
I don't think achievements like frontlines are the solution either. It just lowers the quality of matches and make people only play it for a short spawn of time. Plus, you just described the opposite situation of queue times, they're fast on first few weeks and huge later on.
I also don't agree rewards should go to everyone. Just like Ultimate rewards don't. But I think there should be other ways of getting them, the current system haven't been working well. I've ran for the top 100 once and finished 1 point below the 100th. It's honestly stressing and unfun after a certain point and lot's of players don't have time to commit to that in the spawn of a single season. Meanwhile you can come back to Ultimate anytime.
That kinda bums me out I don't want these cool mounts and things to become easier to get even if washed out or pay real money or whatever...I'm glad its the hellpups were an achievement. Not because it was dumbed down and made easier to get, but because around the time it was released I had just discovered you can actually get something for doing good or at least ranking higher in PvP. I went to try my hand at it, but it was to late. The feast was due to be over soon and no one was queing. I was disappointed that I wouldn't get to have a chance to get the minions. However, I later discovered that you could now get them as achievements. It took a little while to get, but I take a bit of pride in having them out "the red one in particular". I get asked by people where to get or how to obtain and I let them know and show the other one too. Its something that not everyone has and can sometimes peak others interest to try PvP. Even if I don't get top 100 I can still aim for the Gloria ship since I'm only 29 wins away from it. This is for the achievement alone. I can't imagine the guys who get the top 100. I was almost cracking my way into the top 100 this past season, but I stopped pushing and took a break, came back and everyone's scores were like 1000+ above me, so I just gave up because the que had already slowed down to 15+ minutes per match, but here's to another chance! Also, I agree with you Ryannex, there definitely are those out there who will be able to recognize the feast rewards, or at least know its a reward from the feast if they do not know what season it's from.
Except we wouldn't be back to square one, because square one is "Only 100 people in a datacenter can obtain it", we'd be going to "Only 100 people in a datacenter can obtain the special version".
Let me compare it to how WoW deals with their arena mounts, since arena is a similarly small scale PvP mode.
In WoW, the top 0.5% rated arena players in each Battlegroup (sorta like Datacenters in XIV) are given a mount (along with a Gladiator title).
During the Burning Crusade, Cataclysm, Mist of Pandaria, and Legion, these were armoured drakes/cloud serpents, while unarmoured drakes/cloud serpents were obtainable through a PvE faction (Burning Crusade), A raid boss at a certain difficulty (Cataclysm), various PvE sources like factions and rare mobs (Mists of Pandaria), and as a possible Paragon reward (Legion). Wrath of the Lich King was similar, but it had the unarmoured version as Arena mount, with the armoured version from the Icecrown Citadel raid meta achievement.
I don't recall a lot of complaining about the arena mounts, as people were happy they were able to obtain mounts with a similar model, from a different activity. Meanwhile, the arena mounts still stood out enough to be recognized.
oh hey a thing i will never see in game, at all.
heres a thought, why not add them to achievement vendor after a few patches, with a recolour. that way pvp can have this exclusive mount for a while, then everyone can enjoy things no-one uses anymore.
and before anyone complains about losing exclusive mounts, Fat Chocobo, gryphon, Coeurl and the mog-hat would like a word hell give the pvp exclusive one a special lighting effect, or make the normal one green or purple a colour the pvp exclusives don't have,
i mean wasn't there meant to be a third coloured hell hound mount and armoured one shown off that was meant for other means to acquire.
They already do this with Raid gear... Similar with normal mode being undyable and savage being dyable and you don't see much complaints about it. On the opposite note, you see players wanting to try savage out for the dyable versions. You're entirely missing the point of their post.
Even Ultimate weapons are a simply glorified version of weapons easily obtainable otherwise, the real reward being the title.
Oh sorry for not specifying more, but despite playing in an NA datacenter, I'm not from there (there is no server for my "region" where I live), so I would have to play probably after 12:00 at night from my country to be able to enter at the time of "greater" activity, since I am ahead of time for several hours. I like PvP but as I said, it is difficult for me to enter The Feast because of the schedules!.
Maybe it's not necessary directly with frontline achievements, but if there should be other alternatives, season 1 ended on 07/18/2016 if I'm not mistaken, so it would not seem bad to me that the rewards of that season could be obtained, another way. With this margin of almost 2 years. (As they have done with other "rewards", for example those of Fanfest or the latest maid costume, or the Gryphon for preordering Heavensward)
This seems like a good idea too, I would not mind getting the outfits or mounts with other colors and/or details.
Eh, it's SE, they love to waste their resources on content only useful/available to a few people anyways. Nothing surprising by now.
Or maybe not. I dont see why you should be able to buy something for tokens that people had to compete for why bother competing at all if they'll just give it to you anyway. You wont see that happen as hard as SE is trying to make feast into an Esport.
Instead of just giving away something that people worked hard for why not add rewards like these to be something you could buy with wolf collars you know the things you get as a consolation prize for actually competing?
Making it more obtainable than 100 people ever seems to be a good idea but the idea that someone could be walking around with the lone wolf coat without EVER setting foot in PvP? its ridiculous things like this are a status symbol the same way meteor survivor marks are do you think we should put those in the achievement shop as well?
I'm a long time pvper. I've not had trouble placing in top 100 before... but this I wish it was in the GS. :/
lets go part by part.
'Or maybe not. I dont see why you should be able to buy something for tokens that people had to compete for why bother competing at all if they'll just give it to you anyway.'
Thus the exclusive colouring or lighting effect to make the item stand out, as well as a couple 2 to 3 patches i.e almost a year of exclusivity to that player, the reward a mount no-one will have that is 100% identacle, with 1 whole year of them being just solely for the top 100 people who may not ever use said mount.
as point in eveadance for this i said the fan festival mog outfit, a exclusive item that was then sold to the masses, the difference and compromise can be that the bought one can be made 1 per person while the reward is account wide.
i can also add, why bother doing A12s o4s o8s why bother with raids, when you get better gear why bother collecting mounts when you could get them later, this argument doesn't hold as much with other content so why pvp, when people can basically complete the requirements at the very start or though non legitimate means, and get rewarded, with a reward revealed FAR later when the content is no longer available to most.
'You wont see that happen as hard as SE is trying to make feast into an Esport.'
this is SE's mistake for trying to tag a 'esport' type of thing into a game that it isn't made for that genre, and for it being a e-sport i don't see any 'professional' and corporate sponsored gamers saying they play this as there esport profession , and i doubt those in the top 100 are 'professionals' please note the quotation, as i mean this in the sense of a job and not i play 12+ hours
'Instead of just giving away something that people worked hard for why not add rewards like these to be something you could buy with wolf collars you know the things you get as a consolation prize for actually competing?'
this part i agree with you, but in this your agree with me to a sense, of allowing other people the ability to gain the mounts though other means, while yes mine is for achievement tokens yours is for wolf tokens, which everyone can get, a good compromise to which i can agree with.
'Making it more obtainable than 100 people ever seems to be a good idea but the idea that someone could be walking around with the lone wolf coat without EVER setting foot in PvP?'
with this i point to your idea of the wolf collars but this time that is an option, and the difference between them, is shown between the sets, the one given to people for free look and dye differently to the ones bought, and a even more basic one can be given to everyone, my evidence for this will be the GARO set, that was gained via MGP, by this argument SE should of never of implemented the glamour set from the MGP,
'its ridiculous things like this are a status symbol the same way meteor survivor marks are do you think we should put those in the achievement shop as well?'
this is not what i was discussing, and i don't like the taste of straw that much, there is a difference between a small mark on the character and a mount, the Metior survivor mark while others may want it is just a tattoo. to be honest i would be happy if they implemented tattoos for players in that sense, not the meteor survivor one.
mounts minions other armour concepts egi's have been put in the game and done by NPCs that are not given to the players your point if i may ask?
you had me until 'SE is perfectly fine with rewarding people for having talent/skill' check reddit or the fourms and you hear people complaining about premades win-trading and other means that 'talent/skill' can be incorrect, but allow me to say it in this way
the dreadwyrm armours were exclusive to raids and SE was perfectly fine with keeping it that way, then they added the crafted ones. SE was perfectly fine with the kimaru coat being for bard then they made a crafted one for all classes, SE was perfectly fine with the Mog Outfit being exclusive to fan festivals then they sold it on the store, SE was perfectly fine with people not wanting to wear NPC outfits, and then they came on the Mog store. SE was perfectly fine with people NOT getting the previous event items if they missed it, then they were on the mogstore
what this is saying is simple, SE have been 'perfectly fine' with a lot of things, and then they changed there minds.
Nice how your examples of SE adding items for the general population only apply to items that weren't part of a contest.
I also like how you include items like the dreadwyrm set that you could get in a un-synced raid quite easily.
NPC outfits were never available until SE decided to release them, and again, weren't part of a contest that involved talent/skill or anything of a similar nature
Lemme just say it again. SE has never made contest rewards available for the mass public. Stop acting like they will.
Okay you're comparing PvE content with competitive content. theres no clearly structured "winners" in raid tiers you are comparing two totally different types of content. taking the lone wolf coat or the hellhound mount and putting it in the achievement store is saying "hey remember how you competed to be top 100? yeah we're just giving those away because people are whining on the forums" because when it was released it was told to everyone at the same time "hey you can compete in this new pvp season and win this!" its not the rest of our fault you chose not to compete. You can go back to Alexander savage and get the same rewards now but albeit easier you're still clearing the same content. Which is why I'd be okay with with it being available for wolf collars since it's still competing in ranked pvp.
Fanfest outfits arent comparable, you cant compare spending 18$ to winning a competition, although I still think the tattoo is an accurate comparison both are a reward for taking part in certain content neither should be widely distributed.
If you're so annoyed with how little these rewards are seen compete this season and then you can see the mount everyday, they competed, they earned these rewards its not their fault you chose not to compete, also how can you compare garo of all things to RANKED pvp You could maybe make these arguments for casual pvp, but im sorry we shouldnt be giving out ranked PvP rewards for anything but taking part in ranked PvP SE already gives into people too much letting them get anything without effort simply for waiting I hope they dont do it for this and I dont think they will.
And im sorry, but you just come off really entitled that you want something other people worked hard for because you think you deserve it? it's a nice mount sure but its meant to signify a win over hundreds of other people how would you feel if you worked really hard for something and someone complained on the forums and was given something that took you months of play 5+ hours a day and unbelievable amounts of stress just because they wanted it?
THANK YOU.
....Actually gonna try and rank this time. This is the incentive I need, this amazing beautiful mount, Yoshi you better have give fem roe, the QUEEEEEN BEE pose for this mount.
@crescents I personally don't believe people should even be able to get them through wolf collars. Top 100 rewards are top 100 rewards and they should stay that way.
However I do believe there should be better incentive to play in lower tiers/not top 100, so a separate and DIFFERENT reward should be provided to them. For example I think if they provided a mount/armor for regular people to work towards during the season that top 100 receives a elite version of the mount/armor, a mount/armor that isn't simply a recolor but noticeably different and cool enough to say it is elite.
^^ That would be a fine compromise. I do wish that if we hit the Top 100, that we'd get vouchers that we could turn in for our choice of the rewards rather than "Aulus' chair or nothing".
(Admittedly it is a cool chair!)