http://forum.square-enix.com/ffxiv/threads/35688
More than what I expected
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http://forum.square-enix.com/ffxiv/threads/35688
More than what I expected
Nifty, Looks like the minstral guy is wearing a barp. first chance to get to see one up close in the game
What happened to the chocobo armor? Is it in without details or coming next patch?
I guess server transfer's won't be available in January as they had stated.
No /anon, no Linkshell administration changes. Weak sauce.
Lol Barp :D. but yeah their "lettered patches" have been giving more than they did like 2-3 patches ago, they been really pumping out "some content of sorts" with lettered patches.
I wonder when the Chocobo armour is coming. I really thought it would be included in this patch. :o
Yea, I look forward to chocobo armor. I am glad that the new mount is not gc related it would be annoying to farm even more gc seals then I already need to.
The PDF stated already that chocobo armor would be in 1.21.
wow my first mount in a FF MMO thats not a boring choco.... i dunno why but im actually pretty excitied for it lol. Anything that makes running to camp bloodshore for crafts leves more enjoyable is good with me lol.
The roadmap in the 2.0 section of this site is your friend. If you read it you would have seen they were planned for 1.21
Quote:
Major Milestones
・Late November to Early Decemeber, 2011 - Patch 1.20 (and subsequent hotfixes)
⇒Class adjustments (abilities & weaponskills) / Malevolent Moogle (Primal) battle
⇒Achievement system (300+ planned) / Market adjustments / PC search
⇒The continuation of Disciple of the Hand recipe adjustments (HQ items / Repair adjustments)
・Early February 2012 - Patch 1.21 (and subsequent hotfixes)
⇒Creation of Private Rooms (Inns, etc.) / Hamlet defense PvE content
⇒The job system (7 jobs plus related quests and gear) / Personal chocobo gear
⇒Two new instanced raids
・Mid April 2012 - Patch 1.22 (and subsequent hotfixes)
⇒Garuda (Primal) battle./ Battle system balance adjustments
⇒Garlean Empire battle content
・Early to Mid July 2012 - Patch 1.23 (and subsequent hotfixes)
⇒Garlean Empire Legatus battle
⇒Content surrounding the Twelve Mythos
LSMES
/10 chars
Wandering Minstrel NPC, but he just sits in one place? Kinda ironic to call it that, isn't it?
Hmm...
Does using items on actual players generate enmity? If not, I'm guessing that's why they're fixing this to match how it works with players.Quote:
An issue wherein using an item on a friendly NPC sometimes generated enmity.
I was always under the impression using items on other players generated a very small bit of enmity.
Goobbues will be fun for 5 mins.
I didnt want to say anything but that horn icon gave me the rest xD..
Where are the Alchemist recipes /cry... Goobue will be fun!!!
Haters gonna hate
To OP, could you explain the "more" part in the "more than what I expected" part of your post?
Edit: wait, I get you now. You expected nothing and we got next to nothing. I see.
Appears that the Goobbue mounts do have 1 side benefit. Looks like it can be obtained by people who do not have DoW to level 30. Available to all those who are concentrating on DoL classes.
the fact that people expected food fixes and recipe revamps for alc/cul in this patch just makes me lol so hard. its a 1.20b people, that stands for various hotfixes related to 1.20
The fact that we are getting any content at all in this patch as well as what we got in 1.20a is great in my book. Supplemental stuff to keep us going even for a couple days until 1.21 launches in a few weeks...
That's why people think it's " less than they expected" because they were thinking they were getting more than this :/. but for a lettered patch, that really only you see is Hotfixes, but you get little to some content, Warrents the " More than Expected" statement.
For the time they needed to get this patch online, I expected some more stuff too.
I don't mean more content, because I know it's a lettered patch, but I see a lot more problems that could use a fix.
The repair function can be a mess to check if someone still needs a repair.
Unmounting a chocobo can make a character totally freeze for other players (annoying when he's the puller of your party XD).
Doors are sometimes showing open in Natalan when they aren't (which make ppl die sometimes).
I know, these are details I'm mentioning, but for the time it took to get this patch online, I expected to see some of these things fixed too.
I also expected to see a small change in the droprate of moogle nuts, or at least ifrit totems. Now it feels too much like they are keeping their players busy getting these weapons, because there is nothing else to do right now :s
Ah well, looking forward to 1.21 then! ^^
Goobbue is a cool thingie though! =D
Haha! That NPC is going to be mobbed and surrounded by Goobbues for the first 30mins!
I hope the reason he is out in the middle of no where is because he is out collecting some stuff, and will only hand you the horn if you help him out.
My glee would be indivisible if he wanted you to hand in Kobalt currency or something.
If you were expecting more from a #.##b patch. Then I don't really believe you actually play this game. Either that or you're very new here.
oh hey were only gonna add goobue today and do some other stuff no one cares about - why you waste my time SE..alls well and good i guess