I am actually confused, should I start with storm path then agro combo switch to deliverance or start straight with agro combo switch to deliverance and go storm path from there?
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I am actually confused, should I start with storm path then agro combo switch to deliverance or start straight with agro combo switch to deliverance and go storm path from there?
Tomahawk (equilibrium)->heavy swing (infuriate)->maim->storm's eye->heavy swing->skull sunder (deliverance)->butcher's block->heavy swing (inner release/berserk)->fell cleave (onslaught)->fell cleave (upheaval)->maim->storm's path->fell cleave->fell cleave->heavy swing->maim (onslaught)->storm's eye
Is more or less what I use in my group that doesn't have a ninja. If you do have a ninja who uses shadewalker and everyone else is using aggro tools, you can just go into deliverance immediately after that first equilibrium and exchange the butcher's block for a storm's path combo. If you're just doing dungeons with war then the rotation I wrote out should serve you fine.
Replace the BB combo with a path combo. Even without a NIN you dont need it
You can try out this guide (credits to Ari Aquitane) : https://www.mooglemedia.com/war-guide/
thanks for the answers but, why equilibrium after tomahawk?
If there's no NIN in the party, I like to do
tomahawk (equil+deliv)>heavy swing (infuriate)>eye combo(ToB)>HS(zerk)>maim (IR+onslaught)> path(upheaval)>x3 FC> BB combo>FC
Otherwise replace the BB combo with path, and add an onslaught before the last FC.
Little curious on how. Since I got my 340 tome weapon, I've been experimenting with different openers, and even if I do the BB after Path (Both in Deliverance and Defiance), the other DPS (SAM and NIN being the biggest offenders of my group) still creep up in hate sorta quickly
On Exfaust I see the NIN probably up to 95% hate right before the first Decisive Battle, forcing me to do more BB combos so they don't take hate
PUGing Ex roulettes is pretty much the same result. If I don't do a BB combo in Defiance, I'll have no chance, especially against a Genji weapon
I dont have a NIN amymore in my group but he really shouldnt be that of a problem after shadewalker and diversion. Otherwise voke+shrik. Also I didnt say not to use BB at all, just not in the opener
Don't listen to people who say you don't need Butcher's Block. They probably only play with their static and don't know the actual reality, which is that in some parties, you won't just be able to hold pull agro without Butcher's Block. In some parties, the other tank isn't going to Shirk you. And in SOME parties, the freakin' Ninja won't Shade you or even use Smoke Screen at all!
So in order to minimize wipes and annoyances, depending on the fight, I don't open up with Storm's Eye -> Storm's Path. I do Storm's Eye into Butcher's Block, because at the end of the day, all it's gonna cost me is one extra Onslaught.
I'm V1S and V2S, you don't really need to worry about it. But in V3S you have a high chance of losing agro, ESPECIALLY if you get targeted by the swapping mechanics. And in V4S you might not lose agro at the start, but you will later on, so you might as well just Butcher's Block at the start and it'll hold until the swap.
Also, when it comes to Defiance vs. Deliverance, the agro difference is marginal. So just open up with Tomahawk, use Equilibrium, and immediately go into Deliverance. If you time it right, you won't clip your GCD.
Sam and mnk are the only jobs that don't have enmity halving skills, they're the main offenders. Nin should bring diversion on top of using shadewalker if you really want to optimize aggro management (not bringing sam/mnk also helps with this lol). But ofc you can't assume optimal conditions in pugs so if you can't hold aggro without butcher's block combo just use it (or leave and find another group).
Not optimal, but I just use SE>BB before swapping to deliverance. It's likely the only BB I'm going to do, unless I absolutely have to do another one, so I just do it to get it out of the way and then focus on gauge. Not my concern to top the charts as long as I'm doing decent, would rather make sure the group is set by me having enough aggro.