Originally Posted by
ThirdChild_ZKI
What really gets me is when someone would say "the old PvP had too many buttons"
. . . You mean those same ones you had in PvE content plus like 6 PvP skills, not all of which were always useful (depending on your job)?
Sure, there were some skills that just weren't all that useful in one or the other, and ironically most of the "useless" PvE skills were highly useful in PvP, but beyond that, it was the same kit you were used to at max level. The difference was how it was used. And unfortunately, where many cound play their job right in PvE, having to relearn it for PvP proved "too hard".
As a bitter thought, maybe PvP didn't need the complete overhaul if there was more effort on SE's part to properly explain how PvP actually worked.