Some people enjoy leveling and learning their jobs can we start at level 30. Instead of 50 it makes more sense since jobs (including heavenward jobs) start at 30.
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Some people enjoy leveling and learning their jobs can we start at level 30. Instead of 50 it makes more sense since jobs (including heavenward jobs) start at 30.
Please no.
I want my 30-50 job quests.
I'm mostly just worried about the Stormblood Jobs not getting fully fleshed out questlines if they start at 50 instead of 30...
At the release of Heavensward, every job had quests from 30-60. Some of them felt as though there was an unfortunate disconnect between 30-50 and 50-60, while others fared better and felt more cohesive. And all these jobs questlines will see further developments from 60-70 come Stormblood's release, I imagine.
As it stands however, Stormblood's own new jobs will only have from 50-70, giving them only half as much room for a story as every other job.
It's not the same, and as others have said it'll help build RDM story. Not everyone likes POTD.
Honestly people nowadays are too lazy they don't even want to level jobs. It doesn't make sense to be a trained/student RDM if your basically a high level. And this change would help new players that do not want to use leveling potions or that want to experience lower level dungeons.
How do you know your 50 to 60 isn't one giant job quest where they give you little pieces at a time like they do in WoW. Yes you start at level 50 but we don't have anything definite saying that they're just gonna go "oh hey you're a RDM now see you at 55"
It seems much more likely that Stormblood's new jobs will follow the same leveling scheme for 50-60 as set out in HW, a quest every 2 levels.
It also seems likely they will continue this in Stormblood for 60-70, though they have stated that they plan to be more creative about how Job Skills are gained, rather than just having one as a reward with each quest.
Stupid double post! I'll take the opportunity to say that I think they will really do up your story quest and really let you get to know RDM if it starts at 50. They know how much rdm is loved there's no waythey are going to make the leveling/learning/experiencing uh... experience suck and not give you what you need.
I'm pretty sure they can build a lot of story in the 20 levels between 50-70, like they did with nin, drk, ast, mch. Also ARR and HW questlines aren't really related, so having 5 extra quests, wouldn't really do much. I wouldn't be opposed to it if it started at 30, and having lots of extra job quests, but...that's a lot of extra content, that takes lots of time, and costs. Most ppl don't like lower lv content, which is why they are possibly adding lv jump potions, and increasing starting levels of new jobs; remember they key concept of FFXIV is: catch up easily; starting at lv1 would annoy most ppl, even 30 is borderline, cause you still don't have any actual job skills then. So you start at 50, and it actually feels like you actually are *insert job* instead of *insert class* with a job stone that doesn't do anything yet.
ast/drk/mch didn't even get prev relics, and rdm/sam wont get ARR or HW relics either, it's just outdated content; they want to focus on Stormblood content, not lv 30 content.
So, PotD or instances will be your only option, if you want to learn your job, step by step, from lv1
The 30-50 had 5 job quests.
The 51-60 had 5 job quests.
The 61-70 can have as many job quests SE wants to flesh out story for you.
I'd rather start out at 50.
I feel the opposite way - while my friends were having fun oohing and ahhing over the new Heavensward zones and taking screenies of their flying mounts, I was stuck grinding FATEs in Costa del Sol, Coerthas, and N Thanalan. While I mentioned in another thread that it was fun in a socially-driven, mutual community kind of way, it was also kind of annoying as a player who fully intended from the start to make AST her main. Given how job rotations and priorities change (especially for a DPS job like RDM), what you "learn" at level 30 is likely going to be hugely incorrect at level 70 anyway.
I disagree. 50-70 is plently enough levels to spread the story out as well as enough to learn your classes. Just because it's not starting at 30 does not mean you can't put the same level of effort into leveling and understanding the class, you still need to figure out how the combos and such work at 50...
50 to 70 will take the same amount of time to level as 30 to 60. You will have the same number of job quests as well.
I see no reason to have it start at 30. Unless you want to take double the time to level it up to 70 but not everyone wants that.
Trust your devs, they know what they are doing.
Aslong as the job is fleshed out lore wise, i don't care what level it starts at.
I agree, classes at 1, Jobs at 30. It's just nice and straightforward, not like 30-50 takes very long but it gives a bit of room to flesh them out, adjust to the playstyle and it helps to keep things neat & tidy.
I got Machinist 30-50 done in less than 2 days, it was felt pretty good to set a goal and accomplish it so quickly and smoothly.
THe level 50 start seems is not decided yet, and I hope they put it back to 30. I think all Jobs should have the same amount of Story. I don't find fair thet Red mage do not have level 30-50 story.
Lorewise, it could simply be that one must already have mastered a job to level 50 before they are ready to apprentice as a Rdm. Think of it as a job more advanced than the more familiar ones in ARR and the slightly more advanced ones in HW.
As for the number of job quests; every ARR job had roughly 10 quests from 1 to 50, then another 10 from 50 to 60. Yeah there were some doubles thrown in there for the story's sake, but that could apply to RDM just as easily. RDM starts at 50, caps at 70, so potentially 20 quests right there give or take to start with. I understand the other jobs will get additional quests as well, putting their total higher than RDM's starting amount, but the HW jobs started off with a few less job quests than the ARR jobs out of the gate. So I feel like this trend already started with HW.
As for learning so many new skills at once; PotD isn't your only option, you can also start with low level dungeons and fates. The game restricts and unlocks abilities when level-sync'd accordingly from level 1 onwards, even on a job that starts at level 30 or higher. I've been using that same method to level Astrologian, and learned its spells/abilities in the process. I would also encourage taking a look through each ability's description as well, and quantify them for their use in similar situations compared to a job you're familiar with in the same role.
You're going to have just about everyone and their mom's dog trying out RDM, so everyone's going to be used to new RDMs reaaaal fast. I wouldn't stress too much over the learning process. :D
lvl 30 is good place to sart for RDM and new jobs i think
I wish they all started at level 1, but I understand that isn't the popular opinion.
If it were up to me, i'd make every new job start at level 1.
But to plays Devil's Advocate if all jobs have to have job quest starting at 30, this just makes it harder to introduce new jobs in future expansions because it's no longer starting at X level or one before it, it's having to start from 30+, which can be a bit overbearing after a while to have to have a scenario like.
2.0
10(Counting NIN for simplicity sake) 30-50.
3.0
10 jobs 50-60
3 jobs 30-60
4.0
13 jobs 60-70
1-3 jobs 30-70?
5.0
14-16 jobs 70-80
1-3 jobs 30-80
6.0
15-19 jobs 80-90
1-3 jobs 30-90
If you notice the pattern, the amount of additional work to add in a new job with each expansion would end up being exponential, so if the idea of starting the job at 50 is to prevent this, then why not? I would rather have new jobs have "less story" then to force them to have a story from 30+ just because every other job starts with a quest from 30+ since overtime the amount of additional work needed to create the new job would continue to grow the longer the game is in production.
Red Mage should start at level 60 and should be available the second the xpac goes live. That way those of us that want to go through the whole with the new job can rather than having to level it THEN go through the new stuff.
Edit: I also think Drk/Mch/Ast should have started at 50 also.
People are saying "we'll miss out on more RDM story!"
Really? They know exactly what they want to tell for the story, and they'll tell it in whatever frame they're given, be it 30-70 or 50-70. 30-70 would probably leave you feeling more or less incomplete after each quest
They could also do a bunch of quests at the beginning to get you familiarized with each of your abilities, it's not the end of the world for them to start at 50, this isn't a big deal.
Just because the job starts at LV50 doesn't mean it's going to get less story, heck from LV30-60 some story CS's are more then just filler anyway so sometimes a shorter and more focused story is a good thing.
I'd rather not do 1-50 content again right when the expansion launches. If the new classes start at 50 I may be tempted to roll one of them on release day since it is only 10 levels to catch up.
I'm going to quote someone from another thread I saw that sums it up pretty well.
Also think someone else mentioned this also, is yes there people that don't like leveling and this will fit this play style but that also taking away from the people that do like that type of play style. Like some enjoy crafting/gathering over doing battle content. There also people that enjoy leveling over just rushing to get to end game and raid.
first yoshi state he isn't sure he want introduce jump potion for dark knight and other heavensward jobs. I believe lvl for new and be added jobs such should start at lvl 30 give people time to learn they jobs
Except for the fact that everyone that goes to Stormblood has already done all the story and leveling required to be there. The potions won't be introduced until well after Stormblood has been released according to the devs and the people who get in early still have to have done the ARR/HW stuff to get the new content. Sera's post is senseless and I absolutely disagree with it. It doesn't in any way take away anything from anyone else if they started the new jobs at 60.
Also, it's becoming a common thing nowadays for new expansions to offer a character boost of some kind (for free!) that let's you jump in to the storylines right away. It's a good idea and something that should be more commonplace, I actually think we should have gotten a free level 60 boost with story completion for just buying the xpac so players coming back to the game can jump right in to the new content or those of us that say haven't played in a while don't have to slog through the old stuff. This is a practice that's becoming more common in MMO's and one I agree with as I genuinely think it's a good idea.
I stand by my assertion that the new Jobs should start at 60 so that we can go right in to the new content with it and level it to 70. I'm NOT asking for them to boost us all to level 70 with a full set of gear, I still think we should have to level to the new level the old fashioned way, but we should be able to do that on the new Jobs without having to level them from 50-60.
What games with a boost do (swtor and WoW are the main ones) is give you a brief tutorial that teach you what your abilities do and how to play the class. Even barring that, I'm all for having players actually having to read tooltips and figure it out on their own but now with the content we have, if you really want the experience of leveling a job from 1-60 you can just go in to palace now.
Very pleased the RDM may start at 50!!
Have no urge to level any job from 1 again, and if I ever did get in the mood to, that's what my alts are for.
GJ GJ SE!!!
This past week, I feel like I'm the only person that likes leveling anymore :(
Not that it matters much for me, but 30 would have been an understandable place to start because that is when you get job stone.
Like, seriously, all I would have done the first hour or so was work out bars and read tool tips, could have spent that time actually playing, instead of just reading the manual.
Just buy a potion I guess? :P
i very much like the new jobs starting at 50 especially given how much exp you will probably need from 60-70.
Why anyone would like to go through leveling is beyond me. Thank gods jump potion is coming. I hope it puts me up right to 60.