Originally Posted by
PSxpert2011
Has anyone notice how some mobs, even the the aggressive mobs don't link?
Is some monster behavior making the game easier for any PC on auto-function(bots), including normal players(who think), to work around the system without using strategy?
I'm not saying bring in "Goblin Bounty Hunter" or anything, I'm saying that the mob behaviors and design structure have become far too simplistic for either "casual" or "hardcore". It can be far fetch but I think even the beginning areas need a little RPG flavor with some level of difficulty. If there's not a STF available, the game would handle itself.
I remember last year a single Gubbue used to hang out around the western La Noscea and scare the hell out of me (after getting too close). It seems farming is easy but doing Guild-leves has some linking behavior but only to the mobs involved.
Reporting is not the problem, I use the SE support page when I have to. It's making enough noise about ways to make game play fair for everyone and at the same time "Challenging" as a side-effect. Talking about RMT can make a difference because I know the beginning structure of 14 was designed around that focus.