I just noticed this Castrum seems to be just beyond Baelsar's Wall, could it be Castrum Oriens? I wonder if we'll actually visit it as a dungeon first, in 3.5 or 3.55?
https://pbs.twimg.com/media/Cuv1l3lVUAAYbFu.jpg:large
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I just noticed this Castrum seems to be just beyond Baelsar's Wall, could it be Castrum Oriens? I wonder if we'll actually visit it as a dungeon first, in 3.5 or 3.55?
https://pbs.twimg.com/media/Cuv1l3lVUAAYbFu.jpg:large
SE has never and likely will never added dungeons in a .X5 patch.
Trials on the other hand seems more likely but even with Vishap as a precedent there is a much stronger precident at work here...The patch cycles rigid schedule of 2 dungeons and 1 unique trial for patch (I'd say two trials period but 3.1 only had Thordian's Reign) and Zurvan already has 3.5's Trial locked in. So I'd give it a slight chance (and even then people also want a Regula von Kefka trial as well)
All that said it all means that the castrum will more likely appear as a dungeon in 3.5, right? Not Quite, There is a strong possibility that Neverreap (Hard) and the Fractal Continuum (Hard) will be 3.5's dugneons
I don't think we'd get two hard mode dungeons in one patch, we usually get a story one (sometimes a side quest one) and a HM. To be fair, we've only ever had the one x.55 conclusion patch, so we only have 2.55 to compare to, so we could easily get an extra dungeon to finish off the 3.x series. I feel we'd definately be taking down Oriens before we begin Stormblood, as starting an expansion with a dungeon would be a nightmare.
inb4, while people are standing outside Oriens arguing over when to go full dungeon on it, in the background you just see Omega Weapon stomping forward, lasers firing, and tearing straight a hole straight through it.
He's an intriguing character - that he has survived fighting against the Warrior of Light on three occasions is a testament to his ability. Don't let the convenient plot device that is the Warrior of Light's power and plot armour detract from the capabilities of those that oppose him.
Regula getting the Kefka treatment would be a waste though. It's far better for him to be this game's Gabranth or Larsa - especially with the FFXII references coming up in 4.0.
Sure he survived due to running away but I can't really be affraid of a guy that I have beaten 3 times already. He is like a rival in pokemon. Always making excuses how he is stronger despite getting beaten all the time. He is just a wannabe legatus far behind Gaius and Eula. Especially Eula. I'm glad he gets replaced by a new guy in 4.0
The Lore book gives more background about him as well. I'm kind of torn about it though. Part of me wants us to drive Regula back to the Emperor and that forces the Emperor to have him executed to show that he's not held back by personal relationships regardless of their nature. Of course Regula would probably accept that as the price of his failure.
Then again, actually killing Regula would also be fun. He's managed to escape me a few times, I've been really wanting to rectify that situation. But considering how the VIth Legion has appeared in the Warring Triad storyline so far, my theory is either that he'll get tempered by Zurvan or we'll deal with him in a solo instance.
But now I'm trying to remember something. What was the order of release for seph -> regula instance -> goddess? 3.2 -> 3.3 -> 3.4? Either way, I'm convinced we'll deal with Regula one way or the other by the end of the Warring Triad story.
With the way that the legions work, this won't happen, but you are onto something. Nael was the VIIth Legion (meteor), Regula is the VIth legion (warring triad), Gaius is the XIVth legion (2.0 MSQ). And then we have the new guy Zenos yae Galvus of the XIIth legion, if anyone is the Gabranth or Larsa of this game, it will be him (it was hinted that he would be a more complex character than the others).
Regulas entire thing is the warring triad plot, I don't see him making it into 4.0, so having him not become Kefka-esque would be a waste IMO.
Castrum Oriens should be a 3.5 dungeon.
Well, the problem with this is that we've already put down two of the Warring Triad, so there's not much opportunity for Regulas to get Phenominal Cosmic Power. Not to mention the fact that Regulas's personality is about as far from Kefka's as you can possibly get. I just don't see him trying to build a monument to non-existence anytime soon! He needs to be walloped with the crazy bat a few more times before that's in the cards.
Three times, actually! We fought him in the MSQ (solo), in ARF (party), and again in Warring Triad (solo).
I can actually see this happening. It might even be the possible cause of that giant hole torn through a mountain in one of the new regions.
That concept art is, without a doubt, Castrum Oriens though so there clearly is a plan for us to go there in some capacity. Getting a hard mode for Gubal in 3.4 has thrown the entire pattern for dungeons off the rails so it's entirely possible we'll get Oriens as a dungeon. It would be a great way to conclude the patch cycle IMO.
I really like this idea. Having him be our ally from that side, having some one with the full history and experiences unclouded by Eorzea's anti-Garlean sentiments would make for an interesting dynamic.
Unless Nero is given that kind of role, Regula would fit the bill perfectly.
I'm... actually half expecting that to be exactly what happens. Omega busting through Castrum Oriens as the hole to Ala Mhigo.
I'm not expecting the rest of Eorzea to get involved, though. Our new "hub city" is a rebel base dug out in a cave. Very official, very... stuff.
Not sure what Nero and Regula are going to do. Nero seems to have thrown away his character development from Crystal Tower, and Regula's arc presumably has to end in 3.5(5), so what happens with either is anyone's guess.
I think the only this tossing up flags for me now is that Regula is a voiced NPC that's still around after HW's main story concluded.
It just feels a touch odd since he didn't need one as he's never appeared in scenes that were major enough story beats to require one, unlike some of the Heavens Ward, for example.
This pic kinda looks like the gate seen in the artwork
http://i.imgur.com/IcH6k7O.png
Also, I'm really like the Garlean non-military architecture.
We could also visit it as one of the first dungeons in 4.0. Maybe?
(I love the idea of breaking through Castrum Oriens as the first dungeon in order to get into the lands behind it. Unfortunately that doesn't really match with the goal of not having (all) expansion content gated behind the story...)