Anyone mind sharing a rotation for 4* 70 durability? Can't afford to fail with these expensive mats..
I have these stats with baked onion soup.
Craftsmanship: 1010
Control: 957
CP: 474
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Anyone mind sharing a rotation for 4* 70 durability? Can't afford to fail with these expensive mats..
I have these stats with baked onion soup.
Craftsmanship: 1010
Control: 957
CP: 474
Im just using the regular rath rotation (google it) with 996 craftmanship (for realz, CSII 132 progress, still making it to full with only 3 progresses) and 956 control, just changing the food for seafood stew.
yep there's nothing new about 4 star rotation, it's the same as 3/3.5 star. Just once again you add more flawless synth to meet the new progress number, that's it.
I've been using this variant of Rath's with 12 hasties (1 without SH2) and 2 synthesis actions, but I'm not sure how much better or worse it is than some of the other variants mentioned here. Ignore the IW placeholder in the simulator as it doesn't really change the rotation - you just add more flawless synthesis actions, and it still completes in two synthesis actions(CS2 + ing2 CS2). If you fail 3 or more flawless synthesis's, you have to convert that unbuffed hasty into another CSII, standard Rath's stuff.
http://i.imgur.com/yPp2E3y.jpg
Something I'm wondering about, but I'm kind of lazy to test until the simulator sites get updated, is whether we can fit an extra CZ in the flawless synthesis phase of 4 star crafts. They have so many flawless synthesis steps now that when the first CZ wears off, there are still 9 steps to go, which is very close to the 10 needed to fit another CZ in before the quality pushing phase - but you sacrifice one flawless synth worth 40 progress of course.
i am done with this stuff craft slice yesterday over 50x new 4 star crafts. time to sleep now ^^
regards hobbit
1022 or 1023 craftsmanship = 198 careful synthesis 2 with ingenuity 2
muscle memory -> piece by piece x 2 -> ingenuity 2 + careful synthesis 2 x 3 if you want to just barely make it. It sucks that I need 14 or 15 craftsmanship and I just need that one last meld on my chestpiece and I would reach it (with fully pentamelded v on the chestpiece, 2 control + 3 craftsmanship).
I've got...
craft 1000(bsm) 995 (alc/wvr)
cont 940 (all) (965 hqSF)
CP 425 (475 HqSF)
I haven't done MUCH, but I made a DK weapon from scratch yesterday, using Rath's method. I add one more PbP, run out the rest of my FS's. Depending on some luck, I get 11-12 HT's. Out of all the 4 star stuff I crafted to make the sword, 4 ingots, all NQ mats, I got 3 hq ingot, and the sword itself I HQ'd I don't think 4 star is all that hard honestly. *shrug*
1011/955/422 before food and have had no problems with Rath's rotation. I can afford 4 FS fails before I need an extra CS at the end.
More or less what I do, except instead of waste not 2 I use whistle while you work at the start and nymeia's wheel at the very end. Only need 2 goods throughout the whole synth (which rarely ever doesn't happen) and you end up with way more CP than other rotations for more basic/precise touches instead of hasty touches. My favorite rotation.
1564 progress is the safe to stop Flawless Synths point using Rath's original on the new 4 stars.
deleted potential misinformation
http://puu.sh/rrz4Z/9557b5096c.png
Rumination is a placeholder for Flawless Synthesis. Ironworks item is a placeholder for a 4* item. This ONLY works on 4*.
3 FT can fail/ToT at 1044 craft
2 FT can fail/ToT at <1044 craft
If >3 FT fail/ToT, replace any hasty touch with CSII.
It's possible the craftsmanship number is slightly less than 1044.
So 1022 is the breakpoint for 198 CSII under Ingenuity 2, or do you need 1023? Or are you hypothesizing?
If so it's not hard to hit with Baked Onion Soup
Although with full craftsmanship left/right side (only 7/7/6/6/6 chest) and mainhand/offhand with 4cp/6crafts you hit 1016, melding another Craftsmanship IV on one tool puts you at 1022, you'd either have to overmeld another craftsmanship IV to get up past 1023 or meld a craftsmanship V in the guaranteed slot of both tools for each toolset, or go for overmelded craftsmanship V on the chest (ouch)
EDIT: tested and it's 1022 (or lower maybe)
thanks guys. I got a few failures but eventually got it.
How much progress does CSII grant without IngII? I remember in the level 50 4-star crafts, the benefits of IngII were terrible compared to the cost of the ability. Is that the case with level 60 4-stars, as well?
I think it's around 141-142 ish, assuming 1009-ish craftsmanship.
It doesn't do much frankly, in the rotation I linked on the previous page (http://forum.square-enix.com/ffxiv/t...=1#post3869795), the first unbuffed CSII hits for ~140 and the later Ing2 CSII hits for 190'ish. That said, if you happen to be at a craftsmanship breakpoint where CSII + Ing2 CSII will complete the craft, but CSII + CSII will not, then there is a small benefit as it saved you one action regardless of how little the increase was.
The main reason I use it in the finishing sequence is because it also affects the last 2 hasties, and the Bryegots (roughly speaking it adds just under 1000 quality).
A rule of thumb I've been using is that it's worth roughly 1 inner quiet stack, that is to say "Bryegots with N stacks of inner quiet" will hit for around the same as "Ing2 Bryegots with N-1 stacks of inner quiet".
My craftsmanship is 997 and careful synthesis did 139
With 1035 craftmanship, which is more powerful in terms of progress, MuMe + Ing2 + RS or MuMe + Pbp?