http://i.imgur.com/HmZf14s.png
This makes me sad as a tank. Not only does it look bad, it has bad stats as well.
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http://i.imgur.com/HmZf14s.png
This makes me sad as a tank. Not only does it look bad, it has bad stats as well.
It feels like they're saying "Stop bothering me with your DPS stats" :p
Well, they said they'll revamp Parry eventually, maybe this will be good ;)
Yeah good thing they'll be useful in 8 months! /s
Eventually the amount of parry on our gear is going to make it worth having. Then they'll fix it.
If you want a Scripture full set a Parry build sounds the way to go!
Seriously I took a look at most of the new gear and for Tanks it's like they have some obsession with parry.
Just means the raid gear is actually good. Kind of a dumb way to do it, but whatever.
Well, it's a tank stat that helps survivability, so naturally, it should be on tank gear.
Is it incredibly situational? Yes. Would people rather grab offensive stats? Looks like it. But it doesn't change that it's the only stat that aids survival, so it's going to be on tank gear.
its like they want you to get the crafted set. I guess Yoshi P wasn't joking when he said the crafted gear will be powerful this patch.
Soooooooooo SE put shit stats on Casual gear? I don't see the problem here. Mind you, I haven't raided since Coil... I still stand by what I say.
Crafted gear looks prettier so I will be making those anyway. Hopefully, they make Parry like a defense increase.
Yeah this is going to force me to pay ridiculous money to fill in my gear set with crafted pieces. :/
So far it's lookin like the best tank stuff is
Alexandrian Longsword/Shire Shield (obvi this is just for pali)
Shire helm
Crafted chest
crafted gloves
alexandrian belt (? i'm not too sure about this one)
alexandrian pants
alexandrian boots
then for accessories all the shire accessories except for the necklace, crafted necklace
https://i.imgur.com/AttKcta.gif
As I was reading the stats
I actually really like the look of the set. I just wish they'd brought those parry changes in already if they were going to make it impossible to avoid.
[Related suggestions omitted.]
If Inner Beast still gave 300% damage-as-healing and Souleater healed outside of Grit, I would guess Parry would end up having the least reliable survival benefit for those jobs...
As it stands though, I don't know why we're getting two different directions of stats in the first place, 3 offensive and 1 defensive (and MT and anti-physical reliant, while unreliable).
I'm actually quite annoyed by the gear completely. The stats are god awful for the tome gear, is there really any need to put parry on near every piece tank loot. Its already been stated that its a terrible designed stat and is going to receive a rework. so why put it on everything when its confirmed to be terrible??? not to mention the gear design itself its just horrid, crafted and tome alike. (obv thats my opinion) but seems to me any tank worth their salt this patch will have to use for the most part crafted gear until they receive the Alexander savage gear. I for one am defo not looking forward to the cost of these. on moogle the tank gear is TRIPLE any other classes gear at the moment.
At this point, I'm almost quite certain that the devs just put the substats in a hat and pick out two for each gear piece.
Dev 1: Alright... Next is the tank tome pants.
Dev 2: *Draws* Lol Parry and accuracy.
Dev 1: Code that shit in!
---
Dev 3: *Sips coffee* I think I forgot to write some DET and CRIT into the hat.
Thank goodness for the hat, the only redeeming piece, even the body is pretty undesirable ... SE is loading tanks up that don't raid with Parry, acc and sks. I feel like it's just a big middle finger since parry hasn't received any changes, acc has no point unless you raid, and sks isn't terrible but I'm pretty sure we don't need to be chock full of it.
WAR also go pretty shafted in terms of tome weapon as well, have fun with all that parry and sks.
Seems to me they're trying to sway public opinion by making people who prefer to just grab tome gear get parry, and then maybe they'll do a change in 3.45 to show an updated (Though probably not completely fixed) version of parry when everyone is loaded up on it, while keeping less parry gear on crafted,raid, and high tier raid stuff so that the people who complain about parry (like this very thread) still get their "preferred stats". That's just what it looks like to me, though.
The whole tank gear is trash
SE was like new tank gear parry here parry there wait lets put parry on all the gear
Its a big mistake of SE to put so much parry in tome gear at least if not reworking it first.Yoshi stated that if parry is not going to be changed in 3.4 then it will be most likely change in 4.0. What's the point in boosting a stat that will be reworked after 1 year?
I don't think this is the case tho as they may change it in 3.45 or in 3.5. Anyway, it is really bad news for people who want BiS as they should do AS to its maximum to gear up correctly (so far not a crafted accessory seems to be BiS). For me, its ok since i only do roulettes and would go for gathering stuff mostly (aquarium <3) but... why so much parry SE? :D
Over 700 parry on 250 set.
maybe i see that 20% parry every 1/17 hits on War(maybe PLD blocks more bcuz of shield).
I seen this new set and the first thing that came to mind is SE might be changing parry sooner then we think.
I personally feel Parry should become an important stat for say DRK and War, while Blocking needs to become more important for PLD.
Is this confirmed?
I know we finished the crummy Alexander raid, but we're still missing one of the Triad and one 24-man raid. Further, A Realm Reborn ended on 2.5, not 2.4. That would imply to me that we have at least one more set of weapons (Triad Ex) and one more gear-set (24-man raid armour). That's also not including the last installment of the Relic Weapon, as well. Savage armour/tome upgrades will probably still be BiS by the end, but the secondary stats on the 24-man raid set might make some of those pieces the preferred choice. It would depend greatly on how/when SE changes the Parry stat.
everything got parry on it....that new prize for wondrous tails....i want reprisal to be like thundercloud procs now